First of all
A mod design / game dev does not dictate exactly how you play your SP games. However, they give you a pre-defined set of rules which dictate exactly how you can interact with the world. Review my previous post in this thread for examples of these rules across multiple game genres. These rules define the player's experience, and the designer(s) must create a game that revolves around these rules and delivers an engaging and cohesive experience because of them. The player does not make the rules, they are given the rules by the designer. Any claim otherwise is patently false and ridiculous. Without the rules given to the player by the designer (which are then enforced by the game's engine), there is no game.
If the player makes the rules, why can't they make the story too? Let's change Neverwinter Nights so that Fenthick isn't executed at the end of Act 1. Now the story is so much better... oh, wait. Actually, with that change, the story falls apart into an incoherent mess.
This is really puzzling that anyone would try to take this stance, especially someone with Mod/Dev experience!
If what you are saying is true, then there is
NO NEED FOR COMMUNITY CONTENT to supplement the game!
And as we all know, community content for most games is a flourishing thing these days. So what does such content do? It changes the original game experience - visually, rules-wise, story-wise (there is even a bit of change for the OC of NWN where one can redeem Aribeth, etc) and so on.
Ignoring this as a Mod/Dev is incredulous!
Have you AmastradHero ever worked on a PW? Because most who work on a PW are well aware of such content that exists, for what I hold to be most obvious reasons. They tend to change the game experience
AWAY from others playing at the same time (visual enhancements, etc in the Override, for example). Not to mention the darker side, but we will skip that here (it is an MP environment, after all, and not a Closed SP one).
You are confusing framework and mechanics for rules here. Don't. The Dev of a game (or even Mod creator) provides a framework based on some mechanic(s) as a vehicle for my imagination and enjoyment. As long as I am playing in a Closed SP environment, I (and I alone) decide what the rules are. The Dev(s) and/or Mod creator are
NO LONGER INVOLVED!Personally, all credibility that you may have had (not to mention the little rant you left in a huff) disappeared into the void with that little gem of a post. But perhaps you posted that out of an emotional outburst. That can often cloud the intellect and lead to such inane ramblings. I rather suspect that when you calm down, you will probably see the light of reason. Depending on your nature, you will either admit to it, or you will suppress it, gloss it over, etc. No worries.
All you had to say was "oh, well, in such a case, yeah, ok. Now I see what you are pointing out". That would have just about sewn it up. YMMV.
To ShaDoOoW : I have already defined what a Closed SP environment is. It is one where there are no others involved other than the Player themselves. And I can absolutely, with 100% certainty, contest to the fact that such exists - I play in such an environment all the time!
To Elhanan - you are almost there. You seem to have a small problem (logic-wise) with the fact that a Player cannot cheat on themselves (unless they have a split personality disorder, of course, as has also been pointed out before). I will show you.
Player DLs Mod (or makes it themselves - does not matter really).
Does modifications, etc to it. (original determination of the structure of Rules of Play).
Starts play.
Finds out in the course of play that some of the original determined rules of play are not satisfactory for the playing experience, for one reason or another.
Does further modifications, etc, to it (changes to the structure of Rules of Play).
As you can see, there is no cheating going on here. Just a refinement of the Rules of Play to allow for the maximum playing enjoyment. For example, I add the CEP to my DLed Mod, add in some appearance changers (I have my favs), scripts, etc. During play (due to my changes) certain errors or discrepancies show up. So, I have to make changes to correct them. And so on, until it is how I want it to be.
This is actually how the QA process works, you know? Debugging changes, and all that. Are you suggesting then that when the Devs/Mod creators change things, that they are actually cheating??!!
To those suggesting that "adding in X amount of gold, XP, items, etc" is cheating...well, what do you think that Mods/Devs do??!! Since it is my Closed SP environment, and my playing experience, I will mod the playing experience to tailor to
MY tastes, not the tastes of someone else! This is one of the things that is so awesome about NWN! I have almost unlimited power at my fingertips (and Custom Content galore!) to accomplish this with!
Devs and Mod creators do not have this luxury as I do, because
they cannot hope to cater directly to my specific playing style and tastes! They do not know me, what I like, dislike, etc. They create something that appeals to the projected
AUDIENCE that they are trying to reach! This basically means more than one person. Thus, they often include things to appeal to that audience, or leave things out that might alienate it. This limits my personal playing experience! This is why NWN is really great! I can tailor the playing experience easily to match my playing style and tastes! No other game currently gives me this much power, with so little effort (not to mention the oodles of custom content that has been created for this game to choose from!).
If I want X amount of gold in the Mod, then I will put it in (modded). If I want such and such an item, in it goes! You all seem to be forgetting that in a Closed SP environment, I am all - Modder, Dev, DM, and Player alike! I can Mod the Mod, I can develop new rules and add them to the game and override the engine (very possible, see the PRC for details, for example), I can DM my party along (I normally only play with a party), and I RP their respective roles and parts, and of course I play.
None of this is cheating. It is not cheating due to the fact that we have agreed that in order to cheat, one has to be breaking rules. And as I have pointed out, in a Closed SP environment, I (and I alone) make the rules. I make them
WHENEVER I so choose in order to maximize my playing enjoyment.
Because that is what it is all about. Playing enjoyment.