From what I know:
baseitems - EquipableSlots, TenthLBS, Stacking, BaseCost, AC_Enchant
classes - AlignRestrict, AlignRstrctType, InvertRestrict, MaxLevel
spells - ImpactScript (I guess TargetType, MetaMagic, VS and Range as well but not tried)
feats - PREREQFEAT1, PREREQFEAT2 (well player will be able to take the feat withouth prereq feats, but game wont allow him to complete level up process), USESPERDAY, (Guess - ReqAction, SPELLID)
visualeffects - Type_FD (this has no other sense than fix two bugged VFX)
armor - ACBONUS, DEXBONUS, ACCHECK, ARCANEFAILURE%, WEIGHT, COST
vfx_persistent - SHAPE, RADIUS, WIDTH, LENGTH, ONENTER, ONEXIT, HEARTBEAT - guess everthing in fact
iprp_* - you can add new values, in some cases (guess in all cases but not sure) modifying old works too, however there is a little issue with TLK reference
encumbrance, restduration, epicattacks, cls_pres_*,cls_atk_* - everything
exception:
stringtokens - do not work even in hak, NWN loads it when startup
Also depends if you are running ELC on or off , if OFF there is much more possibilities, like removing feats/skills - see my horseless server override
Modifié par ShaDoOoW, 10 août 2010 - 07:05 .