The NWN Version of concealment is GREATLY effected by AC, therefore if a creature (pc or monster) had 70-90 AC 50% concealment is rather powerful. In fact, I almost won an entire PVP tournament because of concealment.
I watched more than one large party try to take down a boss with 80 AC and 50% concealment, frustrations quickly set in because they needed high rolls to hit the boss, and even then they had a 50% chance of missing even if they hit...
Concealment is extremely powerful, making Improved Invisibility one of the best spells ever created. If you turn on the old D&D Rules, making them STAY invisible even while attacking (an option in scripting), it allows for constant Sneak / Death Attacks, which is even more powerful!
Improved Invisibility is truly one of the most powerful spells in the game, when a rogue uses it, when they first enter combat they get sneak attacks, making the first few rolls more deadly, thereby making any item available in your module with Improved Invisibility would be indicative to handing players a Wand of Orcas, it ensures death...
A caster in invisibility & with 50% concealment is going to be able to get off 2 spells, like Issac's Greater Missle Storm, which in turn will hit for 240 Damage a spell, making it 480 Unstoppable Damage which you don't even get a chance to react to the first one, by the time the creature reaches the PC the mage will have cast the second making it take 480 Damage before the monster gets to swing!
Uber? I'll let you decide...
Some things need to be treated with extreme care, Concealment is, without a doubt, one of the most powerful abilities in the game, and yes that also includes invisibility as well.
Modifié par Genisys, 19 septembre 2010 - 02:43 .