KlatchainCoffee wrote...
*eyes and brain hurt from all the reading*
Don't mean to butt in on your sophisticated debate, but from a user standpoint 'competition' makes a lot less sense than 'cooperation'.
In short, if several places were listing servers or games it makes more sense for them to be synchronized, irrespective of which is a better model in respective creators' viewpoint.
Might not some 'middle ground' be found to achieve this without causing a breach in the watertight security that some are trying to achieve?
You are both very clever people and I have faith that if you really want to, you will find a way. '>
Friend KlatchainCoffee,
My apologies for the brain pain, that is not my intention here.
I don't know about a 'middle ground' but there is a BETTER WAY.
I have very real concerns about users, especially those not knowing what it is they have nor really what it is they are doing from a technical standpoint, adding a MEMORY INJECTION capable tool to their computers. Dressing it up as a 'fix' for NWN is disturbing to my way of thinking. The easy and SAFE way? MAKE A NEW NWN LAUNCHING PROGRAM. This does NOT violate the EULA. Has the same disadvantage as the one P.o.Dungeon's system has (that being nobody has it initially and must go find/install it). A launcher could access a database of servers and other info, and generate the direct connect command line to connect to any server on the internet. Such a system could also be built to 'test connect' and determine if haks were missing. This CAN be done with out having (pardon my use of the word in a very honest sense) ignorant users install potentially harmful software on their own systems.
Yes, this method does not populate the list of servers we all once knew internal to NWN, but it does the task of allowing the 'one click' and to do it SAFELY.
I have long gotten the impression that this P.o.Dungeon does not really want to work together, but desires either to argue with me incessantly in the public forum (business discussions belong in private emails not public forums - but if anyone insists on such a public discussion eventually I will use plain terms rather than try to gloss over dangers and NOT cause a panic in the bulk of the readers ... the public) - or, to get me to open the NWC database to anyone's pilferage. 30k users have email addies and other data entrusted to NWC and I honor their trust, I will not share that data. Initially I expressed that I was willing to share the server data in some fashion, but that did not seem to suffice so I must inferr that it is the rest of the data, such as email addresses, that is desired by P.o.Dungeon.
I have yet to see any persuasive and logical argument to induce me to change my stance on any of this and I have detailed the reasons why in posts above.
Urk wrote...
If I might throw in my two cents, I respect both of you but I feel the need to point out that this is Oda's project. He has generously stepped up and donated his valuable time to it, and it seems rather ungrateful to be demanding that he do more work than he's prepared to do or add features and functions that he doesn't want to add.
And all without so much as a "thank you" and a pat on the back for all the work he has already done.
Oda has made it very clear he doesn't want to reinvent the wheel. He wants to recreate the old functionality from the old NWC, and he doesn't want to spend time integrating with other projects. He has patiently offered a laundry list of considered reasons why, over and over, and over again. Whether you agree with them or not you have to admit his decisions are at least reasonable and were derived thoughtfully.
And for the record... I applaud them. Security aside; I'd hate to see NWC disappear in a puff of mission-creep. Oda's first priority is, as it should be, restoring NWC to working condition. Once that's done we can go about the hard work of rebuilding the community and... IF Oda has the time to offer... make tweaks to the site in terms of funtions and features.
I would also like to say thank you Oda. Once you get the forums back up I will eagerly return to frequenting them, and updating your news feed when and if you restore that feature. And when I get time to run another campaign I look forward to using NWC as my scheduling platform.
BTW...
LARRY ELMORE! For real?! He's without doubt my favorite fantasy theme artist EVER. His cover art from the first edition days is legendary! Please please please tell him I said so!
In inverse order somewhat....
Yes, THE Larry Elmore, and yes, he's long been a favorite artist of mine and almost as long a good friend. We fell out of touch for a while, my health issues took me out as an active player in the industry, but in times of need, we call on our friends and so I called Larry. It had been a decade, more, and I was so very pleased to hear his voice and know he still remembered me too. I really do miss my annual dinner with Larry - but getting around at a big convention like that is just not something I can do anymore. I can tell you that Larry is a genuine fellow, honest, affable; a regular guy. I will forward your exact words to Larry, and I'm sure he'll appreciate them, so I'll thank you on his behalf.
You are welcome URK, and community. Thank you for recognizing the work done here in service to the community. I simply MUST give proper credit to Erin aka Eriniel who did the bulk of the 'heavy lifting' on the PHP side and is just a total genius. NWC would not be today without her.
As regards neverwinterconnections.com I would like to emphasize again that it is open and functional. The ONLY parts not yet connected are the forum and new member registration system - the former relies on the latter so they progress together. The code is ready but we have been advertising the need for art (and the reasons why) for a year now. Anyone could and should be using NWC to schedule events for NWN and NWN2 if they have an account there. The only NWNers left out are those who have no existing NWC account and well, we need the art first before we can enable that.
painofdungeoneternal wrote...
My personal goals are merely to be able to allow one stop shopping for people who are not technical experts, nor who wish to be. I see a desperate need to let players find games to play on, but also to make sure the players can find all the options they have in an easy to use interface, and to make sure all players on a given session have the required content and that it matches the hosts version ( thus preventing instability).
The post here is titled "no one is on NWC". I look on NWC and no games are listed on it. This needs to be addressed instead of stating excuses which do not relate to this issue.
On the first part, I wish you success, but I do not feel it must be done by means of getting users to download and install a system for MEMORY INJECTION, these can be very dangerous and in the hands of the unsuspecting potentially very very harmful. Again, once you install software on your system it is there, local to your system and usually has PERMISSIONS that allow it to do things of which most users are unaware.
I maintain that a quality LAUNCHER would be a better method and not require MEMORY INJECTION as a method. Simply have the software assemble the command line to launch the game direct connect.
I do agree that the old users should be posting their games on NWC - the functionality is there and has been since JUNE 2012 with only a 1.5 month lapse of service from the precipitous closure of the old site.
painofdungeoneternal wrote...
NWC has been down for a LONG time, it is described as up, but it's not being used. I see players in game. I also hear it said it is up, but it does not seem to be used. I do not see the relevance of forums, artwork, better illustrators, nor the many legal, security issues to what needs to happen, however they clearly relate to the speed at which things are happening.
No, the site has NOT BEEN DOWN A LONG TIME. The site was down from March 30, 2012 until April 30, 2012 while we rebuilt it from scratch. Portions of the site where released in phasese from April 30 through June 10 of that year. Not being used is NOT the same as the site being down. Disinformation such as you continue to post has a negative impact on getting users to access the site.
You continue to - from outside the project - nay say my decisions. That is fine, that is your right to express your opinion. I state a simple fact, you know nothing of the 'inside view' here and your perspective is less than optimal proceeding from that fact of ignorance.
painofdungeoneternal wrote...
There is a fundamental problem, there needs to be a change in course. NWC is needed, enough that I cannot afford to not attempt to add features to my application so players can do what they should be doing on that site. I can use synergy between the various aspects of what i am doing, to make announcing a DM event a simple checkbox when they launch the DM client. I can open up this so third parties can do it as well via curl, via their own apps in C, in php, whatever. The idea is to find new and innovative ways to get people adding to and searching the events.
Fine, go for it, but don't ask me to endorse the thing. Best wishes to you.
painofdungeoneternal wrote...
I can in effect, do things NWC cannot do, NWC does not want to do, NWC is not in a position to do, and do it without much effort on the part of NWC, just a means of letting third parties do a post which includes credentials and event data, and to list and search upcoming events. In php this should be a very quick project - could even use extra security in a private page, or it could instead sync dynamically. It does not involve user data, just the ip/server name they relate to, the announced event and time, basically just an advertisement all things which i correlate to my listing of gameworlds and the public data describing the event. ( most of this is visible now without logging in, none of this requires security )
Earlier in the thread I offered some level of interoperability and you had a hissy fit insisting that I must open the data set to all. I say to that BALDERDASH. If your systems at any point require any user at any level to install software capable of MEMORY INJECTION I am not at all interested in working with you - I won't be that fashion trend setter with a brain-pointed revolver as part of my new hat. I will not lead the NWN community in that very dangerous direction.
I am not being just a nay-sayer here, I offered a solution to this in the paragraphs above.
painofdungeoneternal wrote...
Note that NWC has stated they do not want to cooperate with the gamespy solution skywing developed, citing lots of reasons. I am pretty sure this was not an original feature of NWC, and I do not see why this is needed when we have a working solution. Further gamespy being down completely kills the PW community, yet NWC which should have already been providing options immediately, still has not implemented anything in that regard, and we've seen a complete SOAP api, at least 4 websites dedicated to providing listings, a stand alone app for NWN2, and a in game fix which makes it look like it used to for both NWN1 and NWN2, all of which require a lot more reverse engineering and skill than a site designed to provide a listing of events and matchmaking.
Right, I won't be a part of nor endorse a system that has users install such a dangerous tool on their systems especially when there are safer better solutions. Your solution would not fix the 'gamespy being down part', you see, new players old players, until they discover and install your (dangerous) tools cannot benefit from your solution. For those you do not reach (at this point I'm sure a majority since the game is 10+ years old) gamespy listing would still be blank.
It is all well and good of you to air an opinion such as this but I will point out the salient factors here 'your goal is not part of the original NWC design and our goal was in phase one to get the unique features of the original NWC online'. We accomplished our goal. Gamespy being down does note 'completely kill the PW community'. Remember, NWN uses the Internet, the Internet includes the World Wide Web, the WWW includes both forums and web pages and is all indexable by search engines. All users of the WWW are generally familiar with search engines and in fact these are the most accessed sites on the WWW and have been for a decade or more. When stumped by somthing, especially online, it is second nature to the WWW user to seek an answer via search engine and THAT is where the solution lay.
Allow the confused user to find a site that will answer the questions they have such as 'how do I find a NWN server' and the goal is met. Requiring that user to then jump through more hoops such as installing software (and not telling the user how potentially dangerous the methods used in the software you are pushing) is frankly a less than optimal solution, and unduely hazardous.
May I also note the 'reverse engineering' stuff is covered in the NWN EULA from Bioware, which I am pretty sure is being violated by these systems you are pushing.
painofdungeoneternal wrote...
I am going to implement a system which works, which goes up quickly, which does not do a lot of what NWC does, but something I can use until such time that NWC decides they want this sort of data to be pushed towards them, if that ever happens. I am NOT doing a website, just an API, it will be only usable by programmers, yet the data will be completely open and easily used or downloaded or viewed by anyone in the community including NWC as a xml or json file. I am only doing a bare minimum of features to support such in my App, soas to not even try to compete head on with NWC. Further i can provide all the coding I am doing for review and usage by them. This is all open and can be used by NWC without talking to me, also by any interested third parties, or I can just use it for my own purposes.
Best wishes to you.
painofdungeoneternal wrote...
NWC has clearly stated they will not work with what i am doing, and that the segments I am targeting are not areas they even wish to pursue. It is up to them how much they want to do of course, but then I also cannot be held hostage to their whims, that they can split up what is going on with gamespy into their own proprietary listings, yet I cannot make tools to help players find the many DM'd Events which I know are happening every single day, yet which are not currently listed anywhere.
At the end of the day, it takes two people to cooperate, all i can do is agree to let them use what I am doing, and let them decide what they want to do with it based on actual evidence of usage..
In the face of constant badgering and unprofessional public dialog rather than professional private discussion, I am fairly well convinced that it would be a huge mistake to work with you in any way. I previously offered to share server data with you in this very thread but you continued to insist I must open up the database of NWC - and I will not for the reasons stated. I will protect the user data of the NWC Members to the best of my ability.
We do not do 'proprietary, that is your baliwick, we do open standards.
Based on your continually demonstrated lack of professional acumen throughout this thread and elsewhere, I continue to be utterly disinterested in working with you. You have initiated not a private discussion of business / cooperative opportunity but instead opted for disruptive and chaotic public posting.
neverwinterconnections.com is and has been open since June of 2012 after a brief 1.5 month outtage for total overhaul.
All exisiting NWC Members are welcome and encouraged to use the system to post their game events. Even non-members can access the event postings. As soon as we can wrangle the art based new-member system into place (pending only art) we will open the new member signup and the forum. This has been the stated case since the day of our reopening NWC.
Be well. Game on.
GM_ODA
http://neverwinterconnections.com