Author Topic: Heads and haks  (Read 1228 times)

Legacy_Who said that I

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Heads and haks
« on: April 29, 2016, 11:57:00 am »


               Okay here is something I am wondering....do I need to put heads in a hakpak for the module or does it work similar as with portraits?


Simply wondering as I am working on a barber/hairdresser system for this so players can change their heads
               
               

               
            

Legacy_Grymlorde

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Heads and haks
« Reply #1 on: April 30, 2016, 04:29:52 am »


               

In a hak.



               
               

               
            

Legacy_Proleric

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Heads and haks
« Reply #2 on: April 30, 2016, 08:25:48 am »


               Hak is good. AFAIK only heads 000-049 can be selected during character generation, but heads 100-255 can be selected by script.
               
               

               
            

Legacy_Who said that I

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Heads and haks
« Reply #3 on: April 30, 2016, 01:09:14 pm »


               Well basically the barber lets you select a head via a script but its good to know I made a good guess there. Thanks for the info guys!