Author Topic: So...the Neverwinter 2011 site is live  (Read 991 times)

Legacy_Ranger Solo

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So...the Neverwinter 2011 site is live
« Reply #15 on: June 10, 2011, 02:03:09 am »


               Still going to watch and see. Though Daggerdale is something to keep in mind. Maybe us old gammers should storm the offices of WoTC to force Hasbro to get with the nitty-gritty of what RPG means so that we can bring Atari back in to finish a product right before releasing it to the masses?

Must be sleeping and dreaming at the keyboard again.
               
               

               
            

Legacy_JM Scion

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So...the Neverwinter 2011 site is live
« Reply #16 on: June 17, 2011, 01:11:48 am »


               From a gameplay perspective, I really liked what I saw. It looks as though you have much more control over your character and more freedom to move about and interact with the world. Fluidity was and remains a major issue with NWN1 and 2, this new Neverwinter looks to change that.

I also have my fingers crossed that the trailer music wasn't just trailer music and the game really will have an anachronistically modern soundtrack. That would be the kind of unpredictability the D&D franchise desperately needs.
               
               

               
            

Legacy_Navarthrin

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So...the Neverwinter 2011 site is live
« Reply #17 on: June 17, 2011, 05:18:09 pm »


               Not all that interested in their take on it. I'm sure it's okay as it's own game, but I don't really like the changes that 4th ed D&D brings anyway. Too much drastic change, particularly the loss of what most of us would recognize as magic, etc. It's just yet another fallout/apocalypse scenario, which isn't very fun for a persistent world, although it's okay for a game. Although I might try it, just to see. Frankly, I like DDO a lot, minus the fact that any NWN1/2 persistent world has more immediate potential for interactive experience. I would love to see DDO Forgotten Realms. That would be pretty cool, but they'd need a whole other team, as the world is different from Eberron.
               
               

               
            

Legacy_MuinainenKoski

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So...the Neverwinter 2011 site is live
« Reply #18 on: June 20, 2011, 11:38:27 am »


               

Navarthrin wrote...

Not all that interested in their take on it. I'm sure it's okay as it's own game, but I don't really like the changes that 4th ed D&D brings anyway. Too much drastic change, particularly the loss of what most of us would recognize as magic, etc. It's just yet another fallout/apocalypse scenario, which isn't very fun for a persistent world, although it's okay for a game. Although I might try it, just to see. Frankly, I like DDO a lot, minus the fact that any NWN1/2 persistent world has more immediate potential for interactive experience. I would love to see DDO Forgotten Realms. That would be pretty cool, but they'd need a whole other team, as the world is different from Eberron.


The magic of 4th edition is pretty much the same as it is in the earlier versions. They just separated powers from utility spells. All your normal CRPG memorized spells are found under your powers (fireball, lighting bolts and what not) and your normal PnP utility spells (arcane locks, speak with dead, scrying) can be found in rituals like they should be.

Like was said above, 4th edition is what you make of it, but requires 1/5th of the amount of time to learn the required rules. How many spells you get as wizard with 18 int at lvl 14 on lvl 7? Consult page 12312 paragraph 7! Whats the base attack bonus of a lvl 7 wizard / 3 bard / 7 monk? In 4th its just lvl divided by 2.

Sure its simple, sure its dumped out but roleplaying exists in your head, not in the rules. Rules just help bring it to life.

I for one am waiting for the new neverwinter (though as you all should know it has nothing more to do with the previous bioware series than the name of the city it revolves around). And I'd really like to see the new 4th edition rules in action. I for one was also disappointed in 3th edition when it first came out, only time will tell.
               
               

               
            

Legacy_Knight_Shield

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So...the Neverwinter 2011 site is live
« Reply #19 on: June 20, 2011, 02:32:49 pm »


               Yes I dont really care for the power rangers suits  in a medieval rpg.
               
               

               
            

Legacy_Builder_Anthony

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So...the Neverwinter 2011 site is live
« Reply #20 on: June 20, 2011, 07:24:34 pm »


               Reminds me of pool of radience gameplay

               
               

               
            

Legacy_cmwise

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So...the Neverwinter 2011 site is live
« Reply #21 on: June 21, 2011, 12:15:44 am »


               I guess I might qualify as an older player, at 59. The trailer was flashy but hopefully wasn't their best?
I think we all want more fluid creativity in our ability to mod...but that is not a for sure thing with this new game.

Appears to be a combination of old and new..the back grounds and buildings looking like the architecture of NWN2 but the characters and efx  are flashy like WOW.  Doesnt necessarily appeal to me.
But as far as RPG is concerned...it's really about the players...not the graphics or the cutesy backdrops. Those things are the frosting on the cake, but the cake is still the role playing, yes?
Most of you have said it one way or another, whether it be D&D 4 or 3 or NWN1/2 or which ever you choose...it comes down to those who interpret the rules and take the feats, skills and abilities and apply some personality and make a character out of it all...hell we could all be playing with stick characters and still have fun!!
D&D was and is a game of imagination, which most of us still use very well even now as we play our different favorite games on line.
It is an interesting development this Neverwinter game..maybe an excuse or a reason to move away from NWN1, at least it may be for some...but I have too much blood sweat and tears into my games, characters and building mods to go too far from home!!

See ya all IG
               
               

               
            

Legacy_SuperFly_2000

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So...the Neverwinter 2011 site is live
« Reply #22 on: June 21, 2011, 08:41:32 am »


               

Builder_Anthony wrote...
Reminds me of pool of radience gameplay

Thanks for the link. Yeah that game almost looks more interesting than the original upcoming Neverwinter game..lol.

Hmm..wonder where they got this idea from...Bioware maybe :-P
               
               

               
            

Legacy_Christopher Robin R2

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So...the Neverwinter 2011 site is live
« Reply #23 on: June 23, 2011, 07:37:10 am »


               

Ranger Solo wrote...

Still going to watch and see. Though Daggerdale is something to keep in mind. Maybe us old gammers should storm the offices of WoTC to force Hasbro to get with the nitty-gritty of what RPG means so that we can bring Atari back in to finish a product right before releasing it to the masses?

Must be sleeping and dreaming at the keyboard again.

I'm confused, what does Hasbro have to do with it?  I know they own WotC, but neither of them make the videogames.
               
               

               
            

Legacy_simomate

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So...the Neverwinter 2011 site is live
« Reply #24 on: June 23, 2011, 08:54:52 am »


               Is it true that this is an mmorpg? If so that is ridiculous. I thought neverwinter nights was all about the toolset, (the original concept was even just about players making online worlds)

Is it still staying true to what NWN is suppose to be? As long as the vault never closes, I personally will never have a reason to stop playing NWN. With each new module brings a change to the game, a new story, a new world to explore.
               
               

               
            

Legacy_SuperFly_2000

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So...the Neverwinter 2011 site is live
« Reply #25 on: June 23, 2011, 09:37:26 am »


               

simomate wrote...
Is it true that this is an mmorpg? If so that is ridiculous..


Personally I don't think it has to be ridiculus. I think if done the right way, an MMO could both embody the spirit of NWN and at the same time provide a gratifying multiplayer experience for D&D enthusiasts.

The problem is that they seemingly are going down the normal cookie cutter MMO road, which is not really a big shock considering their former games....but lets say I was hoping for something more original here and I am afraid I'm probably not going to see it....
               
               

               
            

Legacy_PlasmaJohn

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So...the Neverwinter 2011 site is live
« Reply #26 on: June 23, 2011, 01:16:36 pm »


               

Christopher Robin R2 wrote...

I'm confused, what does Hasbro have to do with it?  I know they own WotC, but neither of them make the videogames.

No but both heavily influnce the direction of videogames that license any TSR setting.  For instance, the "Cartoon Evil" complaint about stock 4th Ed. is typically blamed on Hasbro Corporate.  It is also inferred that the level of control that both insisted on was responsible for Bioware developing their own settings and rules and moving away from developing anything D&D related.

As for Atari... are they still solvent?
               
               

               
            

Legacy_UrkOfGreyhawk

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So...the Neverwinter 2011 site is live
« Reply #27 on: June 23, 2011, 09:15:53 pm »


               Atari is still solvent, barely, but they no longer own Cryptic. They sold Cryptic, and the NwO project along with it, to a Chinese F2P MMO company called "Perfect World".
               
               

               
            

Legacy_Neverwinter_Knight77

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So...the Neverwinter 2011 site is live
« Reply #28 on: June 25, 2011, 09:54:29 pm »


               I played NWN singleplayer, as well as server vault and local vault (mostly local vault), for 7 years straight.  I like to think of myself as something of a legend on the local vault scene...anyway, I have not been impressed at all by this new Neverwinter.

4th edition D&D, lack of Bioware, probably a lack of toolset, and most likely lack of Lady Aribeth de Tylmarande are all bad things in my eyes, and I hate MMOs, so if that's what it is then I have no interest whatsoever.
               
               

               
            

Legacy_SuperFly_2000

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So...the Neverwinter 2011 site is live
« Reply #29 on: June 25, 2011, 10:33:42 pm »


               

Neverwinter_Knight77 wrote...
4th edition D&D

The D&D rules are what you make of them. Neither Bioware neither Obsidan followed D&D 3,0 / 3,5 slavishly when they made NWN 1 / 2.

Neverwinter_Knight77 wrote... 
lack of Bioware 

Bioware is not the same company it was 10 years ago....so technically there isn't that kind of Bioware anymore...at least not that kind that I liked.

Neverwinter_Knight77 wrote...
probably a lack of toolset 

Actually it will have a quite advanced and user friendly toolset. Well...you won't be able to do "whatever" but it has to adhere to the rules. Personally this is probably the only positive thing that I can see in this new game. The way their "toolset" will work.

Neverwinter_Knight77 wrote...
lack of Lady Aribeth de Tylmarande

Personally I never played the original campaigns so I don't care for this Aribeth...

Neverwinter_Knight77 wrote...
I hate MMOs

Well, I do too....or actually....I hate what MMO has come to stand for. The problem with MMO's theese days are that they are all following a very strict cookie cutter when making. I think that the term "MMO" is really broad and that you can really do whatever almost...but for me (and probabably many others on theese forums) sadly it seems that Cryptic has choosen more or less the typical cookie cutter MMO style for this...not to upset the huge mainstream of normal MMO players....so yes...I hate "MMO's".
               
               

               


                     Modifié par SuperFly_2000, 25 juin 2011 - 09:36 .