I'm reluctant to wade into this, but cannot let this one slide. No, it is not. I have been a member of quite a number of online communities for quite a few years and yes, all will have a certain level of toxicity (this one included), HOWEVER - in this community the general level of friendliness and sheer creativity outweighs by far any residual toxicity.
Good sign of health - totally new people coming here with questions and looking of help are likely to get it. I have hopes of doing certain things that will result in a greater inflow of new blood into the mass of nwn world-builders and players. It's already happening anyway, but it's nice to make things easier for people. '>
I would agree with this
There are people in the community who have been constructive members, helping others, contributing to the community.
But...
then there are those few who thrive off conflict - some of whom are quite notorious for it in fact.
I don't think this game will ever die due to 'toxicity' of the community.
If anything it will be the game just being dated that makes it less appealing to players - but that being said - The game is still awesome even from a technical standpoint.
Teachers have been known to use Neverwinter Nights to get their students into coding.
My own C# skills (and my career) has benefited from NWScript being a stepping stone into more complex coding languages.
So even if as a game it becomes obsolete in favor of new games - it will always have a purpose, if even just as an educational aid.
I've yet to find a game, besides perhaps GarrysMod - which is as flexible and educational to coding enthusiasts.