AlgernonsGhost wrote...
Melkior_King also started this listing site:
http://nwnserverlists.boards.net
Yup. This is what I was referring to in my previous inquiry. Now, if all admins would make a concerted effort to populate a comprehensive list , we'd have an effective replacement in hand with the framework already created by Melkior_King.
I completely agree with OTR's concern about the issue of changing addresses. That alternate "server name" connection method seems like an easy work-around of the changing addresses. Never knew that could even be done as is probably the case with many/most other regular players (everyone I ever played with only ever used the IP to direct connect).
I can't give any speciifc examples, but I know for sure that some server websites would display the current IP address of their server for direst connections on their homepage, so all that was needed was a brief visit to grab the link. But not every server built a website (though IMO, it is almost essential so that players could discuss issues without logging). I assume the website usually comes after the server is up and running. Just a guess, though. Also, having a hundred server website addies on a browser can become overwhelming and difficult to manage.
So how did these guys assure that the IP address displayed on their site was real-time information? I never had a problem direct connecting to the addy specified on any of those websites so either they were grabbing it from a GameSpy database (which I doubt) or somehow indexing the server name directly with the IP as the change occurred.
Most important, though, is that it (the master list) be centralized and then advertised throughout the community as such.