<climbing up on his soapbox...>
ShaDoOoW wrote...
wastn the idea of CCC to encourage builders to create a new and unique content within given theme and within the current month?
I dont think its a good idea to continuously add whatever fits into theme anytime later, even if creator gives permission. Once its on the vault so why to add it into CCC? It also slows down releasing the CCC haks for that month. Imo either that builder release it for CCC only or not. Having the same content both in CCC and as individual entry on vault isnt good idea...
There are a couple of issues here I'd like to address. But first my standard caveat: I am AD's sidekick in this, I'm just helping out - mainly by handling the addendums to past themes. The CCC really is too much for one being :-P
The first issue is adding new content to old CCCs. Previously, on "All My Content", I
saidWhat to do with new content for old themes? No way would I update a 20mb archive for a single new item, forcing builder's to re-download everything everytime someone adds something.
But I don't want people new to the CCC to have to download a dozen different files either.
So here's how I'll handle it:
New content for old themes is added to a monthly queue for that theme. At the end of the month any queue with content will be archived as a Builder's Source Addendum and made available on the Vault.
At the end of the year, all addendums will be combined into an Annual and the addendums removed.
I believe with this system we open up all those great old themes for improvement (I'd love to see Uncager's Planescape stuff added :-) but we maintain an organized, sensible method of additional content.
The idea is to give *new* authors an avenue to contribute to theme's they missed out on and for active Makers to update/improve their entries. The CCC is all about challenging ourselves to make fresh new content and everything else is secondary.
If we disallow Makers from updating /improving their content then they will think twice about commiting a work of love to the CCC. Can you imagine Zwerkules abandoning the Arabian City after only a month's work? Heartbreaking!
This has a secondary effect, in those particular themes can accumulate a lot of themed content. So, if a bunch of new ships were added to Pirates, and then someone added a Pirate Battle Ocean Tileset and a bunch of pirate voicesets... Where else would one go to find all that themed content in one place, but the CCC Pirates theme?
So I strongly support the addition of *new* content to old themes. The change to the CCC was simple: I merely re-opened every theme for new content under the old guidelines. (I did that while I was coordinator, and AD hasn't changed it).
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The second issue is a separate Vault project page for complete projects.
Long before I became Coordinator of the Challenge, before making my first entry - The Crone,
I saidI took it the way _six did. I certainly intend to release The Crone with Sylvi'a's other 3 aspects when I have something a lot more comprehensive put together.
note: the admonishment to not release separately comes *after* the rules list. It sounds to me more like a common sense admonishment... don't flood the vault with duplicates.
If there is a problem with that, I'd have to respectfully withdraw The Eater of the Dead from the CCC.
and The Spirited Lass (bless her noogies!)
saidClarification on the whole 'don't post on the Vault' thing: I added that note after there was some confusion as to how to submit files for the challenge. Now there is an email address for the challenge that people can send files to if they don't have a way to upload them. Looks like I need to work on some clarification of the clarification wording. *grins*
My take on the whole Vault thing is this (and this is just my take):
Once the 'official' files hit the Vault, the community is free to use them how they wish. There is no formal end user rules. Well, other than to enjoy the content!
That clear things up? Anything else in the 'theme annoucement' post that is confusing/in need of clarification? As y'all can probably tell by now, it is just a template document that I copy/paste each month's info into.
If you think about it, would the purpose of the CCC (to promote fresh new content) be better served by restricting content (as some combination haks do) or by *encouraging* Makers to take what they submitted and expand/improve upon it.
The best example of this I can show is the stuff that's been incorporated into Project Q and Zwerkules Roman & Arabian City tilesets. They *deserve* a project page on the Vault and frankly, they belong to their authors. The CCC only asks for first publishing rights (which I think we need to apply with common sense as noted above ;-).
My very first entry - the Crone - is part of a DM_Avatar pack that I will have in my Amethyst. These are DM NPC's that promoted players will be able to possess. If for some reason the CCC restricted my use of my own content, I'd abandon the CCC. Sad but true.
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The third issue is the release of content on the vault in conjunction with the Challenge.
Remembering that our absolute primary mission is the creation of fresh new content, here's my take:
If the new content is released around the same time, I'm willing to use some common sense in applying this particular guideline, primarily because it takes time to put things together and it's unreasonable to expect Makers to wait forever for us to get a hak out ;-P
A case in point are the mechanical spiders for Steampunk. Steampunk has been delayed in the hopes we'd have more than two entries. I *want* those spiders for Steampunk. So let's be sensible and allow them ;-) Technically, they were *not* released prior to the Challenge, anyway.
Now let's look at Merricksdad's new spell effects (which, btw, he *hasn't* submitted :-( yet... ). The content is fresh and new and fits the Spellcraft theme to a T.
The upsides are obvious; we get a great addition to the theme and he gets another place to highlight his work.
What are the downsides to accepting them, either in the Monthly or in an addendum?
<...to keep the rabid soap from escaping>
Modifié par Rolo Kipp, 08 février 2013 - 03:15 .