knosaj wrote...
spellcasters...tell me about it. i couldnt figure out how to access his spells and we both died very quickly. i like full control of the party. not realistic of coarse, but i like the control anyway.
Well, there are a few tricks that you can use in the standard version NWN to control some of the actions of spellcasters. In HotU, the AI control is a bit better, but in the OC there is little you can do with Boddyknock so he seldom gets used AFAIK.
You can do things once you gain complete access to a spellcasters inventory (SoU & HotU): you can load their inventory with offensive spell scrolls and wands that they can use. The main problem with that is that they kinda go berzerk like a kid with a new toy when you do that. They'll usually exhaust all of them in a single battle but at least they won't just stand there buffing themselves while the battle rages on. If you have a liberal sense of humor, it is actually pretty funny to watch their behavior (at least the AI designer's version) as long as your party isn't suffering because of it. watch out for those fireball spams on hardcore. Ouch!
'>
Another method is to remove any melee weapons and shields FROM THEIR ENTIRE INVENTORY, if applicable to that class. Then equip them with a range weapon. Please don't ask me why this works but it does. The standard AI will force them to stick to the range attack rather than spellcasting as long as the ammo holds out. With a melee weapon equipped they will normally resort to spellcasting until spells have been exhausted and then try to melee. If equipped with only a shield they will try to punch *lol*. In HotU, there is a much better dialog-driven way to set up your control so you will need to muddle along with the OC until you get to the expansions or using the custom AIs.
There is no direct way to select which offensive spells they will use, though buffing spells are pretty manageable in HotU. There is also no way to control which spells they select during level-up.
Modifié par HipMaestro, 11 septembre 2011 - 08:30 .