Author Topic: Parry ability  (Read 518 times)

Legacy_cds13

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Parry ability
« on: July 29, 2011, 10:45:12 am »


               Just a simple question, do you ever use this kind of ability?
               
               

               
            

Legacy_Kail Pendragon

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Parry ability
« Reply #1 on: July 29, 2011, 12:41:24 pm »


               I wouldn't touch it with a 10' pole. That said, there are ways to make it somehow useful but you really need to know what you are doing. Too much hassle for too little benefit for my tastes.
               
               

               
            

Legacy_Elhanan

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Parry ability
« Reply #2 on: July 29, 2011, 08:48:37 pm »


               I have used it, but to do well with it in pre-Epic play seems to take a couple of extra Feat selections to boost it (ie; Imp Parry, SF: Parry), and even then it does not meet the written desription. It is a bit of a hassle.

For the investment, Imp Expertise appears to be a better call.
               
               

               


                     Modifié par Elhanan, 03 août 2011 - 01:55 .
                     
                  


            

Legacy_zDark Shadowz

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Parry ability
« Reply #3 on: July 30, 2011, 03:37:09 am »


               Parry is good -- but only in very low AC servers with high skill items. Heh.

It's rather underappreciated, but similar to discipline, it's only worthwhile if it is higher than your own AC, otherwise you're better off just trying to dodge the attacks with AC while maintaining your own attack rounds.

So... really, parry is only good if you and your opponent both have enough AB to hit each other, but you have more parry skill to deflect all his attacks and hit him on the Riposte. That's the only circumstance parry becomes good.
               
               

               
            

Legacy_cds13

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Parry ability
« Reply #4 on: August 02, 2011, 03:12:20 pm »


               Well, I found it good if the number of enemies was overwhelming but it could take you minutes to get them all down. One way out was if you had a henchman firing from distance (i.e. Tomi). while you keep enemies stuck with you. Some enemies are smart enough to leave you alone and attack your henchman if you still parry. I won't never use it with a warrior or, as KP stated, with a weak weapon. For now I only played thru the OC and very few times on server.
Thank you all but the post is still open to suggestions which are always welcome!
               
               

               
            

Legacy_bututoy

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Parry ability
« Reply #5 on: August 06, 2011, 09:53:07 am »


               Parry is good if you're dex based and have epic skill focus.

My lvl 28 ranger (dex-based) survived Mephistopheles with parry. Even if you're AC is around 50+, the devil king's attacks still get through. Parry can go higher than AC plus counter attack Riposte if your on light armor and without shield.

Parry is: Skill Points + Dex Mod + Feats - penalty from armor and shield
               
               

               
            

Legacy_WebShaman

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Parry ability
« Reply #6 on: August 06, 2011, 01:09:56 pm »


               I am with Kail on this one - Parry is something better left alone.  All the investment one needs to be put into it, can be put somewhere else more effectively.

This is one of the reasons why expert builders have not created any "Parry Monsters" - because they would pale besides other builds.  In just about any environment, one can more effectively invest the necessary investments needed for a good Parry into other areas and be more effective!.

Also, Parry does not do what it is supposed to do (PnP).  The Bioware version is a bit broken.
               
               

               


                     Modifié par WebShaman, 06 août 2011 - 12:10 .
                     
                  


            

Legacy_Shadooow

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Parry ability
« Reply #7 on: August 06, 2011, 01:25:58 pm »


               

bututoy wrote...

Parry is good if you're dex based and have epic skill focus.

My lvl 28 ranger (dex-based) survived Mephistopheles with parry. Even if you're AC is around 50+, the devil king's attacks still get through. Parry can go higher than AC plus counter attack Riposte if your on light armor and without shield.

Parry is: Skill Points + Dex Mod + Feats - penalty from armor and shield

And I killed mephistophel with ac 20 and no parry and what. Its single player and its designed so its extremely easy and anyone could finish it.

Parry is totally useless, read nwn wiki please I wont waste time to explain how it doesnt work when its written there.
               
               

               
            

Legacy_FunkySwerve

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Parry ability
« Reply #8 on: August 06, 2011, 05:33:34 pm »


               We found it so useless that we modded it to grant partial critical immunity (critical damage reduction scaling up based on amount of skill).

Funky
               
               

               
            

Legacy_Gregor Wyrmbane

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Parry ability
« Reply #9 on: August 06, 2011, 07:57:01 pm »


               

FunkySwerve wrote...

We found it so useless that we modded it to grant partial critical immunity (critical damage reduction scaling up based on amount of skill).

Funky


What a great idea for turning a mostly useless skill into one worth putting points in. 
               
               

               
            

Legacy_Shia Luck

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Parry ability
« Reply #10 on: August 06, 2011, 08:04:36 pm »


               

Kail Pendragon wrote...

I wouldn't touch it with a 10' pole. That said, there are ways to make it somehow useful but you really need to know what you are doing. Too much hassle for too little benefit for my tastes.


QFT  . I tested it with a bard with a strong song and epic skill focus at various different levels and it is so rarely useful as to be seen as almost not worth doing. At low levels you don't have a high enough skill and at high levels your opponent likely has more than 3 attack per round. Seeing as the maximum number of parries you can make is 3, 1 per flurry, you're still going to get hit. What Funky has done sounds good.

have fun '<img'>
               
               

               
            

Legacy_HipMaestro

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Parry ability
« Reply #11 on: August 06, 2011, 09:16:55 pm »


               

Shia Luck wrote...
have fun '<img'>

Now how am I going to have fun with Parry unless I play on Funky's server? '<img'>

*kiss kiss* '<img'>
               
               

               
            

Legacy_bututoy

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Parry ability
« Reply #12 on: August 07, 2011, 06:54:13 am »


               

ShaDoOoW wrote...

And I killed mephistophel with ac 20 and no parry and what. Its single player and its designed so its extremely easy and anyone could finish it.

Parry is totally useless, read nwn wiki please I wont waste time to explain how it doesnt work when its written there.


I guess parry mechanics make it useless.

But really? M dead with AC 20? No henchman? Very difficult mode? In a melee fight?
               
               

               


                     Modifié par bututoy, 07 août 2011 - 05:55 .
                     
                  


            

Legacy_Elhanan

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Parry ability
« Reply #13 on: August 07, 2011, 07:46:17 am »


               

bututoy wrote...

I guess parry mechanics make it useless.

But really? M dead with AC 20? No henchman? Very difficult mode? In a melee fight?


As a Rgr 28, you could get 7 attacks/ rnd. And with Outsider as a chosen FE, you may have had +6 dmg/ hit before crits; not too shabby.
               
               

               
            

Legacy_HipMaestro

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Parry ability
« Reply #14 on: August 07, 2011, 07:51:55 am »


               Wrong topic.  NVM.
               
               

               


                     Modifié par HipMaestro, 07 août 2011 - 06:53 .