Hmm ok, lessee, here's 10 drafts....
Artifacts and Relics: Unique items from legend and lore, of great power and/or cultural importance.
Deities and Demigods: All Things Divine, avatars, exalted servants, items (once) owned/granted by the gods, divine boons, beings cursed by the gods (gorgons/medusa/minotaurs), Content from Immortal Ruleset/Primal Order
Gothic: Elegant and spooky, ravenloft/addams family/world of darkness, stylistic and art neveau, ornate black iron works, stained glass, stone gargoyles, ornate cemetaries/crypts. Themes of romance and tragedy, or "a ray of light in the darkness." Can be humerous as long as its ironic/morbid humor
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Heaven and Hell: Celestial Angels, Infernal Devils, thier homes, servants, residents of thier lands, blessings/boons, holy/unholy weapons armor and other trappings, lords and ladies of heaven and hell.
Lost and Forgotten: Lost cities, lands, and societies, Dead Gods and Vestiges of lost faiths, dangerous ruins and ancient treasures, cursed or degenrate races, creatures long thought extinct in civilized lands.
Oldschool: Anything from 0e (chainmail, blackmoor, greyhawk, etc suppliments), Judges Guild, Content from Articles from gaming magazines (such has White Dwarf, Dungeon, Dragon, Polyherdron, The Stragegic Review, The Oerth Journal), Basic/Expert/Companion/Master/Immortal Rules, Advanced Dungeons and Dragons 1e and 2e, the Dungeons and Dragons Cartoon, DnD Toys/Figurines/Boardgames and anything else that didnt make it into 3.0. Could also be things based off earlier version artwork, say 1st edition such-and-such monster, things from illutrations by classic artists like Erol Otus, Jeff Dee, and the rest...
Steampunk: Clockwork and Steam-powered Inventions, Mechanical Wings & Prostetics, Specticles (oft with extra lenses) , monacles, eyepieces, goggles, Victorian/Industrial Era Clothing, Automatons, Almost anything from Arcanum CRPG or Dave Arneson's Clock and Steam, Myst or Thief series. (Magic may exsist, compete with or suppliment tech, but not to the extent of the pure fusion of say technomancy, here renissasnce/victorian/early-industrial science takes the forefront)
Technomancy: were magic and machine meet, such as Mystaran Blackmoor, Warhammer40k, Spelljammer, Sons of Ether, Wizardry CRPG Series, Rifts Atlantis, Final Fantasy Series (esp later games)
Weird Science: Mad Scientist Lab Dressings, Strange Inventions and Specimens, Vivisections and other Creations (Mongrel Men, Owlbears etc)
Wizard's Mistake: Wild Magic Effects, Magical Creatures not meant to be (mud men), Insane Items, spells gone wrong, Mis-enchantments and other (un)happy accidents...
(if you nominate any of these suggestions, fell free to edit/rewrite descriptions to whatever seems most fitting for challenge)
If i had to pick a top 3 offhand, id say, Artifacts and Relics, Gothic, Steampunk, tho some of the others could be a ton of fun for ppl too...
Modifié par Carcerian, 09 mai 2012 - 05:50 .