cds13 wrote...
I found strange combos while looking at some "default builds" especially for Bards or the "Pirate" fighters. Isn't it bad to build a dual wield character that focuses on parry? So, if you have a shield the parry ability "drops" and the same should it be with a double wielder unless your offhand weapon comes with a parry bonus (some kamas do). In case of a double wielder your riposte attack comes with the first weapon, is it so?
How much you lose without shield? 3-4ac? thats not so much and you must consider that there are fighters with two-hand weapon without dexterity who has even less AC. And nobody forces dual wielders to be locked with two weapons, thats just realy silly to do that, you can have an shield in backup for situationes where those 3-4ac could be handy. You can also use one lvl of monk to compensate the shield ac lost from wisdom that gives you at average exactly that ammount you would get in most environments at any lvl.
Parry is really absolutely wrong made. You cant use (improved) expertise and parry also cannot deflect natural rolls of 20 even if character's parry skill is 100.