this
Make a petition to release nwn source (to the hand of trusted community members) and I will support it. That would be certainly more likely that MS coming back again.
Im not sure I would support the idea that the entire nwn source be turned over to a member of the community.
In fact, I really doubt it would ever happen.
nwn is property of Bioware and associated publishers.
They invested alot of money in its creation, and they would not simply hand it over, free of charge, to any 3rd party, trusted or otherwise.
There would be nothing preventing that 3rd party from looking at the source code, getting ideas, and then developing derivitive works of that code.
(Imagine Sony, Apple, and Samsung patent wars)
Hundreds, maybe thousands of developers worked on it, and even they didnt get the ability to turn around and claim ownership of it at the end of development, and keeping copies of the source code for personal use would have probably counted as theft of intellectual property of Bioware etc.
Besides
If ShaDoOoW were to get a copy of the source code, I'd probably request a copy just out of badness.
No one member of this community deserves nwn source code more than anyone else.
It was developed by developers for a multi-million dollar company.
I would say, open source, or not at all.
It wouldnt be fair to give it all to one person.
With regards to the Master Server.
I can understand why some people want it re-instated, but I tend to agree mostly with those who dont care either way, or lean towards not implimenting it.
Lets face it,
It costs money to develop it,
Money to host it,
Money to Run it.
Are you going to pay for these things? Why should Bioware - when its not needed.
All functionality, besides legitamit cdkey checking can be replicated via nwscript.
And if anything, the lack of a master server, has given players the incentive to come up with creative ways to create pseudo master servers, and cross server banning systems.
In answer to your questions.
Im a player, Developer, and Hoster of 'Worlds of Rhun'
a Persistent Server that has been open for 4-5 years now.
When the master server went offline, I implimented the nwScript approach to securing player accounts, and no major complaints with it.
The only people who do complain about it, are those who seem to have 5 pc's in their house ,each using a different cdKey - which to be honest, seems a little dodgy -so I dont feel bad that they have to jump through extra hoops to log in to my server.
If they used the same CDKey on all machines, they wouldnt have any problems, or if they followed the ingame/on forum instructions to add said cdkeys to their allowed CDKeys list, then they would get in without a hitch.
Modifié par Baaleos, 03 septembre 2012 - 01:04 .