The character sheet has NEVER been the last word on anything combat in nwn. So you went 17 cleric straight? That means, when you cast after that, you would have AB equivalent to 17 fighter. The cleric has 3/4 ab and fighter has full ab. SO a fighter would have 17 AB (4 attacks per round) and a cleric at 17 would have 12/7/2. Your ab would go up to 17, or +5 (not including str bonus, etc) and you would get a 4th attack. If it doesnt show on the character sheet, it would in the melee record. Make sure it is the Divine Power (lv 4 spell), not divine favor. Sometimes it happens that you cast a wrong spell. There is no reason why you should not get the benefit since I have been playing clerics since 2004 and have NEVER once had an issue with it, unless, like was said, you are playing a mod which nerfs the spells, which is possible.
*edit: I just reread your last post: with an 18/2 sorc/cleric when you cast divine power, you would have the ab of a fighter lv 2! Thus, no benefit, other than the str benefit (gives 18, unless you are already higher). A 17 cleric would most definitely get 4 apr and a bonus over a pure cleric. Done it hundreds of times.
Regarding Epic spells:
http://nwn.wikia.com...:_dragon_knight
I used dragon knight cuz it was first, but the requisite is the same: EPIC cleric or sorc, not 21 lvls. That means you need 21 sorc or cleric to qualify, or 23 to qualify AND get bonus feat. 20/20 is a bad idea if you want epic spells. Also, in vanilla, cleric doesnt get such hot epic spells, so you would want Sorc, and you should try to get epic mage armor (ac 5/5/5/5) unless you have +5 defence already, or epic warding.
The other thing with a cleric/sorc build is, the cleric starts strong, but it runs into a very slow part when sorc starts to level because there is no synergy between the 2 classes. Unless you are playing a mod that is targeted for easy play, you will find a struggle (but Im a power gamer so take it for what that is).
Modifié par avado, 23 janvier 2011 - 05:21 .