Sometimes, despite any and all evidence to the contrary, folks will refuse to believe.
Are you able to clarify exactly what you meant in regards to Urk's claim about high-res textures being removed and thus anyone installing the critical rebuild is "losing" out on better models?
Specifically:
"When the critical rebuild was first created Bioware made a conscious decision to keep the file size small by not including the high resolution textures (they're fricken' huge compared to the basic skins). Because it replaces all the games critical files the end result is that the critical rebuild strips the high resolution skins out of the game completely. This means that after a critical rebuild the game is forced to display the basic skins regardless of your rigs native graphic card. This just happened to fix the "white skins" problem when it began appearing with newer graphics cards. White skins became silver when even newer cards began handling lighting differently.
Keep this in mind next time you say running the critical rebuild "doesn't hurt anything" because some players might consider stripping the high rez creature skins out of the game to be "hurting something". This is why I recommend only running the critical rebuild if you need to."
All you said in response was
"Small nitpick - NWN uses TGA textures and DDS textures.
When Bioware made their last update (1.69) they did not include TGA textures for most of the new appearances. They did this because it more than halved the file sizes for updating and many folks had computers better able to digest DDS textures than when the game had been originally released. Some folks with older computers/graphics cards did have issues with the lack of TGA support, but Community Members made several TGA conversions as an override for those needing them."
This potentially leaves the impression that in fact people have lost these "hi-res" textures, though I'm guessing your point was that the DDS textures were as good or better and the TGA textures were only for old graphics cards/computer.
Shadooow said in this thread that
"First. How high resolution textures works. In core data files there are only low resolution textures. Anything better is in texturepacks folder packed in ERF files and game loads from this folder based on player video settings.
Second. Critical rebuild does not remove any files from NWN."
And you didn't disagree with him, so I'm assuming he was correct on both points?
But in the other thread I can see how it might be read otherwise and it would be nice if you could be explicitly clear on this issue...as now Hickory is claiming
"Now go back and read the thread again, taking careful note where it is explained that Bioware excluded hi-res textures from the critical rebuild, forcing the game to display basic skins. It is the other way around. There is NOTHING missing from the Diamond Edition."
I'm not suggesting you get into a series of posts with him or something, but leaving even a sentence or two saying how he's wrong (assuming he is) would help OTHERS reading the thread, which is my concern.