WhiZard wrote...z
Not hardcoded, it is found within "nw_o0_death" (the On-death module event for a player character). If the reputation is 10 or less (hostile range) with any standard faction, it is then set to 80 (within the neutral range).
Ahhh... thanks, WhiZard! Never knew that. Good to know. Is this script where a variable is set to trigger the unique convo response by the temple priest where the respawn occurs? I examined the death script but TBH I couldn't find any such variable. Just curious.
Just for argument's sake, what sort of accommodations would cause a module designer to change the default respawn consequences? Again, just curious. Can't think of any myself atm.