C Barchuk wrote...
I've also been under the impression for a while now that epic dodge is a must for any dex rogue/assassin. This is just from the many posts I've read but maybe that's not the truly the case.
I won't deny that ED is something big. Being a dexer unfortunately is not enough to qualify for ED (while instead beign a STR based build is enough to qualify for Dev Crit) since one needs class specific feats. This means conversely that not all dexers will be epic dodgers (and assassin has no access to IE and Defensive Roll unfortunately) and yet, lo and behold, there are efficient dex based non epic dodging builds to be played and enjoyed.
In the assassin case, if you want ED you have to choose between getting 13 Rogue, 10 SD, and Monk 9/SD 5 if you want to keep a good amount of Assn levels to pump up the DA DC. The 10 SD choice implies Ranger as third class for classed stealth skills to qualify early enough if you want to keep a full BAB class in. Otherwise Bard and Rogue but no full BAB there. Monk 9/SD 5 already fills the two other class slots and has no full BAB class in (but has monk for the extra APR). Rogue 13 leaves little room for something like FTR, but not much without "compromising" the DA DC.
So an epic dodging assassin can surely be built (and enjoyed), but it has its own tradeoffs. If you forego ED, then you get more options at your disposal which will bring tehir own advanatges without hurting the DA DC (in the build I posted eg, you get a nice AB both ranged and melee, EWS, extra speed, extra APR both melee and ranged, a nice unbuffed DA DC of 40, etc. of course at the cost of ED... this is just to illustrate one example of giving up something to get something else back). Now it's up to you to decide what to play and besides
you can chose to play as many builds as you want given the replayability of many modules and the sheer amount of modules available on the vault.