void main()
{
object oPC; // put in your own method of getting the PC object, based on how this
// script will be called (conversation, item use, chatbar command, etc.
string sBossTag = "theboss"; // put in the boss critter's actual tag here
string sBossArea;
object oBoss = GetObjectByTag(sBossTag);
if (oBoss != OBJECT_INVALID)
{
sBossArea = "The Boss is located at/in " + GetName(GetArea(oBoss)) + ".";
}
else
{
sBossArea = "The Boss is nowhere to be found.";
}
SendMessageToPC(oPC, sBossArea);
}