Author Topic: NOTICE: NWN Authentication Server Down  (Read 9172 times)

Legacy_UrkOfGreyhawk

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NOTICE: NWN Authentication Server Down
« Reply #120 on: July 22, 2011, 12:55:57 am »


               NWVault is part of IGN. Don't worry. It's a very reputable source of gaming information and files.
               
               

               


                     Modifié par UrkOfGreyhawk, 21 juillet 2011 - 11:57 .
                     
                  


            

Legacy_OldTimeRadio

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NOTICE: NWN Authentication Server Down
« Reply #121 on: July 23, 2011, 06:51:52 am »


               A month now and no update.  This is getting a little long in the tooth...
               
               

               
            

Legacy_WebShaman

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NOTICE: NWN Authentication Server Down
« Reply #122 on: July 23, 2011, 02:15:32 pm »


               Has anyone tried contacting Chris per PM, etc?
               
               

               
            

Legacy_OldTimeRadio

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« Reply #123 on: July 23, 2011, 04:46:21 pm »


               I don't know about what others have done but I wrote Aaryn Flynn almost two weeks ago and haven't received any response yet.  I'm just looking for any kind of response at this point.
               
               

               


                     Modifié par OldTimeRadio, 23 juillet 2011 - 03:47 .
                     
                  


            

Legacy_wildneb

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« Reply #124 on: July 23, 2011, 05:08:19 pm »


               My friend bought the game to play online with me and ran into this. Not cool to be selling a game that won't work. Seems odd that some of us can connect despite this and others can't
               
               

               
            

Legacy_HipMaestro

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NOTICE: NWN Authentication Server Down
« Reply #125 on: July 23, 2011, 06:47:10 pm »


               I suspect that EA has instructed their staff to curtail involvement on any level with all aspects of NWN.  Providing a veil of uncertainty is a typically tactic to avoid (or at least delay) conflict and thereby avoiding tying up valuable resources they need to maintain their current projects.

Still, unless there is actually monitoring of staff correspondence by EA (though I have worked for companies that had this level of security), it is surprising that appraisals have been cut off cold, but it has evidently become policy very abruptly.  A very casual and nonconfrontational email I sent to Bioware a few weeks ago was delivered successfully but have received no reply, via bot or a real contact.  Just one small example of the self-imposed "cloak of darkness".

As far as I am concerned, Bioware no longer exists as far as NWN is concerned. I'll leave it to you folks to decide for yourselves but without the community staying in touch and helping to work issues, NWN would have died completely with the so-called hak attack (anyone in the mood to hear a viable conspiracy theory on this load of guano?)
               
               

               
            

Legacy_UrkOfGreyhawk

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« Reply #126 on: July 23, 2011, 07:41:47 pm »


               

Chris Priestly wrote...

So I was going to come here and post what is happeneing and what you can expect, but reading Bannor Bloodfisst post, and seeing how I am part of a terrible horrible company, I'm just going away now.

After all, that's what we do now, right?



':devil:'



Apparently yes. It is.
               
               

               


                     Modifié par UrkOfGreyhawk, 23 juillet 2011 - 06:42 .
                     
                  


            

Legacy_Knight_Shield

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« Reply #127 on: July 23, 2011, 08:00:50 pm »


               LOL UrkOfGreyhawk  ..I think the Bioware we knew is not the same .I also think someone should say hey we are working on it its going to take awhile, or maybe hey were working on it but it my not get fixed. Something. Hello *taps on monitor*
               
               

               
            

Legacy_MrZork

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« Reply #128 on: July 23, 2011, 10:20:44 pm »


               So much of this thread is speculation based on no real information. Obviously, Bioware is responsible for the lack of communication and I am disappointed that no one from BW has come forward with any sort of update. (Even a "Sorry, we've given up." would at least let people move on.) However, what value is there in several pages of uninformed speculation, sometimes inflated as someone's "wise" view of corporate culture or how this or that company deals with games/gamers? Very little value. Especially here on the stickied thread where people might come to check for real information, it's too bad this isn't a shorter thread, more focused on workarounds for the problems people are having and less focused on venting. How many of the people posting that "Bioware has totally abandoned NWN" actually know that they have? Uh huh.

Obviously, people are free to draw their own conclusions from the lack of visible progress and the lack of official communication. However, it should at least be pointed out that such negative musings are no better supported by the available facts than would be speculation that concluded, "With recent releases of online content and other new game deadlines looming, Bioware only has one or two people taking on the task of dealing with the legacy NWN boards, the server issue, CD keys, etc. And, only as a lower priority side-project. They are working on it, but it may take a long time before those resources can be brought up to date and put online again."

BTW, that rosy interpretation is not one I hold, personally. I am just pointing out that presenting negative speculation as if it were what's "really" going on when there is no reason to believe that it is is no better than doing the same thing with positive speculation.
               
               

               
            

Legacy_WebShaman

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« Reply #129 on: July 24, 2011, 02:36:41 pm »


               Well, this topic is a sticky, so it should be rather noticeable.

Chris, how about an update, please?
               
               

               
            

Legacy_Tremayne7

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« Reply #130 on: July 24, 2011, 03:05:13 pm »


               Just an supposition on my part based on what happened to the Sims 2 forum...

First of all, NWN is an OLD game. New fixes that would probably solve the problem in a day or two don't work or the problem was more serious than Bioware/EA knew when it first happened. Maybe they are having to keep it down as there is some kind of forensic evidence the authorities need to help trace down who did this. Also remember Sony's PS Network was down for almost a month as well while they fixed the problem.

They also took the Sims 2 forum and exchange down as well. I think this was to fix some problems that had been occurring there as well as to enhance the site's security as well.

Keep up the polite noise and I'm sure they'll realize there are still a lot of fans out there.
               
               

               
            

Legacy_Sethan_1

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« Reply #131 on: July 24, 2011, 04:23:43 pm »


               I've been in IT since before there were PCs.  There are few principles that have held true for me, for as long as I've been doing this.

1. Before you can fix the problem, you need to know what you are fixing.

OK - Bioware got hacked.  The first part of dealing with that is determining how.  Once that is known, it can be addressed based on the method, constraints on what has to continue working, and available resources to work on the problem.  Part of the time since the server was taken offline may well have been consumed in figuring out how they were hacked.

2. Nothing is as easy as it seems.

Anyone skilled in a technical field has heard someone not familiar with the particulars of a specific issue say "Its simple to fix.  All you have to do is..." ...followed by a simple plan that may or may not work, and even if it will work is either impractical or far more difficult to implement than it sounds.  This can be compounded when the person doing the work may not be an expert in the field, but rather someone pressed into service who knows just enough to get a handle on the work needing done and they are dealing with legacy code or hardware.

3. Mission creep will kill you.

It is very easy when setting out to fix problem A, to decide to fix problem B 'while I am in there anyway,' which can quickly lead to having to fix problems C through F.  This is a killer, and could easily happen if, for instance, Bioware decided to fix the CD-Key authentication method.

4. Murphy was an optimist.

Regardless of one's intent to fix only problem A, life often has other plans.  A is fixed and the fix breaks B.  You fix B, but C and D break on their own while you do it even though they had nothing to do with your fix.  You look up a week later while working on problem Q, trying to figure out how you got there.

5. Volunteering for ungrateful people isn't very rewarding.

If you've ever gone out of your way to help someone who did nothing but complain about how you were helping them, you've been here.  Next time they need help, you find you have something better to do instead.  In this case, sure we paid for NWN - but the game is 9 years old and its hard to argue we haven't gotten our money's worth.  Bioware isn't making any significant money off this game anymore (if any at all), and though it can be argued that they reap a significant amount of goodwill and time in the spotlight by their continued support for it, reading some of the posts on these forums, that can be hard to see sometimes.  (Trust us, Bioware, the goodwill is there and counts.)  Any time spent on fixing this issue is taking away from time spent on current projects that actually make tangible dollars, unless it is done in someone's free time.  That drops their continued support into the realm of volunteering to help... and it can be hard to muster up interest in doing so for people who are being asses about it.  

6. Communication is king.

Any time there is a situation that negatively impacts a customer, the one thing that most contributes to customer satisfaction with the eventual resolution of the issue is communication.  The best tech company I've worked for has a policy that from the time an alert fires, the engineer working it has 15 minutes to contact the customer regarding the issue.  That takes precedence even over fixing the issue.  Once initial contact is made, the customer must be contacted and updated daily until the issue is resolved.  The constant contact keeps the customer informed so they don't have to speculate about what is really happening.  I'm not suggesting daily updates here from Bioware, but once every week or two would keep the mob from passing out torches and pitchforks.  Being honest is OK - i.e., "We're doing 100 hour weeks on ME3, and I've only been able to spend a few minutes working on this."

6. Lack of Communication sends a message.

Silence when there is a known issue can be interpreted in many different ways.  Communication allows management of that message - but sometimes failure to communicate can be a message in itself.  It could mean the Bioware folks are really busy and haven't got time to update us.  It could mean they're constantly at the "almost have it fixed" point and don't want to update us until it is back online.  It could mean that they don't want to update us because they don't think we'll like the news, and they're hoping we will go away without the reputation hit they will take otherwise.  It could mean they have been ordered by EA to do nothing and stop communicating on it.  It could mean something else entirely.  We don't know - and some people are going to assume the message is whatever they want (or fear) it is, and operate on that basis.

----------

Here's hoping the reality comes in on the positive side of things, and things are brought back up soon.
               
               

               


                     Modifié par Sethan_1, 24 juillet 2011 - 03:26 .
                     
                  


            

Legacy_MrZork

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« Reply #132 on: July 24, 2011, 11:50:07 pm »


               What he said! That was an excellent post, Sethan_1.

I want to particularly agree with one point:

Sethan_1 wrote...

5. Volunteering for ungrateful people isn't very rewarding.

If you've ever gone out of your way to help someone who did nothing but complain about how you were helping them, you've been here.  Next time they need help, you find you have something better to do instead.  In this case, sure we paid for NWN - but the game is 9 years old and its hard to argue we haven't gotten our money's worth.  Bioware isn't making any significant money off this game anymore (if any at all), and though it can be argued that they reap a significant amount of goodwill and time in the spotlight by their continued support for it, reading some of the posts on these forums, that can be hard to see sometimes.  (Trust us, Bioware, the goodwill is there and counts.)  Any time spent on fixing this issue is taking away from time spent on current projects that actually make tangible dollars, unless it is done in someone's free time.  That drops their continued support into the realm of volunteering to help... and it can be hard to muster up interest in doing so for people who are being asses about it.

Regarding the highlighted note, half the reason I bought Dragon Age:Origins was because of thinking that boiled down to, "1) Bioware made it. 2) Bioware made NWN, a fantastic swords-and-sorcery game. 3) Bioware has supported that game and the community that mods for it for the better part of a decade. 4) Here's my $." So, not only do I appreciate the support Bioware has given NWN all these years, but that contributes to my trust that other Bioware games will also be of impressive quality and receive excellent support.
               
               

               
            

Legacy_Tyndrel

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« Reply #133 on: July 28, 2011, 04:04:40 pm »


               

MrZork wrote...

Regarding the highlighted note, half the reason I bought Dragon Age:Origins was because of thinking that boiled down to, "1) Bioware made it. 2) Bioware made NWN, a fantastic swords-and-sorcery game. 3) Bioware has supported that game and the community that mods for it for the better part of a decade. 4) Here's my $." So, not only do I appreciate the support Bioware has given NWN all these years, but that contributes to my trust that other Bioware games will also be of impressive quality and receive excellent support.


I also continue to buy Bioware titles, DA (Origins and Awakening), Mass effect 1 and 2 and all the DLC, because it's by Bioware.  Because of NwN I know what standard to expect and though they haven't reached these dizzy heights since I am happy to buy and play their newer work. I always return to NwN and will continue to do so unless something significantly better appears and I doubt it ever will. NwN is not just a great game it has this community too and that is not something you can make or sell.

So please Biofolks, give us a clue, just let us know what is happening.

Thanks in anticipation. '<img'>
               
               

               
            

Legacy_Keviant

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NOTICE: NWN Authentication Server Down
« Reply #134 on: July 29, 2011, 08:52:19 am »


               *signed
It's been long enough and even after a return from a long holiday, it's still not fixed. Typical EA, giving the cold shoulder to avoid responsibility for games. I'm not letting this die, not for this game. Not now, Not later, Not ever.