@Calvin, let's be honest - I think the average NWN player lacks the technical knowledge and/or inclination to merge 2das and all that sort of stuff. I'm not trying to rag on said average NWN player by saying so, it just seems to be the reality based on my experience. If more people did that sort of thing, then the CEP wouldn't necessarily be as popular, right?
The problem as I see it is, exactly as you said, that "it takes some work to put it to use."
I think also that while weapons are quantitatively well-represented, the quality isn't anywhere near where, say, tilesets are. When you compare something like Six's tilesets, which look better than NWN2 resources, to for example the weapons in the CEP, you can immediately discern that there's a disproportionate amount of progress being made in the former category compared to the latter.
I think weapons are a pretty cool theme for a contest like this because it allows a great deal of freedom while keeping said theme focused and beginner-friendly.
@Estelendis: I'd suggest non-overriding/replacing, simply because it creates more options for the player (Some people are pretty married to those default NWN weapon appearances, even if I'll never understand why). Whoever ends up making the .2das for the final project could pad said 2da to allow for CEP/ProjectQ/Feanor/Depheant compatibility too, if they wanted.
Modifié par Eradrain, 08 août 2010 - 12:58 .