I can't speak to creating some kind extended framework as Shamen suggests but if it could work that would keep both games going for another decade. Shamen's definitely right about one thing though... it's a pretty safe bet that if there's ever a worthy successor to NWN it won't be a commercial endeavor with cutting edge graphics. It will be fan made and utilitarian.
AndarianTD wrote...
Lord Sullivan wrote...
Ok
well, let's just say that, as a possible open source project to create a
pseudo "NWN" I'm not inclined to have to license(if that is even
possible) D&D and have to deal with the owners rules for a free for
all open source game platform(which was what I was talking
about).
I think this is a major part of the reason why an
open-source modding system should not (and arguably, could not) rely on
D&D. Even Bioware walked away from the franchise, to instead create
something over whose IP they had full control. While I don't pretend to
be privy to their reasons I would be extremely surprised if it had
nothing to do with the hassles and creative stifling associated with
having to satisfy WotC's licensing requirements for D&D.
Speaking
personally I don't really care for the D&D system even in terms of
game mechanics (leaving aside licensing issues) and would not mind
leaving it behind.
There are no legal issues blocking the continued use of the 3.5 D&D rules, or any other existing rules sets for that matter. Copyright law does not extend to procedures and games rules. Nobody owns the copyright to "Football" or "Baseball", only the artistic presentations of an athletic event, like "NFL" and "MLB", can be legally copyrighted. That's why professional sports leagues depend so much on logos, colors and other artistic elements and why they protect them so fiercly. Industrial procedures
can be patented, but that doesn't apply here. Hasbro doesn't own the 3.5 rules, just the artistic presentation of the rules. In other words, they own "Neverwinter" and "Faerun" and the "Leomund" in "Leomund's Tiny Hut" but they don't own the underlying game rules and it would be be perfectly legal to use them and just add a new spell called "Freddy's Etherial Tent".
That said, I like the idea of using a basic framework that allows us to "plug in" whatever rules we want. It would only be a matter of time until people started posting "Base Mods" for different rules sets. Mind you identifying them would be problematic. Hasbro OWNS the trademark to D&D, so you couldn't call it a "D&D 3.5 Base Mod". You'd have to call it "D20 Fantasy Themed Base Module" or something like that.
Modifié par UrkOfGreyhawk, 01 juin 2011 - 06:35 .