Author Topic: Monthly CC Challenge  (Read 14489 times)

Legacy_henesua

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Monthly CC Challenge
« Reply #555 on: May 05, 2015, 10:48:21 pm »


               

I believe it is still accepted to resubmit to old challenges. So if there is content that someone wants submitted to a past challenge they should give it a try.



               
               

               
            

Legacy_Haverok

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« Reply #556 on: May 09, 2015, 02:42:01 pm »


               

I was just thinking about a theme, since I'm fairly new around here and sadly for now only on the "taking" side rather than creative I don't want to sound too invasive but...


 


- Golems: How do they work?


 


I know, I know, NWN already had loads of golems. Some better (all Project Q ones), some Worse (Default Flesh Golems), but hey... constructs are pretty cool type of mobs, in my opinion and such theme would give the creators pretty wide range to choose with, eg. Inevitables from Planescape (we already have Marut) or Sand Golems, or some crazy Arcane Constructs from WoW... or something entirely different. 


Dunno, just a newb idea... '-_-'



               
               

               
            

Legacy_Surek

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« Reply #557 on: May 11, 2015, 05:41:33 am »


               

Just a couple of quick ideas / suggestions for a ccc challenge.

Just my opinion here, does not mean a hole lot but I think we are lacking in the staves department I say more staves the better.


 


Or not sure if this a viable option how about an override challenge. All things related to the override folder. Textures, re-skins of placeables, creatures, tile-sets, 2das. I know some people would rather use overrides then Haks. just some ideas.



               
               

               
            

Legacy_rjshae

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« Reply #558 on: May 13, 2015, 08:32:47 pm »


               

Expedition to the Barrier Peaks


This 1980 S3 module was written by Gary Gygax and featured strong science fiction elements. It introduced several new monsters, such as vegepygmies*, froghemoth, alien plants, androids, and various police and worker robots. Additional gear available to the players include blaster rifles, laser pistols, powered armor, anti-grav belts, and sleep gas grenades. Finally there is the ship itself, which included sci-fi furniture, control panels, and all sorts of wierd machines and devices; there's plenty of potential for a sci-fi tileset. The module itself was well illustrated, providing numerous examples.


 


*There are some vegepygmies on the new Vault.



               
               

               
            

Legacy_ehye_khandee

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« Reply #559 on: May 14, 2015, 03:09:48 pm »


               

I would like to request an OOPSIES CC edition (as a theme for monthly competition).


 


This should include things that are broken, various placeables, and items but ALSO PCs/CREATURES.


 


Examples of the latter would include :


 


animated horizontal-plane-aligned 'torso-up' and 'torso-down' objects... so that a "stuck" creature can be made from this to appear lodged in some crevice or pipe or even stuck in the classic NWN portcullis door. Such body halves could be done for several racial types (show some love for the lizardfolk!).


 


How about some classic "smoking boots"?


 


Corpses with wagon tracks across them? or even wagon tracks I can lay across corpses.


 


Some of the standard NPCs done as sitting (I'm thinking we can add placeable spears and such for impalement if desired, but it would be nice to have some 'living casualties' perhaps sitting up that can be used for those dramatic dying message scenes. '<img'>


 


Broken wagons. Broken doors/gates. Broken seige gear. Broken farm gear (for those abandoned farms the orcs burned out last summer). Broken furniture. Broken windows and shutters. Broken tools. Broken shields and dented helms and buckled chest-armor. Maybe even some semi-demolished BUILDINGS, WELLS, MONUMENTS (defaced) - you know, the sort of thing angry neighboring tribes leave in their wake.


 


In short, CAN WE HAVE A LITTLE DESTRUCTION AROUND HERE PLEASE? (meant in the nicest way).


               
               

               
            

Legacy_Tarot Redhand

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« Reply #560 on: May 14, 2015, 04:57:30 pm »


               

@ehye-khandee How about combining your suggestion with my Ruinous Intent (aka Ruins) suggestion from page 20 of this thread?


 


TR



               
               

               
            

Legacy_ehye_khandee

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« Reply #561 on: May 17, 2015, 04:40:27 am »


               

Simple minds think alike, great minds come to the same conclusion.


 


'<img'>


               
               

               
            

Legacy_PLUSH HYENA of DOOM

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« Reply #562 on: May 17, 2015, 06:24:46 am »


               

There already was a RUINS theme. (I forget exactly when).


As Henesua said, we can still submit to old CCCs.



               
               

               
            

Legacy_Tarot Redhand

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« Reply #563 on: May 17, 2015, 11:33:02 am »


               

Actually there hasn't been a specifically Ruins ccc. The nearest so far has been the July 2013 ccc - Lost and Forgotten. The brief for that one was -


 


 


Lost cities, lands, and societies, Dead Gods and Vestiges of lost faiths, dangerous ruins and ancient treasures, cursed or degenerate races, creatures long thought extinct in civilized lands.

 


The probable reason why people tend to think that it was a ruins ccc is because the only person to make anything that month was Vibrant Penumbra who submitted a bunch of ruined wall placeables.


 


(Hint: Grab a copy of the catalogue of all the ccc's that I maintain - it's all in there (sorry couldn't resist  '<img'> ))


 


TR



               
               

               
            

Legacy_PLUSH HYENA of DOOM

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« Reply #564 on: May 18, 2015, 01:42:26 am »


               

The key word in the Lost and Forgotten thing was "RUINS".


Agreed, not specifically ONLY ruins, but ruins nonetheless.


 


Not trying to be negative or veto the idea in any way - I keep creating destroyed and ruined stuff for Demoness Tales where almost nothing remains intact for more than a minute after Luce arrives somewhere and Spleens start appearing, but I can't help thinking the above few posts might be better leaning toward some sort of "AFTERMATH of WAR" sort of title, just to try and put things into a more focused frame.



               
               

               
            

Legacy_ehye_khandee

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« Reply #565 on: May 18, 2015, 12:36:33 pm »


               

Friends,


Techically there is a difference, I'm asking for broken things; furniture, wagons, tools things that are used but broken (rather than disused and forgotten ruins). The theme I'm looking for is accidents/broken, eg, a wagon that has had a wreck, or charred furniture (accident here being a fire), things that are not pristine due to oopsies is my request.


               
               

               
            

Legacy_PLUSH HYENA of DOOM

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« Reply #566 on: May 19, 2015, 04:16:15 am »


               

Accidents, good, fine... I quite see the delineation between ancient wreckage and NEW wreckage...


 


But what if it WASN'T an accident? For instance, I've done quite a few wrecked wagons, smashed huts, etc for Demoness Tales, but these represent what happens when a ten foot tall Maniac Vixen from Hell throws filthy mutated Spleen Monsters through walls and things. Not very accidental. But they'd serve the same sort of purpose. Let's stick to BROKEN, rather than specifically broken accidentally, thus getting the maximum debris out of people...


 


PS:- I like the smoking boots idea. I'm thinking of uses for that.



               
               

               
            

Legacy_ehye_khandee

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« Reply #567 on: May 20, 2015, 06:04:24 pm »


               


Accidents, good, fine... I quite see the delineation between ancient wreckage and NEW wreckage...


 


But what if it WASN'T an accident? For instance, I've done quite a few wrecked wagons, smashed huts, etc for Demoness Tales, but these represent what happens when a ten foot tall Maniac Vixen from Hell throws filthy mutated Spleen Monsters through walls and things. Not very accidental. But they'd serve the same sort of purpose. Let's stick to BROKEN, rather than specifically broken accidentally, thus getting the maximum debris out of people...


 


PS:- I like the smoking boots idea. I'm thinking of uses for that.




 


NP, and yes, more clarifying. My "oopsies" was implying 'broken' so it all works for me.


 


Smoking boots - anyone else here an avid Paranoia player? The West End Games designers of Paranoia get full credit for the image of smoking boots as far as I know, but I LOVE the metaphore.


 


Now, can I sell you on the 'legs sticking out of something' with or without animation? as if pinned under rockfall/chariot/timber?


 


I'd like more burned / charred stuff to place in rooms with scortch marks so it looks more 'burned out'.


 


I'd like some dead farm animals. Some dead wildlife.


 


I'd like some defaced tombstones and monuments.


 


I'd like some visibly broken windows (parts of panes remaining).


 


broken plates?


 


broken bottles and maybe some that can be used like weapons?


 


broken chairleg usable as club?


 


broken branch likewise?


 


more varieties of broken table (to match the ones that are in pristine condition in toolset already)? Likewise chairs... these can be used to make an already familiar room look 'searched' or otherwise vandalized... but to be effective, we need broken versions of the same furniture to make these tableau look authentic.


 


Speaking of searched, maybe some 'open and disheveled dressers/tanzu/desks/bookshelves?


 


can I have some carpets that are fully or partly rolled up? useful (the latter) for showing 'no longer hidden trapdoors'.


 


Thanks for the read.


 


Best wishes.


               
               

               
            

Legacy_rjshae

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« Reply #568 on: May 20, 2015, 06:39:54 pm »


               


Friends,


Techically there is a difference, I'm asking for broken things; furniture, wagons, tools things that are used but broken (rather than disused and forgotten ruins). The theme I'm looking for is accidents/broken, eg, a wagon that has had a wreck, or charred furniture (accident here being a fire), things that are not pristine due to oopsies is my request.




 


Perhaps this could include 'broken' creatures: a one-armed troll, leg-less pan handler, battered guard with a bandaged eye and arm in a sling, dragon with a mangled wing or severed tail, and the classic peg-legged pirate. What about beings that have suffered a severed limb then had it replaced by a mechanical or magical contrivance? For example, a gnome with a mechanical wind-up arm?


               
               

               
            

Legacy_ehye_khandee

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« Reply #569 on: May 20, 2015, 06:53:10 pm »


               


Perhaps this could include 'broken' creatures: a one-armed troll, leg-less pan handler, battered guard with a bandaged eye and arm in a sling, dragon with a mangled wing or severed tail, and the classic peg-legged pirate. What about beings that have suffered a severed limb then had it replaced by a mechanical or magical contrivance? For example, a gnome with a mechanical wind-up arm?




 


SPOT ON, except maybe the troll - they regenerate, still you make me think of giants (trolls are giant class creatures) and this makes me wonder, wow, tree-trunk for a peg-leg on those giants.  GOOD thinking all around - lol, love the wind-up version.