Sort of off point but I have done a couple of scripts regarding, aimed at griefers.
Those would be naming all traps to the trapper, so you can track randomly layed traps.
A detrapper npc who will remove traps from high traffic areas.
A script that punishes PC killers who kill other PC's who are x, 3 lvls lower in mine, than the PC that killed them.
A general server shout stating that so and so PC has killed so and so PC, and the area where this occured.
A jail mechanism with a bail-out option. (Persistent over server resets).
And finally a contract hit option where a DM or perhaps a PC, (player/dm) can put out a contract on another PC.
This will result in an attempted assasination of said PC, also persistent over resets, with one attempted assassination. This final option may appear to be a method to grief other players but could be tailored as a mechanism for others than DM's to hold as a threat over certain players who have been flagged as griefers. The point of this is that the player with the contract on them will not know for sure who put the hit out on them, and there is an option for the contracted player to remove any contract on them for a fee.
So those are some things you might be interested in.
Good luck with the efforts.
Modifié par ffbj, 06 avril 2011 - 12:09 .