Author Topic: GameSpy support for NWN likely discontinued indefinitely.  (Read 2761 times)

Legacy_SteelStallion

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GameSpy support for NWN likely discontinued indefinitely.
« Reply #60 on: December 10, 2012, 05:41:46 pm »


               

Borrie BoBaka wrote...


It's important to me, as I hope it is for others, to not only help my own server to flourish, but also help others flourish as well. As long as there are servers, there will be a community, and as long as there is a community, there will be Neverwinter Nights.


I agree!  As an administrator of another relatively new PW (Tales of Amn for NWN 2), I certainly understand where you're coming from.

Fact of the matter is, there is no other game that fills in the niche of a shared D&D online roleplaying platform in the way that NWN 1 and NWN 2 does.  And with the way WotC licensing is going (and the release of the Neverwinter MMO, yuck) it sounds like NWN 1 and 2 are all we've got to scratch that itch for a long time.

There will ALWAYS be a playerbase for NWN because there is nothing else now, or in the forseeable future, that can fill its shoes and do what it does.  Even if that playerbase comes and goes.

I'm sticking it out, and I know a lot of PW admins will as well.  So long as even a handful of players want to play, I'll still be running my ship.
               
               

               


                     Modifié par ThePhalanx, 10 décembre 2012 - 05:42 .
                     
                  


            

Legacy_Rokene

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GameSpy support for NWN likely discontinued indefinitely.
« Reply #61 on: December 10, 2012, 09:36:36 pm »


               Yep same here and congrats on launching ToA Phalanx! '<img'> I might visit to check it out when I have more time after finals.

Quick question though for visavant and skywing are you guys combining your efforts now to have one emulated master server?
               
               

               
            

Legacy_Visavant

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GameSpy support for NWN likely discontinued indefinitely.
« Reply #62 on: December 11, 2012, 01:00:04 am »


               Talked with Skywing, although we are tackling this from different angles, we're combining efforts to ensure players are not left in the dark.
               
               

               


                     Modifié par Visavant, 11 décembre 2012 - 02:49 .
                     
                  


            

Legacy_Rokene

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GameSpy support for NWN likely discontinued indefinitely.
« Reply #63 on: December 11, 2012, 04:07:30 am »


               Nice ^^ can't wait!
               
               

               
            

Legacy_Lazarus Magni

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GameSpy support for NWN likely discontinued indefinitely.
« Reply #64 on: December 11, 2012, 05:12:20 am »


               

Visavant wrote...

Talked with Skywing, although we are tackling this from different angles, we're combining efforts to ensure players are not left in the dark.


*Feels a little in the dark here...*
               
               

               
            

Legacy_Nighthirster

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GameSpy support for NWN likely discontinued indefinitely.
« Reply #65 on: December 11, 2012, 07:46:21 am »


               Great news everobdy !

Thanks to various people's hard work - and particularly Skywing's, we're well on the way to replace Gamespy with our own free and open network, complete with a web interface, and full client integration !

So far we've got a Gamespy Master Server emulator which functions very well - all it needs is for NWN2 Server Admins to implement the latest version of xp_bugfix (available here), or modify their hosts file so it points to the new master servers:

NWN2: nwn2.mst.valhallalegends.com 
NWN1: nwn1.mst.valhallalegends.com

 Zebranky has a NWNX2 plugin coming to enable participation for NWN1 users soon. 

We're currently building up a nice looking web interface that works well with this new network, but in the meantime - make sure to let your favorite servers know that they should participate instead of staying lost in the dark ! A fair number have already registered:

'Posted

The above screenshot is a little program I wrote which interfaces with the new master server web service - its a quick and dirty prototype, but you can download it here.

Currently, efforts are focused towards the client component, basically translating the server response into something NWN/NWN2 can understand and display in the regular server browser. This is in research phase, but things are coming along nicely. So tell your friends, tell your neighbors, and tell your game masters '<img'>. 
               
               

               
            

Legacy_Rokene

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GameSpy support for NWN likely discontinued indefinitely.
« Reply #66 on: December 11, 2012, 07:48:51 am »


               From what I understand Visavant is making a patcher for the NWN 1 & 2 clients and servers point to the new community master server and Skywing is adding some new functionality in his NWN2 Extension and the NWNX plugin "xpbugfix" which most NWN2 PWs use already to point to the new community master server. All is well. '<img'>

Though the important thing here is that we have to spread the word to everyone to get the patches and updates once it's all setup.
               
               

               
            

Legacy_Rokene

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GameSpy support for NWN likely discontinued indefinitely.
« Reply #67 on: December 11, 2012, 07:50:24 am »


               Ohh nice! Congratulations! '<img'>
               
               

               
            

Legacy_Borrie BoBaka

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GameSpy support for NWN likely discontinued indefinitely.
« Reply #68 on: December 11, 2012, 09:21:10 am »


               Personally I'm awaiting for the in-game list update, as having an outside app is a bit cumbersome and hard to adjust to. Excellent work though.

I believe Visavant and Skywing are trying to make all services work together so that everyone is unified despite using different methods of this system. I'd talk to either one to see if you can get your system recognized by NWNCore and vice-versa.
               
               

               
            

Legacy_Visavant

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GameSpy support for NWN likely discontinued indefinitely.
« Reply #69 on: December 11, 2012, 09:29:03 pm »


               

Rokene wrote...

From what I understand Visavant is making a patcher for the NWN 1 & 2 clients and servers point to the new community master server and Skywing is adding some new functionality in his NWN2 Extension and the NWNX plugin "xpbugfix" which most NWN2 PWs use already to point to the new community master server. All is well. '<img'>

Though the important thing here is that we have to spread the word to everyone to get the patches and updates once it's all setup.


Correct, they're not conflicting projects.
               
               

               
            

Legacy_SkywingvL

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GameSpy support for NWN likely discontinued indefinitely.
« Reply #70 on: December 14, 2012, 07:35:24 am »


               Visavant:  Please give me a shout when you're around.
               
               

               
            

Legacy_Highv Priest

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« Reply #71 on: December 14, 2012, 11:14:23 am »


               Actually I tried to contact BioWare(via a direct email) about having them temporarily paying GameSpy for one month out of my own pocket(about 20 to 200 dollars depending on player access and API requests, but they NEVER responded back with me. My goal was to pop up the server list, grab an IP address from -every- server as well as a name associated and compile a list of them and post them somewhere on nwnwiki or otherwise. Not all modules are still being actively run, but they are still good adventures(I do module hop a lot). However it would seem BioWare even having no loss of money would not want anything to do with this game and GameSpy REFUSES to let me pay for it. Stating to me "The company discontinued support for this game and you must speak with them in regards for reinstating it."
               
               

               
            

Legacy_OldTimeRadio

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GameSpy support for NWN likely discontinued indefinitely.
« Reply #72 on: December 14, 2012, 04:38:10 pm »


               

Highv Priest wrote...

Actually I tried to contact BioWare(via a direct email) about having them temporarily paying GameSpy for one month out of my own pocket(about 20 to 200 dollars depending on player access and API requests, but they NEVER responded back with me. My goal was to pop up the server list, grab an IP address from -every- server as well as a name associated and compile a list of them and post them somewhere on nwnwiki or otherwise. Not all modules are still being actively run, but they are still good adventures(I do module hop a lot). However it would seem BioWare even having no loss of money would not want anything to do with this game and GameSpy REFUSES to let me pay for it. Stating to me "The company discontinued support for this game and you must speak with them in regards for reinstating it."

Good on ya for the attempt, at least!  Here is a Google cache of the powered by GameSpy page for NWN servers from December 5, just a day or two before GLU took it down.  This is probably as close to getting what you're looking for as is going to happen, I think.
               
               

               


                     Modifié par OldTimeRadio, 14 décembre 2012 - 04:38 .
                     
                  


            

Legacy_HipMaestro

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GameSpy support for NWN likely discontinued indefinitely.
« Reply #73 on: December 14, 2012, 06:49:38 pm »


               Apologies if my question is noobish, but EXACTLY what is it that GameSpy provides that a simple list wouldn't cover? I mean, all that is needed is a dynamic table that lists all the available servers IPs, (even right here in the BSN boards would be better than no host at all). No?  To make it more accurate, a verification widget could be devised to assure that an IP indeed exists, but even a purely text-based table would suffice.

Granted, I am not privy to all the behind-tthe-scenes services that GameSpy may be providing, but with the MS out of the equation and server managers adopting the community-devised security measures, I cannot understand why GameSpy itself is anything but a handy shortcut that is initiated via the BioWare MP interface when the game executable starts.

I (and probably oithers who have never sponsored a PW) need some education.  I appreciate if you could keep the explanation as nontechnical as possible for the reason I just detailed... like "Connecting to a PW for Dummies".

Though our gaming group plays primarily via LAN, still we do visit PWs occasionally and would like to have access to a dynamic list of servers when we do.  It would be handy to be able view the server capapcity (whether it is full or not) beforehand but that is secondary to actually locating the game server itself.  It would also be handy if the web sites were furnished, assuming the sites actually tracked participation that may be a reliable means to establish status.  Just a few random thoughts.

Comments?
               
               

               
            

Legacy_SHOVA

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GameSpy support for NWN likely discontinued indefinitely.
« Reply #74 on: December 14, 2012, 06:54:44 pm »


               why not add such a list to the player ini file, under favorites? favorites and history still show up in gamespy. adding to the ini file is as easy as adding lines to notepad.