Author Topic: Monthly CC Challenge  (Read 14530 times)

Legacy_The Amethyst Dragon

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« Reply #330 on: September 14, 2012, 01:43:49 am »


               Quoted from a PM:

Tarot Redhand wrote...

Quite simply I'd like to suggest Dr. Who for at least 2 very good
reasons. Next year is the 50th anniversary of the very first episode and
there is (I had a good search and can find) absolutely nothing on the
vault. I mean how hard can a Tardis be to model?


Good idea.  Any specific or general things besides the Tardis?
               
               

               
            

Legacy_Tarot Redhand

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« Reply #331 on: September 14, 2012, 01:50:55 am »


               K9 for one, sonic screwdriver for another. Then there are daleks, cybermen, Dr. Who style yetis, all 12 (including the 60's movie peter cushing version) Doctors, an incredibly long scarf ('^_^'), the face of Bo, Captain Jack - the list goes on and on.

TR
               
               

               
            

Legacy_Urk

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« Reply #332 on: September 14, 2012, 02:30:24 am »


               I love the Doctor Who idea.

In terms of assets I'd suggest some of the villains. The good thing about Dr. Who villains is that they're pretty much boiler plate. The important ones would include Daleks, Cybermen, Sontarans, Silurians, and Zygons. Nestines can be pretty much anything.

The new series has some cool assets too, but I think trying to incorporate all of these into one package would be too much work. I'd suggest limiting the project to the "classic series".

The only character I can think of that would need his own model is Davros, although some heads for the various doctors and sidekicks would be a nice bonus.

The D20 Modern tilesets would suffice for a tardis interior, spaceships, etc, but a proper Tardis Nav console would be a must. Like Tarot says, sonic screwdriver, and K9 are both iconic and pretty much awesome.
               
               

               


                     Modifié par Urk, 14 septembre 2012 - 01:31 .
                     
                  


            

Legacy_Squatting Monk

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« Reply #333 on: September 14, 2012, 03:37:23 am »


               I know it's not one of the classic Doctor Who monsters, but one that could be usable and fun for the community at large would be the Weeping Angels. Basically, a frozen statue for the idle animation. If the rest was animated like normal, you could use scripts to freeze them every so often in combat and get the different poses. People who don't want the Who-lore would just not use the script and still have a viable angel gargoyle.
               
               

               
            

Legacy_Tarot Redhand

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« Reply #334 on: September 14, 2012, 03:13:13 pm »


               Just in case there are those in the community that don't know what we are talking about I have gathered a few links (mostly wikipedia) for you. Apart from the TV series there were 2 movies starring Peter Cushing -  Dr. Who and the Daleks (1965) and Daleks – Invasion Earth: 2150 A.D. (1966)

All the rest of the links refer to the TV series.

List of Doctors, List of Companions, List of Doctor Who villains, TARDIS, List of Doctor Who items

And finally here is something that I came across on deviantArt - For Sarah Jane

I hope these are of use.

TR
               
               

               


                     Modifié par Tarot Redhand, 14 septembre 2012 - 02:15 .
                     
                  


            

Legacy_Rolo Kipp

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« Reply #335 on: September 22, 2012, 04:19:07 pm »


               <coughs delicately...>

Been after Cestus to make my long ugly scarf for a while...

<...well... as delicately as an old man can>
               
               

               
            

Legacy_Bannor Bloodfist

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« Reply #336 on: September 22, 2012, 05:12:17 pm »


               

Rolo Kipp wrote...

<coughs delicately...>

Been after Cestus to make my long ugly scarf for a while...

<...well... as delicately as an old man can>



The "kippster" 'Image !*!  Glad you are back, hope everything is going well!
               
               

               
            

Legacy_Rolo Kipp

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« Reply #337 on: September 22, 2012, 05:36:48 pm »


               <dancing like...>

I'm so up right now you need a telescope to track me =) <poetic, boss. on-topic?>
Damn good hearing from *you*, too :-) <*raven scowl*>
Er, yeah... uh, yeah, someone was wanting clarification of my interpretation of the CCC fine print... <which you wrote, btw>

Rolo Kipp wrote a bit above...

"Are the old themes closed or can I make some things for them?"
heh. Anyone who knows me knows I *adore* new content, I get all warm & fuzzy at the thought of getting my <sticky> fingers on new shiny things. So the answer was, "Go for it!", of course.
Then the worms started wriggling out of their can and me without a fishing rod ;-P

What to do with new content for old themes? No way would I update a 20mb archive for a single new item, forcing builder's to re-download everything everytime someone adds something.

But I don't want people new to the CCC to have to download a dozen different files either.

So here's how I'll handle it:
New content for old themes is added to a monthly queue for that theme. At the end of the month any queue with content will be archived as a Builder's Source Addendum and made available on the Vault.
At the end of the year, all addendums will be combined into an Annual and the addendums removed.
I believe with this system we open up all those great old themes for improvement (I'd love to see Uncager's Planescape stuff added :-) but we maintain an organized, sensible method of additional content.


<...nobody's watching>
               
               

               
            

Legacy_Bannor Bloodfist

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« Reply #338 on: September 22, 2012, 05:45:44 pm »


               other than the removal of addendums, it sounds like a good plan.

However, instead of removing addendums I think I would keep them available, but change the listing to something like "out of date, see here" instead of complete removal.  That way folks could find specific things if they have constructed their own haks or whatever...

just 2cents, and with today's dollar value, well, I think we all realize exactly how much gasoline you can purchase with 2 cents right?  Oh wait... it's $7 per gallon now?  I thought it was only $6.50 this week?
               
               

               
            

Legacy_Rolo Kipp

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« Reply #339 on: September 22, 2012, 05:55:05 pm »


               <nods thoughtfully...>

Well, as I haven't done but a couple addendums and am a long way from the end of the year... that sounds good. storage is cheap and I like having old versions. Just have to remember to mark them as superceded. <four syllables, boss. you'll forget for sure>
So? I'm sure you'll remind me... <it'll cost ya>
*sigh* Always does.

<...and tries to remember to not forget where he puts suggestions>
               
               

               


                     Modifié par Rolo Kipp, 22 septembre 2012 - 04:55 .
                     
                  


            

Legacy_Tarot Redhand

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« Reply #340 on: September 25, 2012, 11:18:24 pm »


               Rolo, I don't mind where you put them as long as there isn't a chain and a whoosh, gurgle, gurgle sound afterwards.

TR
               
               

               
            

Legacy_Rolo Kipp

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« Reply #341 on: September 26, 2012, 11:51:02 pm »


               <holding his cards...>

Tarot, the only thing I'm ever likely to flush is a handful of cards with important people painted on them!

<...close to his chest>
               
               

               
            

Legacy_The Amethyst Dragon

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« Reply #342 on: October 01, 2012, 09:33:05 am »


               A couple of new theme suggestions:

Plants: Plants set the stage in most D&D games, from lush jungles to parched desert to twisted dark forests.  Ruined buildings covered in vines, yew trees (gotta make longbows from something), farm fields with crop circles, animated giant carnivorous plant creatures (or placeables), new plant creatures, triggers for around exotic flowers that inflict special pollen-based effects on characters, spells that affect plants or summon walls of dense vegetation, sounds of wind blowing through a forest's trees, an improved visual effect for Entangle, new plant visual effects, prefab quests that involve finding/harvesting/saving/destroying/etc. some sort of rare plant, prefab plant placeables that can be sources of fruit or rare sap needed for the king's nightly drink, a tileset set completely attop a giant tree (or several giant trees) where the ground is not visible below.

Why So Serious?: D&D is not always a game of serious topics and deadly combat.  Sometimes things just end up a little bit (or a lot) obsurd.  This decade old game could use a few more things that are just plain silly or carefully considered D&D humor.  A gazebo monster, or a door that looks like a large jar.  A band of gnome pickpockets that steal footwear.  An overly curious NPC that just follows PCs around until they leave the area. A jester that tells random jokes. A longsword model that looks like a Chainsaw of Bloody Dismemberment. A set of prefab books with humorous descriptions and titles. Apprentice-scribed spells scrolls that have unforseen effects. A short quest that just ends up ridiculous halfway through before having a normal ending. A henchman that has a 25% chance on seeing any human (or elf, or dwarf, etc.) of voicing a crude insult about said being.  Be creative!

Yep, just in time to get added to the poll for November's theme in the morning.

Anyone have any past ones that were trimmed from lack of votes (and haven't been in the poll for at least a few months) that they'd be happy to see in the list again?  Mention them here, and I'll get them into the poll for December.
               
               

               
            

Legacy_gutwrench66kg

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« Reply #343 on: October 01, 2012, 11:44:03 am »


               I had a few theme ideas to kick in as well, a few have some potential overlap..

To the Winner go the Spoils/End of the Road:  Every adventurer has a different reason for adventuring, but eventually we beat an arch nemesis and loot their ill (or legitimate) gotten goods.  How about some toys for the end of that quest/adventure?  Instead of just the standard pile of GP and a spiffy lootable weapon, how about placeables for a dragon's hoard? What sort of artwork and museum goods were locked up into the vault tiles from the January Rogues challenge?  Piles of paintings? expensive rugs and tapestries? How about some trophies from past adventures.. (Anyone remember the mounted heads on the Adventurer's Guild wall in the old "Quest for Glory" by Sierra?) Stuff to spruce up the post-adventure tavern stop? We have a social phenotype now.. how about some new consumables for them to equip? Legs of Mutton and Turkey, variety of equipped bottles? We have a new dartboard placeable from the 1.69 patch, what of other games of chance? Equippable hands of cards? Placeables cards for the table?  Reskins/remodels for the antiquated "Innkeeper" "Shopkeeper" and "Prostitute 1/prostitute 2"?    class specific items to signify your wealth.. reskins of the equippable books/musical instruments.. A Dragonscale and platinum bound first printing copy of  "A is for Ankheg, B is for Barghest"  Did Johnny give the devil his due and win that shiny fiddle made of gold? Or did the Balors get his soul? Did our cleric recover that Silver Chalice like she had hoped?  

 Monster heads posted on spikes as a reminder that the quest was completed? Adventurers/adventurer heads posted on spikes as a reminder that the meddling do-gooders were defeated?


Masters of the Wild/ Let's make camp: Just expanding on TAD's awesome plant idea.. maybe expand it to function for any of our adventures outside and the characters that excel there. Goodies for our Barbarians, Druids, and Rangers. Keep all of the plant options, but add in some other love for them too... Dire Wolf skins stretching out on racks, Woodland snare/trap models/vfx for our outdoor adventuring,  different campfire placeables with a different hunted creature roasting on top of it.. reskins/remodels of the Uthgardt Elk and Tiger tribe models..  new bedroll models,   plus all of the plant based goodies that TAD listed.
               
               

               


                     Modifié par usagreco66kg, 01 octobre 2012 - 10:44 .
                     
                  


            

Legacy_Jez_fr

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« Reply #344 on: October 01, 2012, 03:47:12 pm »


               * updates 1st post with Amethyst Dragon's CCC links page @http://www.neverwinternights.info/cc_ccc.htm *
Thanks AD =)