That's one of the major problems in modules. Most of the time, I don't like, sorry, hate, rest restrictions... if it's not perfectly handled by some author who knows his NWN also as a player.
Some modules could be amazing, but end up being just painful because of that, and make them simply unfunny to play as a full or half spellcaster... which speaks of every class... but the fighter and the rogue.
You should be allowed to rest right in the middle of 1000s of enemies. That's wouldn't be too smart maybe, but your only choice. Just as in RL: your only choice.
I don't know any cheat solving that most painful NWN situation.
Probably the best way to destroy 2 years of work on what could have been otherwise a great module.
I'm no scripter in NWN, but I know
for certain there is a way to sort of resplenish mana like in Diablo, and having your PC magically rested and fully "respelled", which is the real matter here, just by drinking some elixir or taking the right bath in the right fountain. In game.
I'm afraid today, one will have to go through the editor to have his PC benefit of such a gift.
But, again, I don't know of any in game workaround against such a pain... unless exporting your PC every single time to rest else where. What a bore...
I think I know of the module you're talking about, it's a great one, but, for instance, that very specific problem stopped me to play it any further.
That would be wonderful if some script wizard could come up with an easy "forced unlimited rest bottle or system" as an override mod, one to be used in any module.
Unfortunatelly, I'm afraid no one is talented enough around here to build such an impossible wonder, right...?
And I'm afraid, today, "impossible" finally became human.
We failed... Shame on us!
Modifié par jmlzemaggo, 05 février 2011 - 08:59 .