Some questions over at the GOG forums have been left unsanswered so far, can anyone here help to clarify?
Question by Drezdar:
a) Does "no more than five conversations" mean "a maximum of five conversation scripts"? Like, if I use a conversation script for an introductory message or whatever, does that count against the limit? If I have a few inanimate objects that the player can interact with via a conversation script, do those count against the limit, or is there a certain tree depth I cannot exceed so they won't count toward the limit? [Let me add to that: What about talking implented by scripting? And are one-liners considered conversations?]
Question by Drezdar:
Does "no more than three areas" literally mean no more than three area objects in the module, or no more than three area transitions? Or is it acceptible to have one of your areas be multi-leveled (say a small two-story dungeon) which would require an extra area and transition (via stairs). The two area objects would, narratively speaking, comprise a single area, but from a technical perspective it would comprise two area objects. "
Question by myself:
c) 10 hostile creatures, 3 friendly NPCs - so what about neutral animals or citizens who don't speak (more than one-liners) and who don't fight but are only there to make the setting more alive? Do contestants have to renounce them?
Modifié par olivier leroux, 03 novembre 2010 - 04:14 .