Author Topic: Is Mirgalen Just a Troll or Something?  (Read 1275 times)

Legacy_Urk

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Is Mirgalen Just a Troll or Something?
« Reply #15 on: March 04, 2014, 05:30:47 pm »


               

LOL!!!


A little dangerous singling someone out like this but I can SO see how you might think that. I certainly thought so for a LONG time. 


No. He's not "just" a troll. He's "just" WILDLY self-centered. He has no tolerance for anything that deviates from his personal tastes. This seems to be more than just a personal foible or quirk. His inability to appreciate different tastes seems almost pathological rather than just stubbornness. He does also have issues with understanding things like levity and humor, so I suspect his personal "eccentricity" may speak to some deeper seeded psychological issues. 


 


But empathy is not a required character trait for being able to play and appreciate role playing games, nor is it a prerequisite for interacting with this community. And his "Sheldon Cooperesque" love for NWN (which is very obviously sincere) makes sense for a person who wants everything done their way.


 


Just be aware that he tends to write very long posts and reviews full of elaborately and meticulously crafted opinions and ideas but despite his passion and eloquence the vast majority of them have little or no value to anyone who doesn't share his exact vision of what NWN should be, 


Personally I don't even bother reading most of them any more. 



               
               

               
            

Legacy_Mirgalen

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Is Mirgalen Just a Troll or Something?
« Reply #16 on: March 06, 2014, 03:24:29 am »


               

Urk is that you? The Urk I know is the one who did run the Urk's Greyhawk campaign and posted some movies on Youtube. If this is really you, are you saying that you (or anybody authoring a MP campaign I played in) changed it so that it would match my taste?


 


Despite the attacks and/or negative feedback I do want to thank some of the veterans players here sharing some of their PnP experiences.


 


And now to attempt to close this silly debate here a quote from somehow who shares the INTJ type with (real) me:


 



   â€œMy philosophy is: It’s none of my business what people say of me and think of me. I am what I am and I do what I do. I expect nothing and accept everything. And it makes life so much easier.”

― Anthony Hopkins



               
               

               
            

Legacy_Urk

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Is Mirgalen Just a Troll or Something?
« Reply #17 on: March 08, 2014, 01:53:45 am »


               

Yeah it's me. And yes... we have very similar tastes in games. Low magic. Low treasure. Resting restrictions. Perma-death. We're both old school hardcore RPGers.


The thing is not everyone likes that kind of game. 


You are without doubt one of the most skilled role players it has ever been my privilege to meet. You're also painfully smart. 


But I also have to stand by my previous post. You do tend to be a little inflexible. You have kinda messed up some of the vault scores on some pretty good modules and created some unnecessary friction in the boards because of your tendency to confuse content that you don't like with content that's bad.


For example. I don't tend to like munchkins. I would never play a munchkin mod, but if I did I certainly wouldn't vote it down or give the builder a hard time on the boards just because it didn't cater to my particular taste. At worst I would just not rate it. There are a LOT of munchkins out there (well, fewer now but still some) and they have every right to build and play without us giving them a hard time about it. 


That's why when things get hot around you I tend to lose interest in the thread. Many of your long passionate posts could just as easily be summed up as, "I just didn't like it." And that's fine. But I kinda go into the post knowing what you're going to say and that kinda sucks the fun out of it. 


I love you dude. but you need to lighten up on the folks who prefer different gaming styles be it monty haul or monty python. When you don't like something just because it doesn't suit your personal tastes all you do by harping on it is create unnecessary friction in an altogether too small and intimate community. There's nothing wrong with leaving it at, "Just not my cup of tea".


For what it's worth the reason I feel I know you so well is because I relate to you. You remind me a lot of a guy I shave with every morning. :\



               
               

               
            

Legacy_henesua

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Is Mirgalen Just a Troll or Something?
« Reply #18 on: March 08, 2014, 04:38:11 am »


               

I love you guys!



               
               

               
            

Legacy_Tarot Redhand

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Is Mirgalen Just a Troll or Something?
« Reply #19 on: March 09, 2014, 12:45:38 am »


               

Having double checked the vault, I can only find an ancient (2005) mp campaign(s), emphasised as not being a pw, reference for Mirgalen and a single entry in the ideas section on there. So what is my point? Well as Mirgalen has stated that they are a dm of many years standing and (he/she) has some strong opinions on what they like in a module I do find it odd that they haven't constructed and released into the wider world at the very least a sp module of their own. It cannot be for lack of imagination and it cannot be for lack of technical skill as I am sure that there are still plenty of people on here would help with that. Maybe it's just Mirgalen hasn't got around to it yet.


 


Or to put it another way... When they can't find a module that satisfies them, a lot of people make their own (apparently this is also true of books). They have this need and do it even if only to say "Now that is what I call a module".


 


@Urk, I think that Mirgalen may have changed a little since you knew them then. You say that they enjoyed low treasure modules yet that is one of the things that they said was a con (as opposed to a pro), their precise words were 


 


the lack of decent loot

, in their micro review of Hrothgar's Resting Place.


 


Hint there are better places to have a micro spat than the vault page for my module "Hrothgar's Resting Place" and I don't care who started it!


 


TR



               
               

               
            

Legacy_Phyte

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Is Mirgalen Just a Troll or Something?
« Reply #20 on: March 12, 2014, 12:18:09 pm »


               Well met.


Eccentric, yes. A troll, no. I have learnt much from his/her posts over the years. Do keep posting. In short, a character that needs no scripting.


--


Phyte: My heart has been locked for so long.

Sharwyn: Done. And done.
               
               

               
            

Legacy_MagicalMaster

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Is Mirgalen Just a Troll or Something?
« Reply #21 on: March 15, 2014, 08:41:39 am »


               



When asked what the game was about and how to win my answer was and is still:

1. Your first objective is to stay alive (but in some rare case you may have to die to save others)

2. Roleplay your character, you can be anyone, hero or villain, it's free, it's a fun experience

3. Grow old/rich/powerful but only the best will make a name for themselves (e.g. I played Mirgalen for a decade in various AD&D campaign. He made it to ranger lvl 14 and died once killed by a spectre to allow his friends to escape). Most characters never made it to level 3, in fact most never survived their first dungeon.





 


Do you realize that many people think otherwise?  And that people make modules based on preferences which are different from yours?  If someone likes tons of high powered magic items and makes a module which has those, does that mean someone who likes low magic modules should rate their module as terrible simply because it's high magic?  Or should you judge the module based on its own merits?


 



For example, rogueknight333 said the following about Siege of the Heavens (emphasis mine):


 


"This was my favorite of the submissions, despite the fact that it does some things that in theory I strongly disapprove of. Magical Master has altered some of the normal rules, provided special equipment carefully designed with a thought to play balance, and in general crafted a version of NWN much more console-gamish (or perhaps I should say MMOish, since he mentions being a WoW player) than the standard sort of NWN game. My own approach tends to be more old-school D&Dish, where combat challenge can often be as much a matter of strategically managing resources over a series of encounters as it is about the difficulty of any single enemy, and so I would normally regard some of the things he does, like providing basically unlimited healing and rest, as anathema.

However, I have to admit that these things actually work within the context of the very different style of gameplay he has fashioned, and he has managed to present me with something I encounter all too rarely in NWN modules: combat that has some real tactical depth and is a serious challenge. For that I am prepared to forgive him a multitude of offenses."


 



Do you disagree with the concept of what rogueknight333 is saying?  That even if you normally prefer low magic, for example, you might recognize that a high magic module is done well?


 




One thing I would add to that because it has been removed form the game is that power must be earned not given or purchased. It means no free xp/lvl, no magic items purchase (as specified in the DMG). Would you be happy to find a ring +1 on a dead bandit when you just purchased a ring +3 at a nearby store? Now what if you just found the only ring of invisibility available within miles?




 


So you're saying that any module that has magic items available for purchase is bad because you don't think you should be able to buy magical items?


 


In the case of the bandit, I'd be fine with it because I could sell it for gold.  In fact, I'd find it very odd if a random bandit had a better magical ring than I did!  I'm an adventurer, he's a random bandit, why would we expect him to have better magical gear?


 




No. He's not "just" a troll. He's "just" WILDLY self-centered. He has no tolerance for anything that deviates from his personal tastes. This seems to be more than just a personal foible or quirk. His inability to appreciate different tastes seems almost pathological rather than just stubbornness.




 


Yeah, that's the general impression I'm getting.  It's like he can't realize people might have different preferences and assumes anything that doesn't fit his personal preferences is bad.


 



Just be aware that he tends to write very long posts and reviews full of elaborately and meticulously crafted opinions and ideas but despite his passion and eloquence the vast majority of them have little or no value to anyone who doesn't share his exact vision of what NWN should be



 


It makes me glad he hasn't played Siege of the Heavens.  So far it has a 9.75 rating and that's from the initial release which has been improved on.  But it features level 40 only with auto leveling and the only items available are technically store bought.  Plus it has an item strip.  And many people will likely die a lot because it demands you execute fights correctly (and dying has no real penalty).


 


So he would probably rate it a 1.


 




I love you dude. but you need to lighten up on the folks who prefer different gaming styles be it monty haul or monty python. When you don't like something just because it doesn't suit your personal tastes all you do by harping on it is create unnecessary friction in an altogether too small and intimate community. There's nothing wrong with leaving it at, "Just not my cup of tea".




 


I liked the post itself (in more ways than one!) but I just wanted to requote this to emphasize it.


 


I mean, I personally like challenging combat.  But I have still absolutely loved modules with little to no combat that had a good story (a lot of stuff by Stefan Gagne, for example).  And keeping in mind the intent of the module is absolutely vital to judging it.  A story mod should be judged on its story.  A combat mod should be judged on its combat.  Etc.  Saying "the HeX coda" sucks because the combat is stupidly easy would be incredibly unfair -- and it's one of my favorite modules DESPITE the fact the combat is stupidly easy.