TSMDude wrote...
Here is some ideas i would like;
1/A set spear attack for fighters vs charging horses.
2/A way for fighters to run and charge with a weapon.
3/A way for those who shoot with thier ranged weapons into a melee have a chance to hit thier friends. (like a Area of Effect)
4/A way to make item descriptions lie.
i.e. Cursed items
1. Could kinda fudge when the feat activated circle and when that entered check a local interger on the charger and if it there then do the effect.
2. Already in HR base interesting idea related to the set vs charge, also have aid other defense and aid other offense from PHB, need to update it with funky attack script.
3. This one would be the hardest, maybe nwnx has something there also.
4. Already in HR base, just setting a local string with the cursed description that when the item equiped it changes to the new description.
Frith5
1. The ability to interact with the nearest object specified by a chat
command. ie PC walks up to a door, chats !open door, and then opens the
door she's facing. I hate taking my hands off the keyboard.
This
would be useful for targeting many things besides doors, of course. Such
as !open chest, or !bash door, or !knock door, etc. Could use it to
attack too. !kill Frith would target the object named Frith, if it
exists and is in perception range, or in the area found to be right 'in
front' of the calling object.
I do not see it being that hard to set up something like this.
Like the others I busy putting all the spells/feats that I can run through the spell hook system for HR base also and it is a workload, if I can just get away from minecraft evil addictive qualities
'> I will be good.
I am with the others, someone tranfer linux nwnx functions over to windows
'> Interesting thread I keeping an eye on it, should it be in the scripting forum?