MrZork wrote...
(And don't specialize in a spell school, either. Save that until after learning what spells are useful in what situations and figuring which ones one can do without.)
If you do decide to go with a wizard, this is good advice for the first one.
MrZork wrote...
You will get way more experience with what spells are available at each level and in which situations you want them in your arsenal. In addition, wizards get extra caster feats you will learn likely more about mage feat utility playing a wizard toon than a sorcerer.
True to some degree on the feats, but you will need to buy and learn spells from scrolls to truly know a ton of spells.
MrZork wrote...
Playing a wizard will allow the player to experiment with many more spells and learn enough about them that, when he does play a sorcerer, he will be able to pick usable spells and not get stuck with a level 10 sorcerer looking for Quint Jhareg with Mind Fog as his fifth level spell. ;-)
Well, in this case we'd be providing a spell list to prevent such a situation.
I also recall my first character was a sorcerer, I had no clue about DnD, and I managed to make it through (I was an elf sorcerer wielding a rapier and using default summons. Ugh.).