You mean jump to a different area?
It's the same command, just add the area tag at the end.
To obtain the tag, right-click the area in the toolset, then Properties > Advanced.
For example,
dm_jumptopoint 20 30 BandiPeacockPalace
I've come to a couple of doors that I cannot get past in Eryndlyn in one of the houses. I believe getting past one would give me the key to getting past the other.
However, there is no clue how to open the door, except it needs an item. It may be that this item was in the Thayan camp I can no longer travel back to.
Therefore I can 'jump' to the next floor up, or abandon the module. I'd rather the former '>.