I would like to suggest that you change the title of this thread, Just to advoide confusion. Even if it is just to add (Old Thread to the end of the title.
Looking over the new thread I think it would ne nice to see more of the url's titled rather then just being the url's.
one thing I have learned when coping/pasting links on this forum is the use of the BBCode button in the upper right corner on the reply forum. It often come in usefull for stopping the BBCcode from doubling up the [ url] tags.
Here is what I would like to see the links look more like.
Edited links.
Tutorials:
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Error Fixing:
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Familars / Companions:
How To Guide: Adding Custom Familiars/Companions to a module.
How To Make Custom Familiars and Animal Companions By Axe.
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General all purpose:
Custom Content Guide v3.0
Custom Content Guide v3.0 By Eligio_Sacateca
Custom Content Mechanics - A Tutorial by Axe
Custom Content Mechanics - A Tutorial by Axe
Actually, that site is dead, but we have saved all the forums/tutorials
etc, and you can find them on the website in my sig, or go directly to
the custom content forums there and browse through quite a bit.
We hope to be adding MORE tutorials, both vid capture style, and standard step by step, pic in post style as we progress.
We are actively seeking folks to help flesh out these various tutorials or
add new ones, so if you have a mind to create a tutorial on creating
custom content, either graphic related or any other type of custom
content, we can accomodate you easily.
CTP Fourms hosted by The Harvest Moon Consortium
Updated by Bannor Bloodfist
I have begun a new project page - Neverwinter Realms CC - Neverwinter Nights Miscellany
This project is a collection of various tips, techniques, and tutorials for
the CC creator. It is complied from various authors in the NWN Community
and is intended to serve as a repository of hard to find, useful
information.
Some of the things you'll find:
Game Configuration
Custom Content Essential Tools
Bannor Bloodfist's Tileset Window Illumination Tutorial
Estelindis' UVW Mapping Tutorial
...and much more (over 50 pages of material).
This is a living document that is constantly changing as new information
becomes available. I have attempted to be as accurate as possible, but
make no guarantees as to the specific accuracy of any information
contained within. I invite the Community to correct, submit, and/or
ammend information as necessary. I may even convert this over to a Wiki
if enough people are interested.
The file that is available for download was written with Microsoft Word 2007.
Suggested by Pstemarie
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MilkShake:
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Modeling:
Modeling Tutorials by Danmar
Vault Content Submitted by Danmar
Includes
LOK Tutorial 1 : Create Placeable Model
LOK Tutorial 2 : Create placeable in GMax
LOK Tutorial 3 : Export Models
LOK Tutorial 4 : Texturing
LOK Tutorial 5 : Adding Animations
LOK Tutorial 6 - Weapons
LOK Tutorial 7 - Creature Creation
LOK Tutorial 8: Texturing
This is the best turtorial ive been following for 3ds max but it is
pretty much useable with gmax.3ds max has a few more additions in it
with buttons.
Rocket Launcher tutorial from cg tuts+
suggested by Builder_Anthony
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Placables:
Video Tutorial on creating a placeable by Danmar
LOK Tutorial 1 : Create Placeable Model
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Skyboxes:
How to Make A Skybox by Mohss
How to Make NWN Skyboxes by Mohss
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Sound:
Custom soundsets
Custom Soundset Tutorial by Ddraigcymraeg
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Textures
Making Animated Textures for NWN1 by OldTimeRadio
YouTube -Making Animated Textures for NWN 1 - Part 1-Gimp
I've made up a simple UVW unwrap tutorial thats easy to follow for everyone. Beginners should be able to easily follow it.
Enjoy '>
the link is here
Editing with UVW unwrap
suggested by Winterhawk99
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Tileset:
Tileset Retexturing for Dummies I :
Tileset Texturing For Dummies By Velmar
Tileset Retexturing for Dummies II :
Tileset Retexturing for Dummies II v2.3 By Velmar
Simple Tileset Tutorial by Gus
Tileset Group Tutorial by GuS
Tile tutorial by Mr. X
Tutorial: Creating Custom Tiles
Hypercubed has some useful tutorials. suggested by c9040op
www.hypercubed.com/games/nwn/
Here is another tutorial, covering basics in Creating an object and a
tile. Nothing fancy, but some general tips/tricks and cheats, that I
find useful when working on things in Max. These should apply to Gmax
or 3dsMax as both offer the same sorts of options.
Creating Objects/Tiles
HarvestMoon - Create a New tile or New Object
Suggested by Bannor Bloodfist
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INFORMATION:
Please do not add to this topic, (in case it stickied).
To suggest a tutorial / changes to this topic or new sub subjects please do one or more of the following.
post in the linked topic.
Custom Content Tutorials (Old Thread )
and / or post a new topic and or send me a message.
I will try and add it as soon as possible. This topic has been cleaned up of dead links. Report
dead links with the same options of posting new tutorials. Thank you to all the creators of the tutorials and the CC community.