Author Topic: The future of NWN 1 (and some commentary on MMOs in general)  (Read 7041 times)

Legacy_MagicalMaster

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The future of NWN 1 (and some commentary on MMOs in general)
« Reply #75 on: August 23, 2012, 12:30:09 am »


               

Lazarus Magni wrote...

MagicalMaster wrote...

I went ahead and hacked your bank account and *forced* you to subscribe to WoW...and every other P2P MMO out there! I am imposing my opinion on you and soon I will impose it on the world!

Or maybe this is an internet forum for discussion and you should stop making stupid remarks like claiming I'm "imposing" my opinion on others.


I strongly advise you never to threaten me, or anyone else like this again.


'Posted

I don't think you understand the meaning of the word "threaten."

Lazarus Magni wrote...

You really need to stop
putting words in my mouth, or trying to mis-translate what I have said.

...


Again,
stop trying to put words in my mouth, or claiming you know my
intentions when you really don’t.


Show me where I've done this.  And don't point to a spot where I asked a question about what you'd say, because that's not putting words in your mouth.

Lazarus Magni wrote...

I have already stated, numerous times why
I think pay to play is a bunch of crap. If I paid to buy the game, I
shouldn’t have to pay to play it. It’s as simple as that, despite the
fact that you can’t get it through your head.


So if Blizzard charged you $5 for WoW and then charged you $0.10 a month you'd say "THIS IS AN OUTRAGE!" or something similar?  Please note that is a *question.*  It means you're supposed to specify whether you'd say that or something else, not claim I'm putting words in your mouth (again).
               
               

               
            

Legacy_Lazarus Magni

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The future of NWN 1 (and some commentary on MMOs in general)
« Reply #76 on: August 23, 2012, 02:04:59 am »


               Oh I certainly do understand what a threat is, but I also understand you claiming ignorance to the fact that they don't always have to be direct, or explicitly spelled out as such.

MagicalMaster wrote...

Lazarus Magni wrote...

You really need to stop
putting words in my mouth, or trying to mis-translate what I have said.

Again,
stop trying to put words in my mouth, or claiming you know my
intentions when you really don’t.


Show me where I've done this. And don't point to a spot where I asked a question about what you'd say, because that's not putting words in your mouth.


I could point to your second to last sentance as the most recent time ("you'd say "THIS IS AN OUTRAGE!" ), but here is another....

MagicalMaster wrote...

And also no, you're not "merely a player who blah blah." You didn't make a thread saying "Man, I wish they made a game like this said." You set up a thread to try to mock people who play games such as WoW, called them idiots, and claimed they were being scammed.


This was my point of making this thread, not what you claimed it to be (AKA in other words, tried to mis-represent my intentions. AKA putting words in my mouth...)

Lazarus Magni wrote...


Again, stop trying to put words in my mouth, or claiming you know my intentions when you really don’t. I made this thread to voice my support for the free to play model (and dislike of the p2p model), and to “pitch” and idea for a nwn 1 like game that would give the developer incentive for continuing to support the game for years…

Say Bioware provided reasonably priced, high quality hosting. Say something like 1$ a slot/mo. Say half of the PWs went with this hosting service (actually it would prolly be more like 90% if it were the most affordable, and highest quality available.) So lets say 1000 PWs are using this hosting service, and averaging 45 slots per server. That’s 45k per month Bioware would still be making off this 10 year old game from the hosting side alone. That’s 5,400,000$ more in profits over 10 years. And that’s conservative. At nwn 1’s peak there were probably iduno? A couple 1000 servers? Under the action category alone, still to this day there are over 100 servers. And there are 10 or so other gaming categories (incidentally enough a couple of which are designated as PW, as a reply to your claim that Bioware never intended NWN 1 to have PWs, lol.)

Losing the master server really crippled NWN 1 PWs. Luckily Funky Swerve came up with a work around, but it didn’t mitigate the damage done to the player base, that is still being done. It only was a work around to prevent PW’s player accounts from being totally jacked. Bioware really let us down here. But don’t you think that might have been different if they were still pulling 25-50k/mo from hosting profits alone? In my estimation, the answer is yes.


Might want to try actually reading "captain".

Oh and why don't I answer your questions? I don't get paid to do your market research.
               
               

               


                     Modifié par Lazarus Magni, 23 août 2012 - 01:07 .
                     
                  


            

Legacy_MagicalMaster

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The future of NWN 1 (and some commentary on MMOs in general)
« Reply #77 on: August 23, 2012, 02:59:49 am »


               

Lazarus Magni wrote...

Oh I certainly do understand what a threat is, but I also understand you claiming ignorance to the fact that they don't always have to be direct, or explicitly spelled out as such.


I just walked into your house and stole your bed pillows.  Because they're super fluffy.  I also just untied your shoes that you're wearing right now while you weren't paying attention.

These are indeed vile words that indicate a threat.  Just like saying I forced you and the rest of the world to sign up for every P2P game in existence because I want to "impose my opinion" on them.

Lazarus Magni wrote...

I could point to your second to last sentance as the most recent time ("you'd say "THIS IS AN OUTRAGE!" ), but here is another....


You have got to be kidding me.

Let's review the section you took that fragment from:

So if Blizzard charged you $5 for WoW and then charged you $0.10 a month you'd say "THIS IS AN OUTRAGE!" or something similar?  Please note that is a *question.*  It means you're supposed to specify whether you'd say that or something else, not claim I'm putting words in your mouth (again).

You are STILL avoiding the QUESTION.  I ASKED if you would SAY something.  I mean, I even emphasized the fact it was a question in case you missed it.  And then explained you're supposed to specify whether you'd agree with the sentiment behind those words or whether you thought something else.  And you *still* ignored it.

And then you claimed I'm putting words in your mouth.

Lazarus Magni wrote...

MagicalMaster wrote...

And also no, you're not "merely a player who blah blah." You didn't make a thread saying "Man, I wish they made a game like this said." You set up a thread to try to mock people who play games such as WoW, called them idiots, and claimed they were being scammed.


This was my point of making this thread, not what you claimed it to be (AKA in other words, tried to mis-represent my intentions. AKA putting words in my mouth...)

Lazarus Magni wrote...

Again, stop trying to put words in my mouth, or claiming you know my intentions when you really don’t. I made this thread to voice my support for the free to play model (and dislike of the p2p model), and to “pitch” and idea for a nwn 1 like gamethat would give the developer incentive for continuing to support the game for years…

Say Bioware provided reasonably priced, high quality hosting. Say something like 1$ a slot/mo. Say half of the PWs went with this hosting service (actually it would prolly be more like 90% if it were the most affordable, and highest quality available.) So lets say 1000 PWs are using this hosting service, and averaging 45 slots per server. That’s 45k per month Bioware would still be making off this 10 year old game from the hosting side alone. That’s 5,400,000$ more inprofits over 10 years. And that’s conservative. At nwn 1’s peak there were probably iduno? A couple 1000 servers? Under the action category alone, still to this day there are over 100 servers. And there are 10 orso other gaming categories (incidentally enough a couple of which are designated as PW, as a reply to your claim that Bioware never intended NWN 1 to have PWs, lol.)

Losing the master server really crippledNWN 1 PWs. Luckily Funky Swerve came up with a work around, but it didn’t mitigate the damage done to the player base, that is still being done. It only was a work around to prevent PW’s player accounts from being totally jacked. Bioware really let us down here. But don’t you think that might have been different if they were still pulling 25-50k/mo from hosting profits alone? In my estimation, the answer is yes.


Really?  Let's look at your words:

"Sorry, but if I already bought the game, I shouldn't have to pay to play it. And IMHO anyone who does is a sucker. That is the biggest scam in gaming ever."

"rather than the pay to play (aka wow) scam"

" From a players perspective, the whole WOW p2p thing is, as I stated at the top, a scam."

" It is a total scam, in fact the biggest scam in gaming... the only really messed up thing is why the majority of gamers buy into it... I guess most people are sheep..."

"I still think paying to play a game you already bought is a scam, as is paying to influence a server, or paying to win (getting an in game advantage over others.) "

"I think p2p (or any of the other things I mentioned) is a scam."

"And of course anyone who has been a sheep is going to be offended for being called out as such. I don't blame ya. Maybe it might open your eyes however to that fact, and you might get on board with a gaming revolution, for the gamers, by the gamers, and with incentive for the developers to provide such a game."

"LOL spoken like a true WOWer..."

It seems I owe you an apology.  You technically didn't call people idiots, just "sheep," "suckers," and used the phrase "true WOWer" as an insult.  Sorry, I didn't mean to misrepresent your opinion on the matter.

That said,  the original title was "The funniest **** I have ever seen..." which was directly referencing the P2P model and it's potential decline.  Your title itself was derogatory and had nothing to do with your proposed model for NWN servers.

Lazarus Magni wrote...

Oh and why don't I answer your questions? I don't get paid to do your market research.


You seriously think I'm dedicated to trying to get your answer because Blizzard or someone has hired me to get that information?  You seriously think I'm lying when I said I don't work for Blizzard?

Let's go back and try something again.

Say Blizzard charged $5 for WoW and $0.10 a month as a subscription fee.  Over eight years, this would be $14.60 total spent.  In other words, far less than what you paid for NWN back when you bought it.  If that was the case, would you be willing to subscribe to WoW if you liked the game or would you refuse because there's a subscription?

Show me the common courtesy of actually answering *one* very simple question.
               
               

               


                     Modifié par MagicalMaster, 24 août 2012 - 04:11 .
                     
                  


            

Legacy_Lazarus Magni

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The future of NWN 1 (and some commentary on MMOs in general)
« Reply #78 on: August 23, 2012, 03:14:13 am »


               Saying you haked my bank account is quite a different story from saying your breaking into my house to steal my bed pillows. BTW we here where I live we have a law on the books (which I don't agree with) that states I have the right to kill anyone who breaks into my house... Just saying...

And when I said "This was my point of making this thread, not what you claimed it to be (AKA in other words, tried to mis-represent my intentions. AKA putting words in my mouth...)" what I was refering to was the quote directly following it (which you edited out). Not as you again intentionally misconstrued as the something else (the quote proceeding it which you didn't edit out, but pulled out of context.) You really should get a job as a political ad maker. You would fit right in.
               
               

               


                     Modifié par Lazarus Magni, 23 août 2012 - 02:14 .
                     
                  


            

Legacy_MagicalMaster

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The future of NWN 1 (and some commentary on MMOs in general)
« Reply #79 on: August 23, 2012, 03:34:37 am »


               

Lazarus Magni wrote...

Saying you haked my bank account is quite a different story from saying your breaking into my house to steal my bed pillows. BTW we here where I live we have a law on the books (which I don't agree with) that states I have the right to kill anyone who breaks into my house... Just saying...


You seriously don't see a difference between saying "I went ahead and hacked your bank account and *forced* you to subscribe to WoW...and every other P2P MMO out there! I am imposing my opinion on you and soon I will impose it on the world!" and "I'll hack your bank account and steal your money?"  The former is demonstrating the ridiculousness of your "impose your opinion" statement.  The latter is threatening to do something in the future.

The irony here is that your last statement actually *IS* a veiled threat.

Lazarus Magni wrote...

And when I said "This was my point of making this thread, not what you claimed it to be (AKA in other words, tried to mis-represent my intentions. AKA putting words in my mouth...)" what I was refering to was the quote directly following it (which you edited out). Not as you again intentionally misconstrued as the something else (the quote proceeding it which you didn't edit out, but pulled out of context.) You really should get a job as a political ad maker. You would fit right in.


You're complaining because I didn't include a three paragraph quote after your single sentence?  Really?  Would you seriously be happy if I had included it?  I can edit it in if you'd like.

Now maybe you had two goals: one, promote your idea and two, deride P2P.  But your very title and stuff you said in your original posts clearly has material that falls into category two.  There was absolutely no need to make derogatory remarks, you easily could have said "Instead of a P2P system or the F2P system, what about this idea?"

But you didn't.

Let's go back and try something again for the third time.

Say Blizzard charged $5 for WoW and $0.10 a month as a subscription fee.  Over eight years, this would be $14.60 total spent.  In other words, far less than what you paid for NWN back when you bought it.  If that was the case, would you be willing to subscribe to WoW if you liked the game or would you refuse because there's a subscription?

Show me the common courtesy of actually answering *one* very simple question.
               
               

               


                     Modifié par MagicalMaster, 23 août 2012 - 02:35 .
                     
                  


            

Legacy_Lazarus Magni

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The future of NWN 1 (and some commentary on MMOs in general)
« Reply #80 on: August 23, 2012, 03:56:10 am »


               

MagicalMaster wrote...

The irony here is that your last statement actually *IS* a veiled threat.


Actually, it's not a threat. It's just a fact, the law here states that's my right. And if you haven't guessed by now, I am not too big of a fan of someone saying they are (or are going to) (hack)ing my bank account, or (break)ing into my house.
               
               

               


                     Modifié par Lazarus Magni, 23 août 2012 - 06:40 .
                     
                  


            

Legacy_Lazarus Magni

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The future of NWN 1 (and some commentary on MMOs in general)
« Reply #81 on: August 23, 2012, 03:58:05 am »


               

MagicalMaster wrote...

Lazarus Magni wrote...

And when I said "This was my point of making this thread, not what you claimed it to be (AKA in other words, tried to mis-represent my intentions. AKA putting words in my mouth...)" what I was refering to was the quote directly following it (which you edited out). Not as you again intentionally misconstrued as the something else (the quote proceeding it which you didn't edit out, but pulled out of context.) You really should get a job as a political ad maker. You would fit right in.


You're complaining because I didn't include a three paragraph quote after your single sentence?  Really?  Would you seriously be happy if I had included it?  I can edit it in if you'd like.


And yes I would have been happier, because then you would not have been taking me out of context to mis-construe the meaning.
               
               

               
            

Legacy_WebShaman

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The future of NWN 1 (and some commentary on MMOs in general)
« Reply #82 on: August 23, 2012, 01:53:14 pm »


               Well, I am enjoying the text battle enormously over here - but I did want to take some time to post some text of my own (because...well, these types of threads demand it, right?)

I must admit that I am, myself, perplexed by P2P.  I have never payed-to-play.  I did try out WoW (without a subscription, a 30 day trial something or another thing).  I really did not enjoy it (I am not into the WoW fantasy setting - what they did to Dark Elves just bothers me, etc).

What I do not understand, is why would someone willingly pay to play, when they could play for free?  I mean, they must be getting something of value for their money, that they are not going to be getting for free, right?

So how does the NWN model figure into this - you play for free.

And why did the play for free model "suddenly" start to become a feasible method among MMOs?

Why are Social Websites like Facebook for free?

And why can't a MMO be totally free to play?  If one can have Social Websites like Facebook for free, then shouldn't it be possible to do so with a MMO?

Now, I hear things like "operational costs", etc could be used as an argument.  But huuuuuge sites like Facebook find ways to get around that, without burdening their userbase with costs.

What I basically want to know is, why and how could anyone prefer WoW on a pay to play basis vs WoW on a free to pay basis.  Keep in mind that I know that there are WoW worlds out there that basically do that (I believe they even have a "name" that has been applied to them, in this day and age).

I personally think that the reason WoW is kept as it is, is because hordes of Chinese (and other low wage countries inhabitants) are actually making money off playing WoW - enough that it is worth the monthly fee.  I begin to suspect that they make up probably the real "base" of WoW - with others who are just playing probably on the fringe - doing clan stuff, etc.

Note that this is really my own thinkings on the whole "pay to play" thing - especially the part about making money playing MMOs.  I have no real facts to trot out here.
               
               

               
            

Legacy_Pstemarie

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The future of NWN 1 (and some commentary on MMOs in general)
« Reply #83 on: August 23, 2012, 09:12:47 pm »


               The banter between Lazarus and MM reminds me of when I was a kid and played a game called Rock-Em-Sock-Em Robots - no matter how many times their foolish heads popped up, we'd just push em down and keep playing... '<img'>

And before either of you start claiming I called you both foolish - note the smiley and accept that it was just some lame humor at your expenses - ZING!
               
               

               


                     Modifié par Pstemarie, 23 août 2012 - 08:14 .
                     
                  


            

Legacy_Frith5

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The future of NWN 1 (and some commentary on MMOs in general)
« Reply #84 on: August 24, 2012, 12:43:45 am »


               lol @pstemarie

It's opinion, and we ought to all know by now what opinions are like, that everyone has one, and that they all stink except my own.
Facebook operates by advertising and data mining/selling.
I think WoW is kept 'as it is' because it produces a LOT of money for Blizzard. Why? Because a LOT of people feel it is worth it to pay to play. That is their opinions.
As for me, no thanks to WoW. But that does not mean I'd never pay to play any game, ever. 'Course I would, if it were awesome enough and nothing else offered what it did. Why do folks pay monthly phone charges to have fancy iPhones, Data plans and such, when they could borrow a friend's phone, use the payphone (note the word 'the'), not call anyway, or use a cheap GoPhone for a fraction of the cost? They pay, willingly, each month, because they feel it's worth it. Same with Wow.


JFK
               
               

               


                     Modifié par Frith5, 23 août 2012 - 11:45 .
                     
                  


            

Legacy_MrZork

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The future of NWN 1 (and some commentary on MMOs in general)
« Reply #85 on: August 24, 2012, 12:56:32 am »


               

WebShaman wrote...

What I do not understand, is why would someone willingly pay to play, when they could play for free? I mean, they must be getting something of value for their money, that they are not going to be getting for free, right?


I think that's the key question with regard to what WoW is doing well enough to stay in the P2P business and what some other MMOs aren't doing that well. Whatever speculation about 'scams' and 'suckers', I haven't seen anything to indicate WoW players are being tricked or bamboozled out of their subscription fees (which, one must note, is very different from them choosing to pay for something that some of us wouldn't choose to pay for). So, as a non-WoW player (never even tried the free month or whatever; I just don't have the time), I have to suspect that WoW comes with enough new content, slick interface, a social environment, stable (crash-free) gaming environment, enjoyable modes of game play, and who-knows-what-else that people freely choose to spend their money on it.

I think the TSW Guides link was pretty interesting and presented useful data about the MMO market. Among other things, it notes that WoW is really the only big P2P MMO that is sticking to that model and (perhaps coincidentally) the only one to have substantially maintained its player base. But, he also notes that most of those MMOs who have switched to F2P have done so in sort of a half-hearted fashion, one in which it seems the "free" players are second-class gamers.

As to why the "free" models don't seem to have worked well, I don't know. But it's probably worth stating the obvious: None of this is really free. It's just that some of it is payed for by others - some paid for by advertisers, some of it is funded by players paying for game-related things that aren't subscriptions, and so on. Even in the case of NWN PWs, things are only "free" in the sense that others are picking up the tab, both in terms of direct costs like servers/hosting and indirect costs like time (definitely the more significant cost, IMO), both of which are costs someone has to pay in order for PWs to be viable. So, one problem the commercial F2P MMOs may face is that they are making up their costs in ways that gamers find too high to pay, even if the cost isn't a direct subscription fee.

Enterprises like facebook make money by monetizing ad space and they put a huge effort into vigorously data mining every click people visiting the site make in order to better serve their ad-revenue model. (Hint: even if you don't have a FB account, if you have visited, then there is a profile of you with your IP and data on the pages you visited, the ads you did and didn't click on, the albums you browsed, etc.) I suspect that the gameplay environments just visually aren't as well suited to hosting ads, at least not in the everpresent way they exist on FB or most ad-funded sites that actually make a profit from the ads. I suspect someone has tried the ad-funded model and more attempts will be made as more effort is put into making F2P games viable.

WebShaman wrote...

I personally think that the reason WoW is kept as it is, is because hordes of Chinese (and other low wage countries inhabitants) are actually making money off playing WoW - enough that it is worth the monthly fee. I begin to suspect that they make up probably the real "base" of WoW - with others who are just playing probably on the fringe - doing clan stuff, etc.


I kind of doubt it. I don't doubt that some WoW money-making activities generate enough revenue to keep the people employing them in the game. But, the overall numbers of people doing that aren't likely to rise to be a large fraction of the subscriber base. For one thing, for those guys to be making enough to merely cover their subscription fees, the remaining players are effectively spending that much more per month, on average. In other words, if half the WoW players were making enough to cover the subscription fee by power-leveling, selling gold pieces, etc., then the other half would effectively be buying those things at a rate that effectively doubled their subscription fees. That doesn't seem very likely to me, least of all because, if that big a market for those services exists, Blizzard would 1) crack down on it and 2) undercut the prices and sell the services themselves. There is no way that Blizzard would let that large of a revenue stream exist under its nose and not figure a way to grab a piece of it.

I think the reality is that the P2P MMOs, particularly WoW, are offering a service that people are willing to pay the subscription price to get. They know what they are getting and it's worth it to them.

I am curious if those more familiar with MMOs know: Do any of the MMOs use a fee system with tiered rates according to monthly playing time? I mean something along the lines of: Less than X hours per month is free; between X and Y hours per month is Rate1; and (optionally) over Y hours per month ("unlimited") is Rate2. Every player gets full access to the goodies, but it's free to people trying it out or just dinking around and anyone who actually plays much is paying something. Obviously, there would likely be some sort of unlimited first month or something to get people started and hooked.

It seems like that model would have some promise. The "free" tier would both be an enticement to people who worry that they are signing on to a monthly subscription to something they may not like and it would lower the barrier for players who worry about getting bored or busy in RL or whatever but have a hankering to play. If it's free to come back and play for a while again, some fraction of wayward players will come back knowing it may not cost them anything, and some fraction of those will become regular players (at one of the paying tiers) again.

The paid tiers could accommodate players who are at the expected level of playing time. And, the optional highest tier would provide good value for the hardcore gamers who really spend time on the servers. It might be smart to make that tier a good bargain for those gamers, since they play a key role in evangelizing the game and adopting expansions and so on.

Anyway, the real appeal of such a system is that it gets past the reservations of people who might be interested in the game but who feel bad signing up for yet another *bleeping* monthly charge for a game they may not like much or may be bored of after the first month or two. It's a "no obligation" model, similar to pre-paid mobile phones.

[EDIT: It took me long eough to write that that I see Frith5 hit some of my points 13 minutes sooner. And more succinctly, too. D'oh! :-)
               
               

               


                     Modifié par MrZork, 24 août 2012 - 12:00 .
                     
                  


            

Legacy_MagicalMaster

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The future of NWN 1 (and some commentary on MMOs in general)
« Reply #86 on: August 24, 2012, 05:14:15 am »


               
Quote
WebShaman wrote...

Why are Social Websites like Facebook for free?

And why can't a MMO be totally free to play?  If one can have Social Websites like Facebook for free, then shouldn't it be possible to do so with a MMO?

Now, I hear things like "operational costs", etc could be used as an argument.  But huuuuuge sites like Facebook find ways to get around that, without burdening their userbase with costs.


As others have said, advertising and selling of data.  Yeah, if you started seeing ads for Naga Razers or something in-game the subscription cost might go down or disappear.  I'm bribing Blizzard $0.50 a day to avoid seeing such ads and selling my personal information.

Quote
WebShaman wrote...

What I basically want to know is, why and how could anyone prefer WoW on a pay to play basis vs WoW on a free to pay basis.  Keep in mind that I know that there are WoW worlds out there that basically do that (I believe they even have a "name" that has been applied to them, in this day and age).


Are you referring to something besides illegal WoW private servers?

And the main answer is because F2P really means "we get the money from advertising, selling data, or making it so you have to pay real life money to get anywhere in the game anyway."  F2P games do stuff like sell items which increase your experience gain by 1000% or something, or let you get the best items in the game by paying some real life money.

Quote
WebShaman wrote...

I personally think that the reason WoW is kept as it is, is because hordes of Chinese (and other low wage countries inhabitants) are actually making money off playing WoW - enough that it is worth the monthly fee.  I begin to suspect that they make up probably the real "base" of WoW - with others who are just playing probably on the fringe - doing clan stuff, etc.


The Chinese actually pay by the hour to play WoW '<img'>

And it's something crazy like $0.06 an hour I think.

That said, the Western world makes up over 5 million subscribers, Korea/China/other Eastern countries make up the rest.  So at the absolute most China may make up like half of the playerbase.  But it's probably more like a third or less.

Quote
Pstemarie wrote...

The banter between Lazarus and MM reminds me of when I was a kid and played a game called Rock-Em-Sock-Em Robots - no matter how many times their foolish heads popped up, we'd just push em down and keep playing... [smilie]http://social.bioware.com/images/forum/emoticons/grin.png[/smilie]

And before either of you start claiming I called you both foolish - note the smiley and accept that it was just some lame humor at your expenses - ZING!


I AM DEEPLY INSULTED AND DEMAND AN APOLOGY.  PLUS COOKIES.  CHOCOLATE CHIP COOKIES.  WITH EXTRA CHOCOLATE CHIPS.  ACTUALLY FORGET THE APOLOGY AND SEND MORE COOKIES.

(P.S. Thanks for the help in the Cleric domain bug thread)

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Frith5 wrote...

I think WoW is kept 'as it is' because it produces a LOT of money for Blizzard. Why? Because a LOT of people feel it is worth it to pay to play. That is their opinions. As for me, no thanks to WoW. But that does not mean I'd never pay to play any game, ever. 'Course I would, if it were awesome enough and nothing else offered what it did. Why do folks pay monthly phone charges to have fancy iPhones, Data plans and such, when they could borrow a friend's phone, use the payphone (note the word 'the'), not call anyway, or use a cheap GoPhone for a fraction of the cost? They pay, willingly, each month, because they feel it's worth it. Same with Wow.


NO.  IT IS A SCAM.  THE FACT THAT IT IS A SCAM IS AN ESTABLISHED FACT.  YOU, SIR, ARE WRONG!

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MrZork wrote...

I think that's the key question with regard to what WoW is doing well enough to stay in the P2P business and what some other MMOs aren't doing that well. Whatever speculation about 'scams' and 'suckers', I haven't seen anything to indicate WoW players are being tricked or bamboozled out of their subscription fees (which, one must note, is very different from them choosing to pay for something that some of us wouldn't choose to pay for). So, as a non-WoW player (never even tried the free month or whatever; I just don't have the time), I have to suspect that WoW comes with enough new content, slick interface, a social environment, stable (crash-free) gaming environment, enjoyable modes of game play, and who-knows-what-else that people freely choose to spend their money on it.


AND NOW WE HAVE ANOTHER IDIOT WHO CANNOT SEE THAT IT IS CLEARLY A SCAM.  WHAT IS WRONG WITH YOU PEOPLE?

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MrZork wrote...

As to why the "free" models don't seem to have worked well, I don't know. But it's probably worth stating the obvious: None of this is really free. It's just that some of it is payed for by others - some paid for by advertisers, some of it is funded by players paying for game-related things that aren't subscriptions, and so on. Even in the case of NWN PWs, things are only "free" in the sense that others are picking up the tab, both in terms of direct costs like servers/hosting and indirect costs like time (definitely the more significant cost, IMO), both of which are costs someone has to pay in order for PWs to be viable. So, one problem the commercial F2P MMOs may face is that they are making up their costs in ways that gamers find too high to pay, even if the cost isn't a direct subscription fee.

Enterprises like facebook make money by monetizing ad space and they put a huge effort into vigorously data mining every click people visiting the site  make in order to better serve their ad-revenue model. (Hint: even if you don't have a FB account, if you have visited, then there is a profile of you with your IP and data on the pages you visited, the ads you did and didn't click on, the albums you browsed, etc.) I suspect that the gameplay environments just visually aren't as well suited to hosting ads, at least not in the everpresent way they exist on FB or most ad-funded sites that actually make a profit from the ads. I suspect someone has tried the ad-funded model and more attempts will be made as more effort is put into making F2P games viable.


This.  All of this.

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MrZork wrote...

I think the reality is that the P2P MMOs, particularly WoW, are offering a service that people are willing to pay the subscription price to get. They know what they are getting and it's worth it to them.


CAPS LOCK TIME AGAIN.  YOU ARE WRONG.  BECAUSE I SAY YOU ARE WRONG.  STOP BEING WRONG.

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MrZork wrote...

I am curious if those more familiar with MMOs know: Do any of the MMOs use a fee system with tiered rates according to monthly playing time? I mean something along the lines of: Less than X hours per month is free; between X and Y hours per month is Rate1; and (optionally) over Y hours per month ("unlimited") is Rate2. Every player gets full access to the goodies, but it's free to people trying it out or just dinking around and anyone who actually plays much is paying something. Obviously, there would likely be some sort of unlimited first month or something to get people started and hooked.

It seems like that model would have some promise. The "free" tier would both be an enticement to people who worry that they are signing on to a monthly subscription to something they may not like and it would lower the barrier for players who worry about getting bored or busy in RL or whatever but have a hankering to play. If it's free to come back and play for a while again, some fraction of wayward players will come back knowing it may not cost them anything, and some fraction of those will become regular players (at one of the paying tiers) again.

The paid tiers could accommodate players who are at the expected level of playing time. And, the optional highest tier would provide good value for the hardcore gamers who really spend time on the servers. It might be smart to make that tier a good bargain for those gamers, since they play a key role in evangelizing the game and adopting expansions and so on.

Anyway, the real appeal of such a system is that it gets past the reservations of people who might be interested in the game but who feel bad signing up for yet another *bleeping* monthly charge for a game they may not like much or may be bored of after the first month or two. It's a "no obligation" model, similar to pre-paid mobile phones.


It could work.

On one hand, I can see companies preferring to charge by the hour instead, up to a maximum amount per month.  That way players don't feel "I've played as much I paid for, guess I need to log off" and instead think "Okay, I've already spent the time I decided I'd play this month...but what's another hour, really?  Gotta finish this quest!"

On the flip side, actively paying a set amount on different tiers may make people feel "obliged" to cap out their hours and feel like they're wasting their money otherwise.

An interesting psychological problem, I'm not sure which would be better.

However, there is a benefit of the flat subscription rate.  Everyone feels more equal and no one has to worry about how much or little they use.  Would you want to pay for a certain amount of TV per month if you could save $5 a month or something?  Is that small amount per month worth the "hassle?"  Do you want to worry that you might run out of TV time when you really want to catch a show or something?

*** WE NOW RETURN TO ROCK'EM SOCK'EM ROBOTS! ***

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Lazarus Magni wrote...

Actually, it's not a threat. It's just a fact, the law here states that's my right. And if you haven't guessed by now, I am not too big of a fan of someone saying they are (or are going to) (hack)ing my bank account, or (break)ing into my house.


A fact can be a threat.  Imagine I was was a master hacker (I'm not).  If you said something I didn't like and I responded "You know, I could hack into your bank account and steal your life's savings...just saying..."

that would be a threat.  And a fact.

Likewise, there is *zero* reason to talk about being able to kill me unless you are making a veiled threat.

You are the one who needs to understand the difference between a joke...

"Hah!  I hacked everyone's bank account and *forced* everyone in the world to pay for WoW and other P2P games to impose my opinion on them!"

and a veiled threat...

"You know, the law here says I could kill you if you broke into my house...just saying..."

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Lazarus Magni wrote...

And yes I would have been happier,  because then you would not have been taking me out of context to mis-construe the meaning.


Whatever floats your boat.  I've changed it.

Incidentally, are you a native English speaker?  It seems you're often missing nuances and sarcasm.

Now let's go back and try something again for the fourth (fifth, sixth?) time.

Say Blizzard charged $5 for WoW and $0.10 a month as a subscription fee.  Over eight years, this would be $14.60 total spent.  In other words, far less than what you paid for NWN back when you bought it.  If that was the case, would you be willing to subscribe to WoW if you liked the game or would you refuse because there's a subscription?

Show me the common courtesy of actually answering *one* very simple question.
               
               

               


                     Modifié par MagicalMaster, 24 août 2012 - 04:22 .
                     
                  


            

Legacy_Lazarus Magni

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The future of NWN 1 (and some commentary on MMOs in general)
« Reply #87 on: August 24, 2012, 11:09:33 pm »


               Funny, now your even twisting your own words around to make it seem not as bad...

MagicalMaster wrote...

You are the one who needs to understand the difference between a joke...

"Hah!  I hacked everyone's bank account and *forced* everyone in the world to pay for WoW and other P2P games to impose my opinion on them!"


This is what you actually said:


MagicalMaster wrote...

I went ahead and hacked your bank account and *forced* you to subscribe to WoW...and every other P2P MMO out there! I am imposing my opinion on you and soon I will impose it on the world!


And I didn't find that funny in the least, hence my stern warning not to say stuff like that. Nor did I find you mentioning breaking into my house funny either, hence my comment about what the law here states are my right's if such a situation were to arise. It's called the castle doctrine. It's actually pretty rediculous, as there should be a clause about being in eminent danger, but that's not the case.
               
               

               
            

Legacy_MagicalMaster

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The future of NWN 1 (and some commentary on MMOs in general)
« Reply #88 on: August 24, 2012, 11:23:01 pm »


               

Lazarus Magni wrote...

This is what you actually said:

MagicalMaster wrote...

I went ahead and hacked your bank account and *forced* you to subscribe to WoW...and every other P2P MMO out there! I am imposing my opinion on you and soon I will impose it on the world!


Let's count the ways you can tell it's sarcasm:

1. the use of the asterisks around *forced* to highlight the ridiculousness of the phrase
2. the idea that if I could hack bank accounts my plan would be to force people to subscribe to P2P MMOs
3. I used your phrase "imposing your opinion" to again highlight the ridiculousness of the phrase
4. I talk about my ultimate goal being to "impose" this opinion on the world

5. The very next sentence where I said "Or maybe this is an internet forum for discussion and you should stop making stupid remarks like claiming I'm "imposing" my opinion on others."

Furthermore, I didn't quote you exactly either, and you're not complaining about that?

Lazarus Magni wrote...

Nor did I find you mentioning breaking into my house funny either, hence my comment about what the law here states are my right's if such a situation were to arise.


How about this?

Tell me ONE reason that you'd mention that law if it wasn't to threaten and try to intimidate me.

Also, let's try this section again!

Incidentally, are you a native English speaker?  It seems you're often missing nuances and sarcasm.

Now let's go back and try something again for the seventh (eighth, ninth?) time.

Say  Blizzard charged $5 for WoW and $0.10 a month as a subscription fee.  Over eight years, this would be $14.60 total spent.  In other words, far less than what you paid for NWN back when you bought it.  If that was the case, would you be willing to subscribe to WoW if you liked the game or would you refuse because there's a subscription?

Show me the common courtesy of actually answering *one* very simple question.
               
               

               


                     Modifié par MagicalMaster, 25 août 2012 - 01:53 .
                     
                  


            

Legacy_Lazarus Magni

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The future of NWN 1 (and some commentary on MMOs in general)
« Reply #89 on: August 24, 2012, 11:45:07 pm »


               If you're not planning on breaking into my home than there is nothing to feel threatened or intimidated by. I have had my place broken into before, and so it’s not a topic of conversation I take lightly. Nor are claims of hacking my bank account.

The thing is you never know who you are talking with on the internet. This is why you see so much hateful language used ubiquitously in on line gaming, or on chat rooms and what not. Everyone feels emboldened by their “secret identities”. But you might want to actually think about what you are saying before you do. Just like you would (hopefully) do in real life.

Laz

P.S. LOL yes, you taking things out of context and changing the words or the meaning is one of the biggest issues I have with your "debate" style. It's misleading, and false.

P.P.S. Why would it matter if I am a native english speaker or not? My cultural, ethnic, or national origin is none of your buisness frankly. And furthermore neither is information about how much disposable income I have, or what I would be willing to spend it on.
               
               

               


                     Modifié par Lazarus Magni, 24 août 2012 - 10:48 .