Author Topic: Wild Woods tileset  (Read 15077 times)

Legacy__six

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Wild Woods tileset
« Reply #60 on: July 30, 2010, 07:13:21 pm »


               

Jenna WSI wrote...

What's the chance of it being added to CEP?

Not wanting to get anyone's hopes up I may as well say none.
               
               

               


                     Modifié par _six, 30 juillet 2010 - 06:13 .
                     
                  


            

Legacy_Fester Pot

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Wild Woods tileset
« Reply #61 on: July 30, 2010, 07:31:24 pm »


               Nice work on the hills 6. Are those just bare trees? If they're dead, may I suggest making them look even more so?

Here are some examples -

Dead Evergreen Trees

Dead Evergreen Trees

Kind of what you're going for already -

Dead Evergreen Trees

FP!
               
               

               


                     Modifié par Fester Pot, 30 juillet 2010 - 06:33 .
                     
                  


            

Legacy__six

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Wild Woods tileset
« Reply #62 on: July 30, 2010, 08:09:31 pm »


               

Fester Pot wrote...

Nice work on the hills 6. Are those just bare trees? If they're dead, may I suggest making them look even more so?

Actually, that's just what the tileset looks like with 2nd story tiles (ie the foliage) hidden, so there's nothing there that will bee seen ingame anyway, as chances are you won't be looking up if you have tilefade turned on. I might look at adding a couple of bare tree type tiles somewhere in the set, since you mention, though it's not high on my priorities.
               
               

               
            

Legacy_Fester Pot

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Wild Woods tileset
« Reply #63 on: July 30, 2010, 09:35:07 pm »


               If I mention it, it should be high on your priorities, including more ruins. '<img'>

FP!
               
               

               


                     Modifié par Fester Pot, 30 juillet 2010 - 08:35 .
                     
                  


            

Legacy_Jenna WSI

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« Reply #64 on: July 30, 2010, 10:11:01 pm »


               

_six wrote...

Jenna WSI wrote...

What's the chance of it being added to CEP?

Not wanting to get anyone's hopes up I may as well say none.


You sure know how to break a girl's heart.
               
               

               
            

Legacy_Calvinthesneak

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Wild Woods tileset
« Reply #65 on: July 31, 2010, 05:19:32 am »


               It's not too hard to add a hak to the list and create an altered doortypes.2da (and possibly genericdoors.2da)  If you only want to use CEP, then you'll probably have to settle for what tileset additions they put in.
               
               

               
            

Legacy__six

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Wild Woods tileset
« Reply #66 on: July 31, 2010, 05:38:37 am »


               

Calvinthesneak wrote...

It's not too hard to add a hak to the list and create an altered doortypes.2da (and possibly genericdoors.2da)

In fact in this case, this hak doesn't use either doors 2da, and is pretty much guanteed to be compatible with everything else with no modifications needed unless someone deliberately named a tileset ttw01 just to spite me ':whistle:' Lets keep this topic related to the tileset itself, though.

Jenna WSI wrote...

You sure know how to break a girl's heart.

If I had a coin for every time I'd heard that... I'd have a coin. '<img'>
               
               

               
            

Legacy_Jenna WSI

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« Reply #67 on: August 01, 2010, 10:56:38 pm »


               Just one coin? You must be a nice guy then.

Are you against allowing CEP to use the material, or just lacking faith in them in another way?
               
               

               


                     Modifié par Jenna WSI, 01 août 2010 - 09:58 .
                     
                  


            

Legacy__six

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Wild Woods tileset
« Reply #68 on: August 02, 2010, 02:57:30 am »


               

Jenna WSI wrote...

Just one coin? You must be a nice guy then.

That or I get screwed over a lot '<img'> I'll say the first option.

Are you against allowing CEP to use the material, or just lacking faith in them in another way?

I have a multitude of varyingly complex reasons that I do not wish my tileset to be in any non-module-specific compilation hakpak without my express permission. Any that are CEP specific largely boil down to my complete lack of interest or need for the CEP hakpaks (I haven't had a copy in my hak folder since v2.0 whenever that was).

Incidentally, I took an hour to help over an old friend from Wildlands...
http://nwn1cc.com/six/_dumpit/fort
               
               

               


                     Modifié par _six, 02 août 2010 - 02:04 .
                     
                  


            

Legacy_Winterhawk99

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« Reply #69 on: August 02, 2010, 03:16:33 am »


               hey 6 how are you going to do water? terrain like this lends itself to both sandy beaches in some places for lakes, rocky shores from mountain terrain and cliff face shores. thats alot of tiles to make? just wondering if you had envisioned all possible avenues and what the future holds for your water tiles?
               
               

               
            

Legacy_GhostOfGod

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« Reply #70 on: August 03, 2010, 05:20:33 am »


               EDIT: Ignore this. Figured it out. ':whistle:'
               
               

               


                     Modifié par GhostOfGod, 03 août 2010 - 04:24 .
                     
                  


            

Legacy__six

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« Reply #71 on: August 14, 2010, 03:27:14 am »


               http://nwn1cc.com/si...it/woodsingame0
               
               

               
            

Legacy_Bannor Bloodfist

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« Reply #72 on: August 14, 2010, 03:31:25 am »


               Absolutely love that wall!

               
               

               
            

Legacy_Khuzadrepa

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« Reply #73 on: August 14, 2010, 03:42:51 am »


               I feel a happy dance coming on...
               
               

               
            

Legacy_Jenna WSI

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« Reply #74 on: August 14, 2010, 11:57:09 pm »


               Beautiful. I like the touch of adding tiny flowers into the grass.