painofdungeoneternal wrote...
From what i remember it required focusing on another stat ( looking it up on wiki, looks like it was intelligence ), which if you got that up high enough, it would actually start working.
But this is at the expense of dex, str and other stats so you end up a one trick pony. Generally it is just luck that makes it work and not also having them just die, but the alternative was having it tend to work well but rarely hitting.
Hmmm...
As I stated, a MMM using Assassin and Ranger (a few levels of each, depending on the environment), with mostly maxed Wizard levels. Of course, pump Int (Wizard, no brainer). Good synergy with DA (Death Attack) as stated. Wizard buffs to offset dex, str, etc deficits. No one-trick pony here, but a more-trick warhorse who can also DA.
The only problem I see doing a MMM with Monk levels, is the huge hit to Wizard levels. I personally do not find this acceptable just to get an extra attack in the first flurry. The use of the spell is (Tensor's Transformation), however, a nice idea. I personally prefer the modified version that is closer to D&D PnP, of course, than the standard Bioware monstrosity.