olivier leroux wrote...
When you go Multiplayer, a rogue might be a good option. I found it's often one of the hardest classes to play in Single Player mode though, especially if you're not quite proficient in how to play them yet because they don't do well in one-on-one fights, at least not during their earlier levels. Speaking from my personal experience - others may disagree.
I totally agree. I nearly always play Fighter/Rogues of some kind and 1st level is always Rogue for the skill points. On modules where you start at level 1, getting killed is something I pretty much expect. You can't really stealth well, you can't wear decent armor, you have wimpy weapons and you don't have the most hitpoint, yet you pretty much use combat to do away with your enemies... It's a recipe for getting killed.
(The OC and SoU share obvious similarities in how they get the story started though. I'll just say that having to help your mentor retrieve some obscure magical artifacts hidden all over the city/region/world isn't exactly the most original and exciting plot device I'ver ever seen ... But maybe that's just me. '>)
Yeah, I don't really get anyone saying the story is better in SoU, Chapter 1 is practically running from the same script as Chapter 1 in NWN. For a newbie, I would definitely suggest OC over SoU for the tutorial alone, other than that, I still think the OC is more interesting, less boring, less frustrating.
It is either the OC or one of the Premiums (I suggested Kingmaker as it starts at level 1) or some other 3rd party mod.
Modifié par Lowlander, 04 mai 2011 - 01:31 .