The only thing that effects how I feel about dying is the penalty for dying in game..
If you are permanently dead, then yeah, I wouldn't play very long on that server / module..
If the respawn penalty was severe (e.g. level loss + massive gold loss) yuk, wouldn't like it at all.
Otherwise if the penalty wasn't severe, then I wouldn't mind dying at all, as I know I could always make up for the lost time in game...
However, if it took me X days to make a level and I lost all of my xp for the last X days just for dying, then yeah I'd have a problem with that, a real big problem...
Time in game if lost cannot always be regained if the losses are quite substantial, so as you work hard to develop your character and if you die, it means nothing unless the penalty for death makes it painful.
I don't like to experience painful deaths...
I'm sure many gamers would agree dying sucks when you lose everything, or a large amount of time that cannot be gained back.
Experiencing level loss and large amounts of gold loss, or worse, item loss, yeah, that's a big complaint on a lot of servers...
On some servers, Death is only the beginning though...
You might die and then find yourself in some plane, only to have to fight your way back to the living!
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I Love stuff like that!
Death Penalty is everything, it's how the builder sets up the world that makes a difference, suffering a minor loss in XP that may set you back an hour or two, may not be so bad, when you lose enough xp to set your character back days, or worse (weeks), then the loss is too tremendous to bare for many players. Those who like permadeath rules are usually just RP Players, who, never really getting into the Character Building thing, really do not care about their character, itself, not even a little bit, they are mainly playing the game to Role Play that's pretty much it...
I'm not knocking on RP Players, I'm just calling it like I see it, they do not value a character, they value the experiece of acting/ role playing more than anything that is even remotely tied to the actual character, like levels / experience points, gold, items, etc... They play the game to Act out Characters, not build them by gaining levels / gold /etc.
Modifié par _Guile, 20 septembre 2011 - 06:16 .