Author Topic: Monthly CC Challenge  (Read 14490 times)

Legacy_Tarot Redhand

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« Reply #570 on: May 20, 2015, 07:22:02 pm »


               

To quote myself



Ruinous Intent (aka Ruins)


Not necessarily just buildings. Could include such things as ruined pictures (or even pictures of ruins) shattered statues, despoiled books and scrolls with missing passages, tornado blasted trees etc. 



 


 As you can see, I do sometimes tend to being overly terse. I've no objection to this being expanded to include all this broken gear no matter how it was broken in the first place.


 



For example, a gnome with a mechanical wind-up arm?



 


<Shudders with terror>


 


Reminds me of an autognome. Still I suppose a "broken" one would carry out its instructions sensibly instead of literally.


 


TR



               
               

               
            

Legacy_Shadowing2029

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« Reply #571 on: May 27, 2015, 08:38:20 pm »


               

Alien Invasion


 


Inspired by games like x-com, x-force fight for destiny, ufo extraterestials, The Bureau: XCOM Declassified, ufo series,system shock 2 (humans made ai, ai escaped and crated aliens to kill humans), falling skies. (aftermath,aftershock,afterlight,), original x-com series, xenonauts and ufo alient invasion. This challenge would center aroun alien (invader) techs and their human (native) adaptations. Its not same as modern, becouse this focus on the alien techs.


Like organic armors, alien cyborgs, quake 4 like cyborgs, mutants caused by alien virus, atd.


Screens for inspiration


enemies_morelman.jpgenemies_brainman.jpgheader_923_ufo_online_fight_for_earth.jpAquatoid.pngGillman.pngDeepOne.pngAnthropod_%28Alive%29.jpgPsimorph_%28Alive%29.jpgSpitter_%28Alive%29.jpg



               
               

               
            

Legacy_Tarot Redhand

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« Reply #572 on: May 28, 2015, 03:01:52 am »


               

No one would have believed at the start of the 21st century... Been smoking the red weed? (clarification "War of the Worlds" joke)


 


TR



               
               

               
            

Legacy_Shadowing2029

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« Reply #573 on: May 28, 2015, 06:33:34 am »


               

This is what i meant by adptaions of alien tech:


alien_laser_rifle.jpg-laser_rifle.jpg


alien_laser_pistol.jpg-laser_pistol.jpg


                        Alien                                                      Human


 


Bio Armour


24-22_one_bad_reticulan.jpg


10Uka.gif


 


Ps: screenshots come from ufo aftermath. Aliens there use soley bio-technology for their ships and eqeuipment



               
               

               
            

Legacy_Shadowing2029

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« Reply #574 on: May 28, 2015, 06:40:26 am »


               

Ahh i forgot films like independence day, War of the worlds



               
               

               
            

Legacy_Mecheon

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« Reply #575 on: May 28, 2015, 09:30:47 am »


               


No one would have believed at the start of the 21st century... Been smoking the red weed? (clarification "War of the Worlds" joke)


 


TR




I have totally been planning on making a Martian in the idea of the Metal Slug versions for a while, but cannot find a good base model.


               
               

               
            

Legacy_Tarot Redhand

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« Reply #576 on: May 28, 2015, 09:34:50 am »


               

And I was thinking more Jeff Wayne and H.G. Wells.


 


TR



               
               

               
            

Legacy_Mecheon

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« Reply #577 on: May 28, 2015, 09:53:58 am »


               


And I was thinking more Jeff Wayne and H.G. Wells.


 


TR




The Metal Slug martians are based off the original artwork from the HG Wells stuff!


 


Just it turned out only Japan remembered what they looked like


               
               

               
            

Legacy_Shadowing2029

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« Reply #578 on: June 01, 2015, 02:36:06 pm »


               

Golems


I think that golem should be an type of the art.


I meant we should have multiple models for golems of same type.


               
               

               
            

Legacy_ehye_khandee

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« Reply #579 on: June 01, 2015, 11:56:18 pm »


               


Golems


I think that golem should be an type of the art.


I meant we should have multiple models for golems of same type.




 


Good point, inspiring really. kudos! Even based on PARTS so you can have a sort of mix-n-match parts version of a golem... you know one 'lumpy arm with strange attachments one arm more humanoid' etc..


               
               

               
            

Legacy_Shadowing2029

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« Reply #580 on: June 05, 2015, 07:47:43 pm »


               

Thats grand idea


Some kind of golem dynamic model with various golem parts



               
               

               
            

Legacy_The Mad Poet

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« Reply #581 on: August 02, 2015, 03:30:57 pm »


               

Fear and Madness - Content inspired by themes of insanity and total terror. Hallucination VFX, scripted sanity systems, monsters based on Lovecraft mythos. Possibly improve the fear effect so that characters struck with fear drop their weapons, and sanity checks when monsters are seen to determine if you become a babbling idiot. VFX that cause the players screen to flip around. Terrifying ghosts and spirits rather than just textured player models. Inspiration: Alice in Wonderland (American McGee's for darker themes), Fatal Frame series, System Shock, Alan Wake, Silent Hill, Eternal Darkness: Sanity's Requiem, Clive Barker's works, The Cell, and many others.



               
               

               
            

Legacy_Shadowing2029

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« Reply #582 on: August 30, 2015, 11:54:18 am »


               

Cool idea prophet, i have some unfinished horror monsters that fit this theme so i hope it will get chosen.



               
               

               
            

Legacy_LastBard

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« Reply #583 on: August 30, 2015, 12:27:25 pm »


               


Fear and Madness - Content inspired by themes of insanity and total terror. Hallucination VFX, scripted sanity systems, monsters based on Lovecraft mythos. Possibly improve the fear effect so that characters struck with fear drop their weapons, and sanity checks when monsters are seen to determine if you become a babbling idiot. VFX that cause the players screen to flip around. Terrifying ghosts and spirits rather than just textured player models. Inspiration: Alice in Wonderland (American McGee's for darker themes), Fatal Frame series, System Shock, Alan Wake, Silent Hill, Eternal Darkness: Sanity's Requiem, Clive Barker's works, The Cell, and many others.




 


Amazing! From Poe to Lovecraft, especially for sanity system and the "Great Ancients", big sized monsters (like Terrasque model on vault) for the more epic adventures. '<img'>


               
               

               
            

Legacy_The Amethyst Dragon

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« Reply #584 on: September 03, 2015, 07:11:42 pm »


               

Gah. It's been months since I compiled the new suggestions to add to my list. Here's what I'm writing to my list, along with a few notes for peeps here:


 


 


 


Once Upon a Time: Content inspired by various Disney movies and other fairy tales. Frozen, Sleeping Beauty, Maleficent, Aladdin, etc.

{ Suggested by Baaleos }

--- This one is similar to April 2012's "Folk Tales & Myths". However, it specifically mentions certain stories that were adapted by Disney studios and seems to be geared toward "lighter" asthetics than the older theme went for.

 

Supermarionation is Go!: Autumn 2015 will be the 50th anniversary of the 60's hit TV show "Thunderbirds" which I think is the perfect time to have a CCC covering all (well maybe not Terrahawks   '<img'> ) of Gerry Anderson's puppet shows from "Four Feather Falls" up to and including "Joe 90". There are the craft, the clothes, the characters, the locations (Tracy Island anyone), the sounds, etc. At a pinch, I suppose you could include his live action shows as well (but not the awful live action Thunderbirds movie).

{ Suggested by Tarot Redhand }

 

India:  India is one of the world's largest and oldest civilizations, yet there is very little content in NWN that can reflect this. Content could include tilesets of Indian civilization (pagodas, temples, cities, etc.), clothing, heads, weapons, wild animals native to India, and monsters from Indian mythology and folklore.

{ Suggested by Bluebomber4evr }

 

Dark Fantasy: I thing that this chanllege would greatly benefit some dark fantasy modules or PWs.

Things inside should be Ogre queens, necrophiliac princes, tortuge devices (like white hot iron shoes), monsters, dwarfes, curses, eating abbilities, items like livers and heart (Cooken and uncooked), cannibalism, magic items (mirrors, apples, glass coffins), plants, undead, ravenous animals, diseastes, gruesome deaths, executions (gory, gruesome and twisted), twisted and mad people, gods wraths, witches, demons, devils and dark pacts. Oh i nearly forgotten about rape and self mullitation.

{ Suggested by Shadowing2029 }

 

World of Darkness: White wolf games pnp both old and new. You can find there both werewolf and vampire, Demons and angels, ghost and spectre. Good dark fantasy setting with many powers, spells and ideas.

{ Suggested by Shadowing2029 }

 

Humble Building Bricks: Every module builder will someday have to build a wall in the middle of a room,  block a tunnel with a rock pile, make a custom pier, make a frame to add a door to this irregular shape mountainside, invent a special ruin, build fortifications, assemble a credible giant water puddle... And sometimes you need to hide tileset unwanted parts with handy placeables too.

 

Simple construction placeables parts: Rocks, wood beams, planks, bricks, wall fragments, stone floors, roof tiles, fountain modules, table parts, light effects, column chunks, column tops and bottoms, wheels, modular well/hole kit, etc.

{ Suggested by CaveGnome }

 

Vampires and Zombies and Giants ....Oh My!: Hill Giant Vampire, Frost Giant Lich, Fire Giant Wraith, Ettin Ghoul, Ogre Morgh, Troll Zombie...etc. The combinations for the undead and giants are extremely plentiful.

{ Suggested by A Darker Shade of Soul }

 

The Show Must Go On!: Theater, carniaval, freakshows. I was thinking decor placables, masks, throwable rotten tomatoes, ridable people in a horse costume.

{ Suggested by modderpunk }

 

Monstrous Commoners: Monstrous townspeople (eg. orc, lizardman, ogre, goblin... think mysteries of westgate), montrous towns/villages, goblin and orc children, females of various monstrous races.

{ Suggested by modderpunk }

 

Make Them Feel Special: New items, feats, and more for characters with different prestige classes. Maybe create new prestige classes.

{ Suggested by modderpunk }

 

One Ring to Rule them All: Content based on the works of JRR Tolkien, including the 1970's Hobbit and The Lord of the Rings Trilogy, the ICE Rolemaster Middle Earth Role Playing Supplements, and Peter Jackson's modern movies.

{ Suggested by Carcerian }

 

The Eternal Champion: Content based on the works of Micheal Moorcock, including the Melnibonian Mythos Elric/Stormbringer Saga, Jerry Cornelius, Hawkmoon, Corum, and other incarnations. 

{ Suggested by Carcerian }

 

Thieves World/Nehwon Mythos: Content based on Tales of the Vulgar Unicorn Series (and could potentially include Fahrad and the Grey Mouser Nehwon Mythos, as similar/related genre).

{ Suggested by Carcerian }

 

Lost Lands, Lost Cities, and Hidden Valleys: Avalon, Atlantis, Aztlan, Baltia, Biarmaland, Hy-Brasil, Brittia, El Dorado, Hyperborea, Lemuria, Mu, Shang0ri-La, Thule, Troy, Great Zimbabwe. Content could be created based upon any of these mythological places. As an example a house made of gold for El Dorado, a harmonically soothing piece of music for Shang-Ri-La or an ice based sfx for Thule.

{ Suggested by Tarot Redhand }

 

Parasites: Parasitic monsters, hybrids, parasitic arms and armor

{ Suggested by Shadowing2029 }

 

Ninja, Samurai & Kung Fu Masters: Ninja characters, Ninja clothes, Ninja moves, Kung Fu clothes, special Ninja spells, Ninja Weapons (different from Oriental Challenge 1), Ju Jitsu kimonos, Dojos, tatamis, Bruce Lee paraphernalia, ShaoLin monks, shrines, etc. Feel free to borrow ideas from the many existing martial arts Manga (Naruto, Bleach, name your own...) and movies (Bruce Lee's, Jacky Chan's, Kungfu Master...).

{ Suggested by CaveGnome }

--- Specific and more thematic than the older general oriental theme.

 

Not of This Time: Creatures and objects from the distant past and distant future brought into the current time, where they really don't belong. Could include things like distant dragon ancestors, ancient more feral and bestial version of orcs, ****** erectus or neandthales, maybe some fae halfway transformed intro and elves or some giant squids and snakes, mindflayers as time travelers, time portals, etc.

{ Suggested by Shadowing2029 }

 

Dark Arts: I think it would be nice do do some things for demon/devil cults and necromancer lairs. Things like mulitated sacrifices, corses in the middle of the autopsy, gruesome decorations, incomplete undead chained to wall, ect...

{ Suggested by Shadowing2029 }

 

Let's Catch the Catbus: Aall things Studio Ghibli. This is not just from the films directed by Hayao Miyazaki, but from all of their films. OK the Catbus from "My Neighbour Totoro" might be a really big ask, but there is so much that is not so hard. In fact I think Totoro itself should be relatively easy. There is such breadth of material here that there are things that would fit into any world not just an orientally themed one.

{ Suggested by Tarot Redhand }

 

South and Southeast Asia: Design custom content based on South and Southeast Asia. Inspirations could be drawn from Hinduism, jungle environments, and tropical cultures. Creatures such as the Bhuta, the Aswang, or the Penanggalan. Weapons such as the Chakram, the Urumi, the Pata, or the Khanda.

{ Suggested by The Mad Poet }

 

Golems: NWN already had loads of golems. Some better (all Project Q ones), some Worse (Default Flesh Golems), but hey... constructs are pretty cool type of mobs, in my opinion and such theme would give the creators pretty wide range to choose with, eg. Inevitables from Planescape (we already have Marut) or Sand Golems, or some crazy Arcane Constructs from WoW... or something entirely different.

{ Suggested by Haverok }

 

Expedition to the Barrier Peaks: This 1980 S3 module was written by Gary Gygax and featured strong science fiction elements. It introduced several new monsters, such as vegepygmies*, froghemoth, alien plants, androids, and various police and worker robots. Additional gear available to the players include blaster rifles, laser pistols, powered armor, anti-grav belts, and sleep gas grenades. Finally there is the ship itself, which included sci-fi furniture, control panels, and all sorts of wierd machines and devices; there's plenty of potential for a sci-fi tileset. The module itself was well illustrated, providing numerous examples.

{ Suggested by Hrjshae }

 

Oopsies: Objects and creatures in the wrong place at the wrong time. Examples include: creatures that appear lodged in some crevice or pipe or even stuck in the classic NWN portcullis door, classic "smoking boots", legs/arms pinned under boulders, corpses with wagon tracks across them, non-animated creatures in sitting/laying positions for dramatic "dying breath" conversations, spilled and broken items, peg-legged NPCs, and more.

{ Suggested by ehye_khandee }

 

Alien Invasion: Alien technologies and adaptations to a (mostly) human world, like organic armors, alien cyborgs, quake 4 like cyborgs, mutants caused by alien virus, etc.

{ Suggested by Shadowing2029 }

 

Things That Should Not Be: Fear and Madness - Content inspired by themes of insanity and total terror. Hallucination VFX, scripted sanity systems, monsters based on Lovecraft mythos. Possibly improve the fear effect so that characters struck with fear drop their weapons, and sanity checks when monsters are seen to determine if you become a babbling idiot. VFX that cause the players screen to flip around. Terrifying ghosts and spirits rather than just textured player models. Inspiration: Alice in Wonderland (American McGee's for darker themes), Fatal Frame series, System Shock, Alan Wake, Silent Hill, Eternal Darkness: Sanity's Requiem, Clive Barker's works, The Cell, and many others.

{ Suggested by Carcerian and The Mad Poet }

---a combination of similar themes suggested by both Carcerian and The Mad Poet

 

 

Re: Groo the Wanderer - Definitely something for "Why So Serious?", should it ever be selected for a month (it's been in the CCC poll for a very, very long time).

 

Re: Silly Stuff (Comical Creatures and Creations) - More things perfect for "Why So Serious?".

 

Re: "Wizard of Oz" and "tiny adventurer" themes - both fit quite well into existing theme suggestions/months (folk tales & myths, and a "minis" theme already in my list)