I've just fixed one crash problem in my module and here's another. '> Oh well.
My module tends to crash about 10 hours (but this is not constant, it sometimes happens earlier, sometimes later) after a first player logs in. At least I think so - while I have no solid proof that logging in causes it to happen at some point later, I've not encountered any crashes many hours from launching it if no player joined.
The crash happens whether there are some players on the server or not.
I launch the server with NWNX and the following plugins: nwnx_connect, nwnx_patch, nwnx_serverlist, nwnx_files.
It would be very difficult, if not impossible, for anyone to magically know what causes this crash just by looking at this post, but perhaps you know at least where I should start the search for the cause?
Thanks. '>
basically when its crashing you need to run it without nwnx, so you run it without nwnx - if it helps then you know the problem is in nwnx and then you start adding plugins one by one
however, in your case when the crash occurs randomly, this is a bit problematic...
nwnx_files are definitely not the cause
nwnx_connect should also not by the cause but well unlike nwnx_files can't guarantee
remains only nwnx_patch and nwnx_serverlist
I assume you are using the 1.71 version of nwnx_patch that should be safe, however nwnx_patch is still the most likely cause of the crash.
So try it without it, if it helps it means its caused by it. And if, then you need to remove it. You might try the version from 1.72beta12 but it will not be any less stable though...