Author Topic: Domain Spell Bug?  (Read 775 times)

Legacy_Tao Drifter

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Domain Spell Bug?
« on: August 31, 2011, 02:32:03 am »


               I rolled up a cleric to run through some quests and  took the knowledge domain in part for the identify spell (I really don't like paying 100 gp to identify items).  However every time I try and cast the spell I get a message "Failure-Object is not a valid target for this spell".  Is this a known issue or am I missing something? 
               
               

               
            

Legacy_Fester Pot

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« Reply #1 on: August 31, 2011, 04:13:51 am »


               Click on yourself, not the item.

FP!
               
               

               
            

Legacy_Lightfoot8

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Domain Spell Bug?
« Reply #2 on: August 31, 2011, 04:25:30 am »


               

Fester Pot wrote...

Click on yourself, not the item.

FP!


The spell will increese your lore skill.  after casting the spell you will then need to exsamin the item/ Items to identify them, for the duration of the spell.
               
               

               
            

Legacy_Tao Drifter

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Domain Spell Bug?
« Reply #3 on: September 03, 2011, 12:25:29 pm »


               Thanks for the help.  It did work for one item, but I'm not getting the option to identify when I inspect an item.  The only thing I can think is that maybe I don't have enough points in my lore skill to make it possible to identify the item.  I have 5 points in lore atm.  So with +10 Lore from spell, I think, that would make a lore of 15.  I'm only in the goaler prison quest of vanillia, which seems that 15 would be enough to identify the level of items I'm finding.  Does that sound right?
               
               

               
            

Legacy_Fester Pot

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« Reply #4 on: September 03, 2011, 12:31:19 pm »


               You can only get the option when you inspect an item in a store, otherwise just looking at an item will use a Lore check - if you fail it, you cannot identify the item until you raise your lore skill or you visit a merchant.

FP!
               
               

               
            

Legacy_WhiZard

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« Reply #5 on: September 03, 2011, 02:03:02 pm »


               

Fester Pot wrote...

You can only get the option when you inspect an item in a store, otherwise just looking at an item will use a Lore check - if you fail it, you cannot identify the item until you raise your lore skill or you visit a merchant.

FP!


Just to clarify there is no die roll when identifying an object.  Either your lore is high enough to identify the object or it isn't.
               
               

               
            

Legacy_WhiZard

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« Reply #6 on: September 03, 2011, 02:03:15 pm »


               Double post, seems like the site was slow to update with my response
               
               

               


                     Modifié par WhiZard, 03 septembre 2011 - 01:06 .
                     
                  


            

Legacy_WhiZard

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« Reply #7 on: September 03, 2011, 02:04:59 pm »


               Double post
               
               

               


                     Modifié par WhiZard, 03 septembre 2011 - 01:05 .
                     
                  


            

Legacy_HipMaestro

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« Reply #8 on: September 03, 2011, 04:07:52 pm »


               The Identify Lore boost is based on caster level (10+level) so you may want to "waste" an attempt by opening up your skill sheet and seeing just how high it is boosting it.  You can also pre-buff with Fox's (empowered, if you have it) before using the Identify spell.  Just for reference... Lore 15 will i.d. properties up to 13K in value, Lore 17 up to 20K, etc.  Depending on the Clvl & class of your PC the item seeding will produce items with better props (and sometimes class-specific ones) on them as your level goes up.  A lot depends on whether the designer increased the default value for some reason, though probably not likely in one of standard campaigns.

It does seem strange, though, that in Ch 1 of the OC  you would be finding any item that would be that good in the boss chests.

edit: also, just as a tip:  since the i.d. duration is so short, it is handy to pile all the un-i.d'd items on a single sheet of your inventory, very close together, and then as soon as the spell takes effect start clicking on the Identify button of each but don't waste any time staring at the result, just move on to the next one.  I usually can i.d. about 5 items with a single cast that way. Any that don't i.d. I know I will need either higher Lore or a merchant.
               
               

               


                     Modifié par HipMaestro, 03 septembre 2011 - 03:21 .
                     
                  


            

Legacy_Wids

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« Reply #9 on: September 16, 2011, 08:21:29 am »


               

edit: also, just as a tip:  since the i.d. duration is so short, it is handy to pile all the un-i.d'd items on a single sheet of your inventory, very close together, and then as soon as the spell takes effect start clicking on the Identify button of each but don't waste any time staring at the result, just move on to the next one.  I usually can i.d. about 5 items with a single cast that way. Any that don't i.d. I know I will need either higher Lore or a merchant.

A man after my own heart.  That's what I do, except if I have a ton of items to be IDed, I'll put the Examine command into my F12 quickslot.  Then with my right hand on the mouse, my left hand on the F12 and Enter keys and the Lore potion (or other magic item which casts Identify) on the same inventory page as all my bunched-together unidentified items, I go to work.  F12, click an item, Enter (to close the Description immediately), F12, click the next item, Enter, F12, click the next item....

You can identify seven or eight items with a single Lore potion or Identify cast that way, if you're quick about it.  And like you said, don't bother to read the item descriptions while you're identifying them; there will be plenty of time to go back and do that after Identify wears off.

Also, in the unlikely event that you have too many unidentified items to fit on one inventory page (ie. six un-IDed tower shields), don't forget that the bracket keys ( [ and ] ) cycle through the pages of your inventory.  So that's something else that your left hand can do while you're on an item-identifying frenzy, if that rare need arises. 'Image
               
               

               


                     Modifié par Wids, 16 septembre 2011 - 07:30 .
                     
                  


            

Legacy_Kail Pendragon

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« Reply #10 on: September 18, 2011, 01:58:48 pm »


               If you are playing SP then you can pause the game and identify everything without rushing.
               
               

               
            

Legacy_WebShaman

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« Reply #11 on: September 18, 2011, 03:23:08 pm »


               ^ *chuckles*

Man, that is puuuuure gold!  Just imagining those trying to frantically ID as many items as they can before the effect wears off...knowing all the time that they could just pause the game!

I think I just spit my beer on my screen!
               
               

               
            

Legacy_Kail Pendragon

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« Reply #12 on: September 18, 2011, 06:04:03 pm »


               Priceless, ain't it?
               
               

               
            

Legacy_Wids

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« Reply #13 on: October 06, 2011, 05:55:30 pm »


               

Kail Pendragon wrote...

If you are playing SP then you can pause the game and identify everything without rushing.

Single Player?  What is this "single player" of which you speak?  <><>

               
            

Legacy_HipMaestro

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« Reply #14 on: October 07, 2011, 02:14:50 am »


               

Kail Pendragon wrote...

Priceless, ain't it?

Ackkk... Kail!
You spoiled my ultimate test of supreme reflexes!  Now I get Timestop without even a single level in sorc or wiz! '<img'>