Author Topic: Must Have mods for NWN (for a new player)  (Read 1290 times)

Legacy_WebShaman

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Must Have mods for NWN (for a new player)
« Reply #15 on: September 24, 2011, 03:06:57 pm »


               Yes, those are the ones.  Always make sure you back up the original OCs, of course, somewhere else.

As for playing a Mage (Wizard or Sorc) in the OCs - well, the OCs are easy.  They were created that way to allow for those new to the D&D IP to be able to play through them, I suppose.

You should be able to make it through the OCs with a Mage - provided you know how to play a Mage!  You should be aware of some of the major differences between the spells in BG and in NWN.

One of the big differences deals with Summons - you WILL NOT be able to summon more than one helping creature with vanilla (default) NWN!  It will summon only one, and if you try to summon another (exception is your Familiar, we will get to that in a min), it will unsummon the one before!

So remember that.

Also, in NWN, familiars got a major boost!  They can act as Summons (meaning they are pretty tough little critters, now), AND you can possess them and direct them as you can your character (they are the ONLY other beings possible for you to possess, btw).  They are pretty high powered, and increase with your Mage levels.  They have extra abilities, depending on which one you take.  The Imp, and the Mephits have DR (which is pretty good at low level), which makes them pretty sturdy in a battle.

Note at higher levels, the familiars tend to lose their usefulness (exceptions are the Fairy for lockpicking and trap removal and the Eye for ranged combat).  However, by then your Mage will be so formidable as not to need them!
               
               

               
            

Legacy_jmlzemaggo

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Must Have mods for NWN (for a new player)
« Reply #16 on: September 24, 2011, 03:44:46 pm »


               Thanks for the remarks, Pangaea, I'd try something about it.
See? You already got the community virus yourself...
And thanks to you to WebShaman, of course. They're going in when I can make some room.
               
               

               
            

Legacy_Rolo Kipp

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Must Have mods for NWN (for a new player)
« Reply #17 on: September 24, 2011, 05:40:59 pm »


               <fading in and...>

Pangaea wrote...
Sounds like the original game isn't the most exciting of all time, but I'd like to play through it once to see what its like. Just scratching my head when trying to decide what to do on character creation though. Any suggestions? I quite likee being a mage in BG1 (at least now when I know my way around the game). Is it possible to survive as that (sorceror (or wizard)) for a new player to NWN or will I be better off as something else?

I prefer the roguish mage, myself :-)
But I enjoyed berzerker brainless hacknslash (Skeaver) as well.
And VP was such a silken evil, a dark joy to play.
<sigh>

I have played through the OC as every base class and several prestige classes.  It is possible to enjoy each of them, as you choose. The OC are solid. IMO thay are quite re-playable, though I did it mostly for research into class synergies.

I would recommend relying on henchmen that balance your primary class and more attention to persuade than you might otherwise plan, but otherwise I urge you to play, and enjoy the path you wish to walk :-)

<...and flickering out>
               
               

               


                     Modifié par Rolo Kipp, 28 octobre 2011 - 06:32 .
                     
                  


            

Legacy_Elhanan

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Must Have mods for NWN (for a new player)
« Reply #18 on: September 24, 2011, 06:59:51 pm »


               The only mod I consider a 'Must' is the Pretty Good Character Creator & Customizer (ie; PGC3); saves vast amts of time.
               
               

               
            

Legacy_jmlzemaggo

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Must Have mods for NWN (for a new player)
« Reply #19 on: September 25, 2011, 06:57:10 am »


               I love and use them all, now the one I couldn't play without is the Customize Character, by Kamiryn (Tip N°3)
The only problem being it works at its best only if most of the mods in my list are also installed.
And the AI Hench(wo)man: Henchman Inventory & Battle AI, by Tony K & jonmichaels for PC & for Mac (Tip N°1) as a close second. 
Also using that Pretty Good Character Creator / Customizer, by styzygy & hohos, as the entrance to any module I play, almost. (Tip N°22)
And intensively abusing of Shia’s sunniest & brightest trick ever, by Shia Luck, (Tip N°32)
Not to mention the rest of my list. They're all in my NWN. 
               
               

               


                     Modifié par jmlzemaggo, 25 septembre 2011 - 06:06 .
                     
                  


            

Legacy_WebShaman

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Must Have mods for NWN (for a new player)
« Reply #20 on: September 25, 2011, 02:30:52 pm »


               I personally prefer the OHS from OMB.  It ALSO allows you to switch your characters around, so that you can (if you wish) custom level up each of your companions as you see fit!  Alas, due to hardcoded reasons in NWN, it is not possible to do this directly ingame.  It does work, however.

I consider the OHS to be absolutely irreplaceable!  It is right up there with the    Customize Character Override Hak from Kamiryn.
               
               

               
            

Legacy_Omega27

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« Reply #21 on: September 26, 2011, 07:27:36 am »


               

Pangaea wrote...

Omega27 wrote...

Pangaea wrote...

Just bougth the game off GOG. I have never played it before, but have played a fair bit of BG1 (not BG2). I've looked here for mods,  but it was rather overwhelming (a solid understatement!).

In BG1 I used Tutu with some fixes, Unfinished Business and NPC Project - plus the essential widescreen mod. What mods are essential for NWN? Or am I better off just playing it like it came?

Not been able to fire up the game yet as it flickers and quits on my Win 7 laptop. But some mods I particularly like in BG1 was Tutu (obviously) and being able to buy bags of holding (etc) and stacking a lot more arrows and bullets to prevent too much time lost in the inventory. Are there such issues in NWN too, and what mods must I have to sort it out?


I use WIN7 as well for NWN, and i have the same issue ive found a way around that, buy simply pressing the (Windows Icon) on the Keyboard then click the NWN icon that in your "Task Bar" or what ever you want to call it. and you should be all set to continue on past it.


I've set it to run as admin in compatibility. That worked. But it has the annoying side-effect of popping up the UAC "allow to run?" message every time. Is there a way to allow UAC to run this application without prompting me, but without disabling UAC altogether?




Sorry for the late, and un-helpful reply. Im looking into this now as i speak/type. So you mean when the pop-up appears it cancels out your game?
               
               

               
            

Legacy_jmlzemaggo

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« Reply #22 on: September 26, 2011, 09:06:37 am »


               

WebShaman wrote...

I personally prefer the OHS from OMB...  

I remember trying it once, but doesn't it come with that 'invisible NPC' that follows every one of your moves? 
I had a real hard time with this... 
               
               

               
            

Legacy_Pangaea

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« Reply #23 on: September 26, 2011, 12:53:55 pm »


               

Omega27 wrote...
Sorry for the late, and un-helpful reply. Im looking into this now as i speak/type. So you mean when the pop-up appears it cancels out your game?


No, it allows me to run the game, but I'm wondering why I'm getting the UAC popup box each time I try to start the game. It's understandable when installing software and games, but not when starting a game (that is installed outside of Program Files).

If you find a way to prevent this by altering rights or whatever that would be great. Just a small annoyance now when I can at least run the game, but I do find it a bit odd. Probably connected to "run as admin", but without that it wouldn't start at all; it would crash when trying to launch the game.
               
               

               
            

Legacy_Mystery X

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« Reply #24 on: September 26, 2011, 11:39:14 pm »


               

Pangaea wrote...

Omega27 wrote...
Sorry for the late, and un-helpful reply. Im looking into this now as i speak/type. So you mean when the pop-up appears it cancels out your game?


No, it allows me to run the game, but I'm wondering why I'm getting the UAC popup box each time I try to start the game. It's understandable when installing software and games, but not when starting a game (that is installed outside of Program Files).

If you find a way to prevent this by altering rights or whatever that would be great. Just a small annoyance now when I can at least run the game, but I do find it a bit odd. Probably connected to "run as admin", but without that it wouldn't start at all; it would crash when trying to launch the game.


Though there probably is a way to disable it, I would recommend not.  It's a security feature that could help alert you to potential malware installing on your system.  Some malware has gotten smart enough to trash your anti-virus software as its very first act.

I've been hit with viruses enough times- despite anti-virus software and firewalls and being safe about what I open- that I have learned to live with the annoyance of that pop-up.
               
               

               
            

Legacy_Pangaea

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« Reply #25 on: September 27, 2011, 07:13:06 pm »


               Yes, I didn't mean to disable the whole thing - that is probably easy enough via control panel somewhere. Rather, I wondered if it was possible to disable for the exe that starts NWN so I don't get the popup box when starting the game.

I had a look around a few days ago, but didn't find anything that solved it. Hardly the biggest problem in the world, but it would be nice if it didn't pop up each time.
               
               

               
            

Legacy_WebShaman

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« Reply #26 on: September 28, 2011, 12:10:50 pm »


               Hmmm...that is a really strange phenomena you are witnessing!  I run NWN with my Windows 7 Ultimate and it does not constantly ask for the UAC.  It did on install, but after I set it to run with Admin, it runs without the UAC popup.

Strange, indeed.

You have set it to run with Admin rights, right?
               
               

               
            

Legacy_WebShaman

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« Reply #27 on: September 28, 2011, 12:11:55 pm »


               Hmmm...I just checked.

I get that popup as well.  So scratch what I posted before.

Further research shows that it is impossible to turn this function off for a specific program.  One can either turn it all off (disable UAC) or one has to live with the popup.
               
               

               


                     Modifié par WebShaman, 28 septembre 2011 - 11:16 .
                     
                  


            

Legacy_Estelindis

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« Reply #28 on: September 28, 2011, 01:08:31 pm »


               I'm late posting to this thread, but another place to get a good idea of what modules you might like to play is the NWN Reviewers' Guild.  Their forum contains links to all their module reviews.
               
               

               
            

Legacy_Pangaea

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« Reply #29 on: September 28, 2011, 03:15:44 pm »


               

WebShaman wrote...

Hmmm...I just checked.

I get that popup as well.  So scratch what I posted before.

Further research shows that it is impossible to turn this function off for a specific program.  One can either turn it all off (disable UAC) or one has to live with the popup.


Oh. That sucks. At least with antivirus programs and such we can set exclude lists. Same with firewalls. Then again, Microsoft do make horrible software and solutions when it comes to things like this.

Tried without running as admin again (after a reinstall), but then I  get the *blink* and quit when trying to launch the game. 

It's odd because I'm not getting this with any other games I run. Is nwn.exe doing some funky business?