Ok guys... You'll want to sit down for this.
A few days ago I had a pretty catastrophic hard drive failure and unless I decide to go to more extreme lengths to get stuff potentially recovered it seems like all the new features/groups I added since the last vault update of Wild Woods are gone. So the windmills, watermill and a few other new buildings have been lost, as well as a few minor things like extending the Thicket terrain's paintability and a new fence and cobble terrain I'd been working on.
I don't really know where to go from here as I'm not particularly inclined to remake that amount of (in some cases pretty tricky) work, and as you may have noticed I've been spending next to no time on NWN content altogether as of late. Thankfully I've been able to get a fully up to date copy of the Rural Interior 2 that I'd circulated within Q, so that's still on the cards, and the Caverns set shouldn't be too hard to get hold of - but it looks like this might be it for Wild Woods. If only due to the demoralisation factor. There's a good chance that I'll still put together an update making the terrains more compatible with each other, but I was considering the groups/features pretty much done at that point already.
So... Uh... Give me a month or four...
In the mean time I think I'll throw together a respectable looking release for the ole Wild Sands desert thang by way of consolation.
Modifié par _six, 23 janvier 2011 - 05:37 .