Jedijax wrote...
As I said, this is a problem related to all ati cards, as far as I know.
Only since the "
HD Series" of ATI cards it's been messed up, brfore that it worked like a champ.
ATI before the AMD aquisition left out old OpenGL API calls since it was changed in the newer OpenGL
version of the API and AMD didn't bother to add them back in which I find pretty lazy since they already
have the "
Code" somewhere in previous versions of the ATI Drivers and all they'd have to do is put it
in a (
IF...THEN...ELSE) loop by detecting a number of older games that made use of older OpenGL. But they'll
have you beleive that it would take weeks of work and thoulsends of dollars in salery for them to do so
which is uter BS, but you get what I'm sayin.
Anyhow, yeah since the HD series DirectX 10 era, NWN ATI customers are getting the shaft from AMD for
the awesome Shiny Water Effect.