My tweaks....
Intermixed the fighter/rogue levels more, so you are never long between Rogue levels, so your skills never lag.
Pulled back fighter to level 9 pre-epic to get toughness, +1 AB. I sacrificed one Epic fighter feat: Epic Prowess which is is +1 AB, so they cancel out. So basically a win on Toughness for free.
I also stop fighter on odd level pre-epic, so I can take EWS immediately take EWS on level 21. Benefit is EWS (+6 damage) as soon as possible.
I didn't go to 20 Dex so I could keep Con/Int at 14.
You get potential of 402 HP max.
368 skill points, which I did not distribute, But this is a LOT.
STR: 11
DEX: 19 (32)
CON: 14
WIS: 8
INT: 14
CHA: 8
Halfling: (Fearless, Good Aim, Lucky, Skill Affinity: Listen, Skill Affinity: Move Silently, Small Stature)
01: Rogue(1): Ambidexterity
02: Fighter(1): Weapon Finesse
03: Fighter(2): Two-Weapon Fighting, Weapon Focus: Dagger
04: Rogue(2): DEX+1, {Evasion}, (DEX=20)
05: Fighter(3)
06: Fighter(4): Knockdown, Weapon Specialization: Dagger
07: Rogue(3): {Uncanny Dodge I}
08: Fighter(5): DEX+1, (DEX=21)
09: Rogue(4): Blind Fight
10: Fighter(6): Improved Two-Weapon Fighting
11: Rogue(5)
12: Fighter(7): DEX+1, Improved Knockdown, (DEX=22)
13: Rogue(6)
14: Fighter(
: Dodge
15: Rogue(7): Toughness
16: Rogue(
: DEX+1, (DEX=23)
17: Rogue(9)
18: Rogue(10): Mobility, Improved Evasion
19: Rogue(11)
20: Fighter(9): DEX+1, (DEX=24)
21: Fighter(10): Epic Weapon Focus: Dagger, Epic Weapon Specialization: Dagger
22: Shadowdancer(1): {Hide in Plain Sight}
23: Rogue(12)
24: Rogue(13): DEX+1, Great Dexterity I, Defensive Roll, (DEX=26)
25: Rogue(14)
26: Rogue(15)
27: Rogue(16): Great Dexterity II, Epic Dodge, (DEX=27)
28: Rogue(17): DEX+1, (DEX=28)
29: Rogue(18)
30: Rogue(19): Great Dexterity III, Crippling Strike, (DEX=29)
31: Rogue(20)
32: Rogue(21): DEX+1, (DEX=30)
33: Rogue(22): Self Concealment I
34: Rogue(23)
35: Rogue(24): Self Concealment II
36: Rogue(25): DEX+1, Self Concealment III, (DEX=31)
37: Rogue(26)
38: Rogue(27)
39: Rogue(28): Self Concealment IV, Self Concealment V
40: Rogue(29): DEX+1, (DEX=32)
Hitpoints: 402
Skillpoints: 368
Saving Throws (Fortitude/Will/Reflex): 22/16/32
Saving Throw bonuses: Traps: +5, Fear: +2
BAB: 27
AB (max, naked): 42 (melee), 40 (ranged)
AC (naked/mundane armor/shield only): 30/32
Modifié par Lowlander, 15 août 2011 - 02:01 .