As far as i know, increasing Intelligence also improves the difficulty check of all your spells (as wizard).
However i am not sure exactly how much of an improvement that is...
NWNwiki says the dc formula for spells is: DC = 10 + spell level + ability modifier + feat modifier.
So to get an increase in DC checks by 1 for my spells through intellect, i need 2 intellect to get 1 modifier - and that will increase the DC check of my spells by 1?
And when comparing epic spell focus and great intelligence, i would need 12 intelligence (6 int modifier) to add as much DC to my spells as an Epic Spell Focus feat (for one spell school)?
As a PvMonster wizard, which of the spell schools do you consider worthy to take Spell Focus/Greater (maybe even Epic) Spell Focus in?
To me it seems that Evocation, Necromancy and even Conjuration have A LOT of damage/kill (or crowd control) spells that depend on a Reflex/Fort/Will DC check.
Enchantment also has quite a few DC check spells, but overall the Enchantment spells do not seem very useful?
I know the 2 Dominate spells are good, but do those "Charm" spells even do anything in combat?
Illusion and Transmutation and Divination seem to have only a few spells that actually check for DC?
Illusion has those 2 kill spells (phantasmal killer and weird) but i do not know are they good enough to warrant a Spell Focus/Greater/Epic feat into Illusion?
Divination has the Power Word Kill, but ever since i got it i was never able to actually kill anything my level with it (i have greater spell penetration)... it seems that the hit points limit on the PW:Kill is just too low for it to actually kill anything around level 17-20?
Brew potion, craft scroll and craft wand... is any of this worth the gold and EXP price?
I honestly never even tried using them, but i wanted to ask are those any good in PvMonster?
Choosing general wizard or magic school specialization for PvMonster?
Can you suggest what school is a good to pick as "forbidden" to gain those extra spell slots?
I thought either Illusion or Divination, but i am not sure which one is worse '>
Summoning of planars, summoned animals/elementals//shadow and creating undead - are any of these creatures worth a high level spell slot?
I tried out the spell rank 6 to 9 creature/undead/planar/shadow summoning but they seemed very weak against creatures of my level (~18).
How about the familiars?
Personally i am looking for a familiar that can "tank" well, keep the monsters away from me.
As an alternative, perhaps a familiar that can dish out a lot of physical (or maybe magical) damage.
Any suggestions about good familiars and their uses?
Is there any reliable way to find all spells available in the game to learn as Wizard?
Currently i feel like i am missing out on some easy method to learn spells... vendors usually have the lamest spells while i rarely find a good spell randomly in the world.
Thank you for reading and helping out '>