Author Topic: Guilds, Multiplayer, etc.  (Read 445 times)

Legacy_Gavindale

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Guilds, Multiplayer, etc.
« on: May 28, 2014, 11:09:42 pm »


               

This is a message for gamers out there who plays Neverwinter Nights... Hey everyone! Gavin here, I am new to Bioware.com, and am getting my feet wet in the forums. I have been an avid NWN gamer, playing both single and mulitplayer. I have to say that Neverwinter Night has to be one of the best RPGs I've ever played. I used to play in NeverwinterConnection.com, but that kinda fell through. Anyway, I just wanted to see if there are people out there who would like to meet up from time to time for some multplayer gaming? I don't know much about guilds, but if anyone could shed some light on that one, please let me know. I welcome everyone who wants to join!



               
               

               
            

Legacy_BelowTheBelt

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Guilds, Multiplayer, etc.
« Reply #1 on: May 29, 2014, 03:17:35 am »


               

Hey and welcome to the group.  Glad you found your way here!


 


I don't really think there's a strong 'guild' culture in today's NWN.  You'll find server-specific guilds if you explore specific persistent worlds or possibly a gaming group that will typically be online at the same time of the day/week, but I've not seen any 'guilds' for quite some time.  I'd be interested in a Roleplay guild, for sure.


 


That said, there is still great gaming to be had and groups to join.  I'd recommend you try some persistent worlds (http://www.nwnlist.com/ - click on NWN1 worlds) that cater to your play style (action, RP, etc...).


 


You can reach out to the DMs/admins of a server to start a regular gaming session.  On Arenthyor, I do that quite a bit.


 


If you want to try to find  players to participate in multiplayer in a module, advertising it here, or on some of the other frequent forums (GoG.com, the Facebook group, etc...) could be a place to get the word out.



               
               

               
            

Legacy_MagicalMaster

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Guilds, Multiplayer, etc.
« Reply #2 on: May 29, 2014, 08:00:10 am »


               

As BTB said, most "guilds" at this point are persistent world populations.  That said, I'd be perfectly happy to play through some campaigns with you if we can make the times work.