Before considering anything major like... remaking the game. It'd be safer to actually judge what kind of fan-base is there. Straight to the point, I'm pretty sure the rights to NWN were sold with the making of NWN 2... and now another company is making some sort of MMO called Neverwinter. If Bioware/EA/Atari/WoTC want to push for this old title with legal issues in the way, your looking at quite a ways out from today (about 5 years for a run of the mill mmo to run its course) to have another company give up its rights to the title without it being... terribly difficult
Thus, fix the account client thing, release NWN 1 onto steam for $10.00. I say steam because its popular among internet communities IE: Youtube channels. If it gets good reviews and a lot of sales again, then there's a profit motivation, if it does mediocre then no harm no foul. And no need to worry about getting back the title.
The games over a decade old, even longer in development time by years, a work of love by its makers. Its sensible to drop things in favor of... "shiny" There are a lot of people who likely never heard of the game however ... for those same reaons + Hey this advertisement still works:
just change the gameplay footage =D I think that'd still sell today... I've never played a single game (including nwn 2) that made it so wonderfully easy (in comparison) to play dungeon master and tell a story, not to mention build a module.
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As to the master server, and fixing it to work properly. If its a matter of hiring someone to do the job without the whole putting nwn up for sale again, and not wanting to waste money that should go to other things. Put it up as a publicly funded project, allow people to give money via paypal etc, for however much it would take to pay for someone running a support position for that. If the money doesn't come in, then its an obvious waste of time, if the money does come in then hey perhaps support for other games could be opened up. (It's like kickstarter games, you get enough money past whats needed, and you start adding things, get enough money to support nwn then perhaps there's a 'market' in continuing patching and more.... personally I'd think adding in shader support would do ~wonders~)
If people want something, and are willing to pay for it then what could the problem possibly be? Support would only need stop when the money dries up. Simple, straightforward, easy to remember and easy for whatever community your working with to understand.
Modifié par Daybringer, 22 octobre 2012 - 10:19 .