You would need to do 2 things essentially...
Change the Attack 2das to set them to only give like 1-5 AB....MAX....
Then you would need to script module event scripts, for rest / respawn / level up, so that you permanently apply a supernatural effect of an AB bonus....
HOWEVER, that would be limited to up to +20 (25 total with the +5 from BAB)...
NOTE: the +20 includes the bonuses on Weapons, so if you had a +5 weapon in hand, the +20 effect would only equal +15 AB, though you would still have +20 total, you would be nullifying some of the +20 AB from the weapon's enchantments...
Anyway, sounds like a crazy idea because you would have to change the code in the OC..
critique...
For a person who has built as many modules as you, I wouldn't expect a post like this...
I mean if the system isn't broke, why fix it?
Just saying...
Anyway, if you are looking to challenge yourself more, why not just like NOT use good items, indeed having low AC & lower damage would make it a lot harder and draw the game out for much more time, as it would take longer to kill mobs..
If it was me, I'd just build my own module if I wasn't satisified with the OC..
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Modifié par _Guile, 17 mai 2012 - 03:36 .