Author Topic: NwN 1 Hi-Res Enhancements  (Read 1222 times)

Legacy_Kyonhism

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NwN 1 Hi-Res Enhancements
« Reply #15 on: November 19, 2011, 04:09:21 pm »


               This is the most explanatory answer I think '<img'> Because I thought Project Q a re-rendered(with high quality texture) project . I learnt I am wrong . Who knows a better graphical mod for my demand ?
               
               

               
            

Legacy_jmlzemaggo

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« Reply #16 on: November 19, 2011, 04:25:49 pm »


               Oups! FP made me realise I forgot to mention you have to have the whole "Project Q hak" itself installed as well before anything else... as it's fully specified on the Q Campaigns page.

Project Q v1.4

(Post above edited)
               
               

               


                     Modifié par jmlzemaggo, 19 novembre 2011 - 04:27 .
                     
                  


            

Legacy_jmlzemaggo

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« Reply #17 on: November 19, 2011, 04:36:04 pm »


                @ Kyonhism
The only easy other "override" add-on I could think of to enhance the beauty of the game, beside NWNCQ Project, by chico400, is 
* 3) PC Customizer, in game : Customize Character, by Kamiryn
(For your PC only)
Unless you're ready to install everything from my list. 
               
               

               


                     Modifié par jmlzemaggo, 19 novembre 2011 - 04:40 .
                     
                  


            

Legacy_Kyonhism

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« Reply #18 on: November 19, 2011, 04:59:54 pm »


               

jmlzemaggo wrote...

Oups! FP made me realise I forgot to mention you have to have the whole "Project Q hak" itself installed as well before anything else... as it's fully specified on the Q Campaigns page.

Project Q v1.4

(Post above edited)


I am not using another hak with it '<img'> I like this NWNCQ graphics I tried it I saw NWNCQ logo in the main menu but graphics are same with vanilla game why ?
               
               

               
            

Legacy_Fester Pot

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« Reply #19 on: November 19, 2011, 05:06:32 pm »


               They are not the same. Textures are changed with NWNCQ. You can see large improvements here and here to all tilesets - that's it. It does nothing else. Weapons, armor, characters, items - they all stay the same.

There is no hak, no override that will change the full dynamics of NWN graphics.

If you want updated graphics, NWN2 is your best bet.

'Posted

'Posted

'Posted

FP!
               
               

               


                     Modifié par Fester Pot, 19 novembre 2011 - 05:15 .
                     
                  


            

Legacy_Kyonhism

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« Reply #20 on: November 19, 2011, 05:43:21 pm »


               I have both game Platinum Edition . http://blog.shadowsa...0/01/nwncq.html I checked this graphics it seems very smooth http://www.shadowsan...xus/Nexus06.png actually this one . I hated my game because I saw it very pixelated '<img'>
               
               

               
            

Legacy_Kyonhism

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« Reply #21 on: November 19, 2011, 06:38:01 pm »


               Umm Nwshader fixed my problem I think . For NWN2 I think if I zoomed camera armors looks very bad . they happen in your computer also ?
               
               

               
            

Legacy__six

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« Reply #22 on: November 20, 2011, 04:09:03 pm »


               Side note: if you do anything to change the main campaigns it won't affect any save games you have in progress. You'd have to start again.
               
               

               
            

Legacy_Lord Sullivan

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« Reply #23 on: November 20, 2011, 07:20:07 pm »


               @Kyonhism

If you're seeing low res textures in NWN, it could be that your NWN configuration is not set to use
(64 Mb or higher) Texture Pack OR you could have some settings that are wrong in the NVidia control
panel specific to NWN.

You should look in to this.
               
               

               
            

Legacy_Kyonhism

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« Reply #24 on: November 20, 2011, 07:27:33 pm »


               

Lord Sullivan wrote...

@Kyonhism

If you're seeing low res textures in NWN, it could be that your NWN configuration is not set to use
(64 Mb or higher) Texture Pack OR you could have some settings that are wrong in the NVidia control
panel specific to NWN.

You should look in to this.


No . I checked everything fine .
               
               

               
            

Legacy_Lord Sullivan

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« Reply #25 on: November 20, 2011, 11:13:11 pm »


               

Kyonhism wrote...

No . I checked everything fine .


Ok then why don't you post some screenshots to show us what you mean by textures
being pixelated.

I have NWN since 2002 and I have never seen pixelated textures in the game except
for Nvidia driver proterties not properly set.
               
               

               
            

Legacy_Pstemarie

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« Reply #26 on: November 20, 2011, 11:39:02 pm »


               Edited - original post sounded snarky...

Unless the OP is going to post some specs on their system (CPU, RAM, OS Version, and GPU), screenshots, or at the very least a more in-depth description of what they desire, there is really not much help one can offer.
               
               

               


                     Modifié par Pstemarie, 21 novembre 2011 - 09:28 .
                     
                  


            

Legacy_WebShaman

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« Reply #27 on: November 21, 2011, 08:49:54 am »


               To be perfectly honest here, I am VERY DISAPPOINTED at the responses I see here to the OP's post.

The OP is asking for character enhancements, graphically.

The answer is, that of course there are huge advancements done to NWN graphics, character-wise.  It is just that nobody has put them together into an easy-to-use-package.  I am working on something along those lines.

Look here for what one can do with the game, graphically - http://social.biowar...9/index/7821090

Here I show just how far one can go with NWN, graphically.  I would hazard to guess it is probably possible to go even further - I am by no means an expert on such, nor do I have knowledge of all the available enhancements out there.  Some of the work being done in the CC forums by CCers I think demonstrate this plainly.

As one can plainly see, one can approach NWN2 graphics in NWN with the right enhancements, without all the...other stuff that NWN2 brings with it.

I personally would suggest the use of Kamiryn's customizer, as it was mentioned earlier here in this thread.  It allows for easy customization of your character's look in just about every aspect except for vfx's.  For such, you will need other tools, unfortunately.

When I finally get my player package done, I will post it publically.
               
               

               
            

Legacy_Pstemarie

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« Reply #28 on: November 21, 2011, 09:33:43 am »


               I know what you're saying WebShaman, but its hard to help someone when they don't give you much to go on. The OP sounded like a combination of a technical problem - installing Project Q - and a desire for a listing of graphical enhancements. People responded with some ideas and the OP replied vaguely along the lines of "nope - tried that, didn't work" which turned the thread more to people looking at possible tech support. Then we get a post about "pixelized textures", but no screenshot.

Well anyway, I'll take another stab at this...

Characters


I think what the OP is really looking for is greater detailed models - the hi-poly solution. Sadly, you just aren't going to find one - at least as of yet - for character models. The shear volume of work involved - at least 10,000 models to hit all sexes/races in just the core game (nevermind enhancements) makes most modelers slam the brakes on. Granted there are a lot of enhancements out there, but in the end they are still enhancements to what are essentially low-poly models.

Now some individuals and groups such as Project Q - yes I'm going to toot my own horn - have scraped the surface of improving characters, adding new hi-poly heads, robes, alternate animations, imroved textures, etc. However, we have yet to tackle the full makeover - thus you end up with some really decent looking parts mingled with some not so decent parts.

Tilesets

Moving onto tilesets, you'll find that what's available improves dramatically. Lord Sullivan has just released some tree models that quite frankly blow my mind. Zwerkules is working on a medieval city tileset - god bless him cause I was able to drop my upgrade - that looks simply stunning. _Six and LoW have both created several tilesets that essentially have set the bar when it comes to visual appeal and overall quality. Maxam has made two interior dungeon tilesets that are a must for any serious builder.

Lastly, you have the gamut of things that Project Q has done to enhance this aspect of the game. With each release we've expanded the TNO Castle Exterior, Rural tileset, adding in a ton of features such as improved tree foliage, marsh terrain, dirt road crosser terrain, new buildings, etc. We've added two sewer tilesets (with ceilings) and a multi-level rural interior (with ceilings). We've fixed a lot of issues in the Bioware tilesets and added new features to most of them: diagonal crypt walls, multi-level support for interiors, city alleys, etc. In version 1.5, we'll be adding another interior tileset - this time its a castle - and even more additions to the TNO tileset.

Placeables

The volume of improved placeables is just staggering. From the NWN2 placeables ported over by theGeorge to the volume of content available in Project Q, literally thousands of placeables have been made. They range from completely new models to remakes/reskins (such as those recently done by Tiberius Morghun).

What to do...what to do

Well, if it really is high quality, hi-poly and hi-rez solutions you want then I'd stick with these modelers and teams:

Project Q - yes I listed my team first  'Posted
Sixesthrice - aka _Six, six_six_six
Lord of Worms - aka LoW, WORM
Diademus
Baba Yaga
theGeorge
Lord Sullivan
Ragnarok_mr4
Zwerkules
Amethyst Dragon - especially his GUI enhancements
Ben Harrison
FunkySwerve - this guy is a scripting guru
Community Tileset Project - aka CTP
Community Music Project - aka CMP
Maxam
Estelindis

AND if you don't mind modifying the game internals themselves - the Community Patch 1.70 by ShaDoOoW. This little gem fixes a lot of the game mechanics that Bioware messed up and adds a fair of amount of ShaDoOoW's own personal flair - but ALL rooted firmly in the 3.0 game mechanics. 

To those of you I missed - no offense, its just this post is pretty long-winded as it is 'Posted

               
               

               


                     Modifié par Pstemarie, 21 novembre 2011 - 10:15 .
                     
                  


            

Legacy_WebShaman

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« Reply #29 on: November 21, 2011, 10:01:04 am »


               Well, point them to my graphical thread, and then ask if that is what they are looking for, I guess.

Pics do speak a thousand words.

Perhaps I spoke a bit rashly - sometimes it is difficult to "know" what an OP is looking for, graphically.